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137 lines
4.0 KiB
137 lines
4.0 KiB
using UnityEditor; |
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using UnityEngine; |
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using System.Collections; |
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using System.Collections.Generic; |
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using Rotorz.ReorderableList; |
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using System.Linq; |
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namespace Fungus.Script |
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{ |
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[CustomEditor (typeof(FungusScript))] |
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public class FungusScriptEditor : Editor |
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{ |
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public void OnInspectorUpdate() |
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{ |
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Repaint(); |
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} |
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public override void OnInspectorGUI() |
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{ |
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FungusScript t = target as FungusScript; |
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if (t != null) |
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{ |
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t.transform.hideFlags = HideFlags.None; |
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} |
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if (Application.isPlaying) |
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{ |
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if (t.executingSequence == null) |
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{ |
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t.selectedCommand = null; |
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} |
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else |
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{ |
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t.selectedCommand = t.executingSequence.activeCommand; |
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} |
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} |
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EditorGUI.BeginChangeCheck(); |
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float stepTime = EditorGUILayout.FloatField(new GUIContent("Step Time", "Minimum time to execute each step"), t.stepTime); |
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Sequence startSequence = SequenceEditor.SequenceField(new GUIContent("Start Sequence", "Sequence to be executed when controller starts."), |
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new GUIContent("<None>"), |
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t, |
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t.startSequence); |
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if (t.startSequence == null) |
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{ |
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GUIStyle style = new GUIStyle(GUI.skin.label); |
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style.normal.textColor = new Color(1,0,0); |
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EditorGUILayout.LabelField(new GUIContent("Error: Please select a Start Sequence"), style); |
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} |
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bool startAutomatically = EditorGUILayout.Toggle(new GUIContent("Start Automatically", "Start this Fungus Script when the scene starts."), t.startAutomatically); |
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bool colorCommands = EditorGUILayout.Toggle(new GUIContent("Color Commands", "Display commands using colors in editor window."), t.colorCommands); |
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if (EditorGUI.EndChangeCheck()) |
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{ |
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Undo.RecordObject(t, "Set Fungus Script"); |
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t.stepTime = stepTime; |
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t.startSequence = startSequence; |
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t.startAutomatically = startAutomatically; |
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t.colorCommands = colorCommands; |
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} |
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EditorGUILayout.Separator(); |
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GUILayout.BeginHorizontal(); |
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GUILayout.FlexibleSpace(); |
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if (GUILayout.Button("Open Editor")) |
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{ |
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EditorWindow.GetWindow(typeof(FungusScriptWindow), false, "Fungus Script"); |
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} |
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GUILayout.FlexibleSpace(); |
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GUILayout.EndHorizontal(); |
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EditorGUILayout.Separator(); |
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if (t.selectedCommand != null) |
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{ |
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FungusCommandEditor commandEditor = Editor.CreateEditor(t.selectedCommand) as FungusCommandEditor; |
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commandEditor.DrawCommandInspectorGUI(); |
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} |
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EditorGUILayout.Separator(); |
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DrawVariablesGUI(); |
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} |
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public void DrawVariablesGUI() |
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{ |
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serializedObject.Update(); |
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FungusScript t = target as FungusScript; |
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ReorderableListGUI.Title("Variables"); |
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SerializedProperty variablesProperty = serializedObject.FindProperty("variables"); |
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FungusVariableListAdaptor adaptor = new FungusVariableListAdaptor(variablesProperty, 0); |
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ReorderableListControl.DrawControlFromState(adaptor, null, ReorderableListFlags.DisableContextMenu | ReorderableListFlags.HideAddButton); |
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GUILayout.BeginHorizontal(); |
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GUILayout.FlexibleSpace(); |
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if (!Application.isPlaying && GUILayout.Button("Add Variable")) |
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{ |
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GenericMenu menu = new GenericMenu (); |
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menu.AddItem(new GUIContent ("Boolean"), false, AddVariable<BooleanVariable>, t); |
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menu.AddItem (new GUIContent ("Integer"), false, AddVariable<IntegerVariable>, t); |
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menu.AddItem (new GUIContent ("Float"), false, AddVariable<FloatVariable>, t); |
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menu.AddItem (new GUIContent ("String"), false, AddVariable<StringVariable>, t); |
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menu.ShowAsContext (); |
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} |
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GUILayout.EndHorizontal(); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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void AddVariable<T>(object obj) where T : FungusVariable |
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{ |
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FungusScript fungusScript = obj as FungusScript; |
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if (fungusScript == null) |
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{ |
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return; |
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} |
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Undo.RecordObject(fungusScript, "Add Variable"); |
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T variable = fungusScript.gameObject.AddComponent<T>(); |
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variable.key = fungusScript.GetUniqueVariableKey(""); |
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fungusScript.variables.Add(variable); |
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} |
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} |
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} |