An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

344 lines
9.0 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
m_ObjectHideFlags: 0
m_PVSData:
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 6
m_GIWorkflowMode: 1
m_LightmapsMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 3
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AOMaxDistance: 1
m_Padding: 2
m_CompAOExponent: 0
m_LightmapParameters: {fileID: 0}
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherRayCount: 1024
m_ReflectionCompression: 2
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: 0.16666667
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &750531423
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 750531428}
- 20: {fileID: 750531427}
- 92: {fileID: 750531426}
- 124: {fileID: 750531425}
- 81: {fileID: 750531424}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &750531424
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 750531423}
m_Enabled: 1
--- !u!124 &750531425
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 750531423}
m_Enabled: 1
--- !u!92 &750531426
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 750531423}
m_Enabled: 1
--- !u!20 &750531427
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 750531423}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &750531428
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 750531423}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!1 &857857932
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 179118, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 857857938}
- 114: {fileID: 857857937}
- 114: {fileID: 857857936}
- 114: {fileID: 857857935}
- 114: {fileID: 857857934}
- 114: {fileID: 857857933}
m_Layer: 0
m_Name: Lua
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &857857933
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11437776, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 857857932}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c10f0b861365b42b0928858f7b086ff3, type: 3}
m_Name:
m_EditorClassIdentifier:
fungusModule: 0
activeLanguage: en
stringTables: []
registerTypes:
- {fileID: 4900000, guid: 9c3ab7a98d51241bbb499643399fa761, type: 3}
- {fileID: 4900000, guid: 93fddea8208764a2dbb189cc238aed40, type: 3}
--- !u!114 &857857934
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11483650, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 857857932}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ba19c26c1ba7243d2b57ebc4329cc7c6, type: 3}
m_Name:
m_EditorClassIdentifier:
remoteDebugger: 0
--- !u!114 &857857935
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11499092, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 857857932}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4cc8a659e950044b69d7c62696c36962, type: 3}
m_Name:
m_EditorClassIdentifier:
allEnvironments: 1
luaEnvironment: {fileID: 857857934}
tableName:
registerTypes: 1
boundTypes: []
boundObjects:
- key:
obj: {fileID: 0}
component: {fileID: 0}
--- !u!114 &857857936
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11417560, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 857857932}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 446caeace65234baaacd52095d24f101, type: 3}
m_Name:
m_EditorClassIdentifier:
luaEnvironment: {fileID: 857857934}
luaFile: {fileID: 0}
luaScript: '-- Get the variable from the store
local v = store.myname
-- Display it in a say dialog
say("Stored value was: " .. v)'
runAsCoroutine: 1
--- !u!114 &857857937
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11415008, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 857857932}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6ee79785811ba49399c1b56d7309e3df, type: 3}
m_Name:
m_EditorClassIdentifier:
executeAfterTime: 1
repeatExecuteTime: 1
repeatEveryTime: 1
executeAfterFrames: 1
repeatExecuteFrame: 1
repeatEveryFrame: 1
hasFailed: 0
executeMethods: 2
executeMethodName: OnExecute
--- !u!4 &857857938
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 466848, guid: 3ddf9f33ba98e4b31ba4d2b9722bea00, type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 857857932}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
--- !u!1 &1260486138
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1260486140}
- 114: {fileID: 1260486139}
m_Layer: 0
m_Name: _FungusState
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1260486139
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1260486138}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
m_Name:
m_EditorClassIdentifier:
selectedFlowchart: {fileID: 0}
--- !u!4 &1260486140
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1260486138}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1