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60 lines
1.5 KiB
60 lines
1.5 KiB
/** |
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* This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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* It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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*/ |
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Audio", |
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"Set Audio Pitch", |
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"Sets the global pitch level for audio played with Play Music and Play Sound commands.")] |
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[AddComponentMenu("")] |
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public class SetAudioPitch : Command |
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{ |
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[Range(0,1)] |
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[Tooltip("Global pitch level for audio played using the Play Music and Play Sound commands")] |
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public float pitch = 1; |
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[Range(0,30)] |
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[Tooltip("Time to fade between current pitch level and target pitch level.")] |
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public float fadeDuration; |
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[Tooltip("Wait until the pitch change has finished before executing next command")] |
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public bool waitUntilFinished = true; |
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public override void OnEnter() |
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{ |
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System.Action onComplete = () => { |
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if (waitUntilFinished) |
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{ |
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Continue(); |
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} |
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}; |
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MusicController musicController = MusicController.GetInstance(); |
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if (musicController != null) |
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{ |
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musicController.SetAudioPitch(pitch, fadeDuration, onComplete); |
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} |
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if (!waitUntilFinished) |
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{ |
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Continue(); |
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} |
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} |
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public override string GetSummary() |
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{ |
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return "Set to " + pitch + " over " + fadeDuration + " seconds."; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(242, 209, 176, 255); |
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} |
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} |
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} |