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24 lines
570 B
24 lines
570 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("Sprites", |
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"Drag Cancelled", |
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"The sequence will execute when the player drags an object and releases it without dropping it on a target object.")] |
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public class DragCancelled : EventHandler |
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{ |
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public Draggable2D draggableObject; |
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public virtual void OnDragCancelled(Draggable2D draggableObject) |
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{ |
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if (draggableObject == this.draggableObject) |
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{ |
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ExecuteSequence(); |
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} |
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} |
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} |
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}
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