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50 lines
1.1 KiB
50 lines
1.1 KiB
using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("Sprite", |
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"Drag Exited", |
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"The block will execute when the player is dragging an object which stops touching the target object.")] |
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[AddComponentMenu("")] |
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public class DragExited : EventHandler |
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{ |
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[Tooltip("Draggable object to listen for drag events on")] |
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public Draggable2D draggableObject; |
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[Tooltip("Drag target object to listen for drag events on")] |
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public Collider2D targetObject; |
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public virtual void OnDragExited(Draggable2D draggableObject, Collider2D targetObject) |
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{ |
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if (draggableObject == this.draggableObject && |
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targetObject == this.targetObject) |
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{ |
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ExecuteBlock(); |
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} |
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} |
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public override string GetSummary() |
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{ |
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string summary = ""; |
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if (draggableObject != null) |
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{ |
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summary += "\nDraggable: " + draggableObject.name; |
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} |
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if (targetObject != null) |
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{ |
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summary += "\nTarget: " + targetObject.name; |
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} |
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if (summary.Length == 0) |
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{ |
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return "None"; |
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} |
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return summary; |
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} |
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} |
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}
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