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53 lines
1.5 KiB
53 lines
1.5 KiB
/** |
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* This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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* It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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*/ |
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using UnityEngine; |
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using UnityEngine.Serialization; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Narrative", |
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"Conversation", |
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"Do multiple say and portrait commands in a single block of text. Format is: [character] [portrait] [stage position] [: Story text]")] |
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[AddComponentMenu("")] |
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[ExecuteInEditMode] |
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public class Conversation : Command |
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{ |
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public StringDataMulti conversationText; |
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public ConversationManager conversationManager = new ConversationManager(); |
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protected virtual void Start() |
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{ |
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conversationManager.PopulateCharacterCache(); |
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} |
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public override void OnEnter() |
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{ |
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StartCoroutine(DoConversation()); |
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} |
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protected virtual IEnumerator DoConversation() |
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{ |
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Flowchart flowchart = GetFlowchart(); |
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string subbedText = flowchart.SubstituteVariables(conversationText.Value); |
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yield return StartCoroutine(conversationManager.DoConversation(subbedText)); |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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return conversationText.Value; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(184, 210, 235, 255); |
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} |
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} |
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} |