An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityTest
{
public class UnitTestsRunnerSettings : ProjectSettingsBase
{
public bool runOnRecompilation;
public bool horizontalSplit = true;
public bool autoSaveSceneBeforeRun;
public bool runTestOnANewScene;
public void ToggleRunTestOnANewScene() {
runTestOnANewScene = !runTestOnANewScene;
Save ();
}
public void ToggleAutoSaveSceneBeforeRun() {
autoSaveSceneBeforeRun = !autoSaveSceneBeforeRun;
Save ();
}
public void ToggleHorizontalSplit() {
horizontalSplit = !horizontalSplit;
Save ();
}
}
}