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An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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fungus/Assets/Fungus/FungusScript/Scripts
History
chrisgregan e60488bc5b
Single file for registering types in text file
9 years ago
..
Editor Single file for registering types in text file 9 years ago
Editor.meta Initial implementation of FungusScript Lua scripting 9 years ago
FungusPrefs.cs Initial implementation of FungusScript Lua scripting 9 years ago
FungusPrefs.cs.meta Initial implementation of FungusScript Lua scripting 9 years ago
FungusScript.cs Register bound types automatically 9 years ago
FungusScript.cs.meta Initial implementation of FungusScript Lua scripting 9 years ago
LuaBindings.cs Register bound types automatically 9 years ago
LuaBindings.cs.meta Renamed FungusBindings to LuaBindings 9 years ago
PODTypeFactory.cs Type factory class for constructing POD types like Color 9 years ago
PODTypeFactory.cs.meta Type factory class for constructing POD types like Color 9 years ago
RunLua.cs Renamed FungusInvoke to RunLua 9 years ago
RunLua.cs.meta Renamed FungusInvoke to RunLua 9 years ago
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