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41 lines
1.5 KiB
41 lines
1.5 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEditor; |
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using UnityEngine; |
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using Rotorz.ReorderableList; |
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using Fungus.Commands; |
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namespace Fungus.EditorUtils |
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{ |
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[CustomEditor (typeof(SetCollider))] |
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public class SetColliderEditor : CommandEditor |
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{ |
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protected SerializedProperty targetObjectsProp; |
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protected SerializedProperty targetTagProp; |
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protected SerializedProperty activeStateProp; |
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protected virtual void OnEnable() |
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{ |
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if (NullTargetCheck()) // Check for an orphaned editor instance |
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return; |
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targetObjectsProp = serializedObject.FindProperty("targetObjects"); |
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targetTagProp = serializedObject.FindProperty("targetTag"); |
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activeStateProp = serializedObject.FindProperty("activeState"); |
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} |
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public override void DrawCommandGUI() |
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{ |
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serializedObject.Update(); |
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ReorderableListGUI.Title(new GUIContent("Target Objects", "Objects containing collider components (2D or 3D)")); |
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ReorderableListGUI.ListField(targetObjectsProp); |
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EditorGUILayout.PropertyField(targetTagProp); |
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EditorGUILayout.PropertyField(activeStateProp); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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}
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