An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

21 lines
402 B

using UnityEngine;
namespace Fungus
{
/// <summary>
/// Negate a float
/// </summary>
[CommandInfo("Math",
"Negate",
"Negate a float")]
[AddComponentMenu("")]
public class Neg : BaseUnaryMathCommand
{
public override void OnEnter()
{
outValue.Value = -(inValue.Value);
Continue();
}
}
}