An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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31 lines
693 B

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Fungus
{
[CommandInfo("Variable",
"Reset",
"Resets the state of all commands and variables in the Flowchart.")]
[AddComponentMenu("")]
public class Reset : Command
{
[Tooltip("Reset state of all commands in the script")]
public bool resetCommands = true;
[Tooltip("Reset variables back to their default values")]
public bool resetVariables = true;
public override void OnEnter()
{
GetFlowchart().Reset(resetCommands, resetVariables);
Continue();
}
public override Color GetButtonColor()
{
return new Color32(235, 191, 217, 255);
}
}
}