You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
795 lines
21 KiB
795 lines
21 KiB
using UnityEngine; |
|
using UnityEditor; |
|
using System; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
|
|
namespace Fungus |
|
{ |
|
public class FlowchartWindow : EditorWindow |
|
{ |
|
public static List<Block> deleteList = new List<Block>(); |
|
|
|
protected List<Block> windowBlockMap = new List<Block>(); |
|
|
|
// The ReorderableList control doesn't drag properly when used with GUI.DragWindow(), |
|
// so we just implement dragging ourselves. |
|
protected int dragWindowId = -1; |
|
protected Vector2 startDragPosition; |
|
|
|
protected const float minZoomValue = 0.25f; |
|
protected const float maxZoomValue = 1f; |
|
|
|
protected GUIStyle nodeStyle = new GUIStyle(); |
|
|
|
protected static BlockInspector blockInspector; |
|
|
|
protected bool mouseOverVariables = false; |
|
|
|
protected int forceRepaintCount; |
|
|
|
protected Texture2D addTexture; |
|
|
|
[MenuItem("Tools/Fungus/Flowchart Window")] |
|
static void Init() |
|
{ |
|
GetWindow(typeof(FlowchartWindow), false, "Flowchart"); |
|
} |
|
|
|
protected virtual void OnEnable() |
|
{ |
|
// All block nodes use the same GUIStyle, but with a different background |
|
nodeStyle.border.left = 20; |
|
nodeStyle.border.right = 20; |
|
nodeStyle.border.top = 5; |
|
nodeStyle.border.bottom = 5; |
|
nodeStyle.padding.left = 20; |
|
nodeStyle.padding.right = 20; |
|
nodeStyle.padding.top = 5; |
|
nodeStyle.padding.bottom = 5; |
|
nodeStyle.contentOffset = Vector2.zero; |
|
nodeStyle.alignment = TextAnchor.MiddleCenter; |
|
nodeStyle.wordWrap = true; |
|
|
|
addTexture = Resources.Load("Icons/add_small") as Texture2D; |
|
} |
|
|
|
protected virtual void OnInspectorUpdate() |
|
{ |
|
// Ensure the Block Inspector is always showing the currently selected block |
|
Flowchart flowchart = GetFlowchart(); |
|
if (flowchart == null) |
|
{ |
|
return; |
|
} |
|
|
|
if (Selection.activeGameObject == null && |
|
flowchart.selectedBlock != null) |
|
{ |
|
if (blockInspector == null) |
|
{ |
|
ShowBlockInspector(flowchart); |
|
} |
|
blockInspector.block = flowchart.selectedBlock; |
|
} |
|
|
|
forceRepaintCount--; |
|
forceRepaintCount = Math.Max(0, forceRepaintCount); |
|
|
|
Repaint(); |
|
} |
|
|
|
static public Flowchart GetFlowchart() |
|
{ |
|
// Using a temp hidden object to track the active Flowchart across |
|
// serialization / deserialization when playing the game in the editor. |
|
FungusState fungusState = GameObject.FindObjectOfType<FungusState>(); |
|
if (fungusState == null) |
|
{ |
|
GameObject go = new GameObject("_FungusState"); |
|
go.hideFlags = HideFlags.HideInHierarchy; |
|
fungusState = go.AddComponent<FungusState>(); |
|
} |
|
|
|
if (Selection.activeGameObject != null) |
|
{ |
|
Flowchart fs = Selection.activeGameObject.GetComponent<Flowchart>(); |
|
if (fs != null) |
|
{ |
|
fungusState.selectedFlowchart = fs; |
|
} |
|
} |
|
|
|
return fungusState.selectedFlowchart; |
|
} |
|
|
|
protected virtual void OnGUI() |
|
{ |
|
Flowchart flowchart = GetFlowchart(); |
|
if (flowchart == null) |
|
{ |
|
GUILayout.Label("No Flowchart scene object selected"); |
|
return; |
|
} |
|
|
|
// Delete any scheduled objects |
|
foreach (Block deleteBlock in deleteList) |
|
{ |
|
bool isSelected = (flowchart.selectedBlock == deleteBlock); |
|
|
|
foreach (Command command in deleteBlock.commandList) |
|
{ |
|
Undo.DestroyObjectImmediate(command); |
|
} |
|
|
|
Undo.DestroyObjectImmediate(deleteBlock); |
|
flowchart.ClearSelectedCommands(); |
|
|
|
if (isSelected) |
|
{ |
|
// Revert to showing properties for the Flowchart |
|
Selection.activeGameObject = flowchart.gameObject; |
|
} |
|
} |
|
deleteList.Clear(); |
|
|
|
DrawFlowchartView(flowchart); |
|
DrawOverlay(flowchart); |
|
|
|
if (forceRepaintCount > 0) |
|
{ |
|
// Redraw on next frame to get crisp refresh rate |
|
Repaint(); |
|
} |
|
} |
|
|
|
protected virtual void DrawOverlay(Flowchart flowchart) |
|
{ |
|
GUILayout.Space(8); |
|
|
|
GUILayout.BeginHorizontal(); |
|
|
|
GUILayout.Space(8); |
|
|
|
if (GUILayout.Button(new GUIContent(addTexture, "Add a new block"))) |
|
{ |
|
Vector2 newNodePosition = new Vector2(50 - flowchart.scrollPos.x, |
|
50 - flowchart.scrollPos.y); |
|
CreateBlock(flowchart, newNodePosition); |
|
} |
|
|
|
GUILayout.Space(8); |
|
|
|
flowchart.zoom = GUILayout.HorizontalSlider(flowchart.zoom, minZoomValue, maxZoomValue, GUILayout.Width(100)); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.BeginVertical(); |
|
GUILayout.Label(flowchart.name, EditorStyles.whiteBoldLabel); |
|
if (flowchart.description.Length > 0) |
|
{ |
|
GUILayout.Label(flowchart.description, EditorStyles.helpBox); |
|
} |
|
GUILayout.EndVertical(); |
|
|
|
GUILayout.EndHorizontal(); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.BeginHorizontal(); |
|
|
|
GUILayout.BeginVertical(GUILayout.Width(440)); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
flowchart.variablesScrollPos = GUILayout.BeginScrollView(flowchart.variablesScrollPos, GUILayout.MaxHeight(position.height * 0.75f)); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.Space(8); |
|
|
|
FlowchartEditor flowchartEditor = Editor.CreateEditor (flowchart) as FlowchartEditor; |
|
flowchartEditor.DrawVariablesGUI(); |
|
DestroyImmediate(flowchartEditor); |
|
|
|
Rect variableWindowRect = GUILayoutUtility.GetLastRect(); |
|
if (flowchart.variablesExpanded && |
|
flowchart.variables.Count > 0) |
|
{ |
|
variableWindowRect.y -= 20; |
|
variableWindowRect.height += 20; |
|
} |
|
if (Event.current.type == EventType.Repaint) |
|
{ |
|
mouseOverVariables = variableWindowRect.Contains(Event.current.mousePosition); |
|
} |
|
|
|
GUILayout.EndScrollView(); |
|
|
|
GUILayout.EndVertical(); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.EndHorizontal(); |
|
} |
|
|
|
protected virtual void DrawFlowchartView(Flowchart flowchart) |
|
{ |
|
Block[] blocks = flowchart.GetComponentsInChildren<Block>(true); |
|
|
|
foreach (Block block in blocks) |
|
{ |
|
flowchart.scrollViewRect.xMin = Mathf.Min(flowchart.scrollViewRect.xMin, block.nodeRect.xMin - 400); |
|
flowchart.scrollViewRect.xMax = Mathf.Max(flowchart.scrollViewRect.xMax, block.nodeRect.xMax + 400); |
|
flowchart.scrollViewRect.yMin = Mathf.Min(flowchart.scrollViewRect.yMin, block.nodeRect.yMin - 400); |
|
flowchart.scrollViewRect.yMax = Mathf.Max(flowchart.scrollViewRect.yMax, block.nodeRect.yMax + 400); |
|
} |
|
|
|
// Calc rect for script view |
|
Rect scriptViewRect = new Rect(0, 0, this.position.width / flowchart.zoom, this.position.height / flowchart.zoom); |
|
|
|
EditorZoomArea.Begin(flowchart.zoom, scriptViewRect); |
|
|
|
DrawGrid(flowchart); |
|
|
|
GLDraw.BeginGroup(scriptViewRect); |
|
|
|
if (Event.current.button == 0 && |
|
Event.current.type == EventType.MouseDown && |
|
!mouseOverVariables) |
|
{ |
|
flowchart.selectedBlock = null; |
|
if (!EditorGUI.actionKey) |
|
{ |
|
flowchart.ClearSelectedCommands(); |
|
} |
|
Selection.activeGameObject = flowchart.gameObject; |
|
} |
|
|
|
// Draw connections |
|
foreach (Block block in blocks) |
|
{ |
|
DrawConnections(flowchart, block, false); |
|
} |
|
foreach (Block block in blocks) |
|
{ |
|
DrawConnections(flowchart, block, true); |
|
} |
|
|
|
GUIStyle windowStyle = new GUIStyle(); |
|
windowStyle.stretchHeight = true; |
|
|
|
BeginWindows(); |
|
|
|
windowBlockMap.Clear(); |
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
Block block = blocks[i]; |
|
|
|
float nodeWidthA = nodeStyle.CalcSize(new GUIContent(block.blockName)).x + 10; |
|
float nodeWidthB = 0f; |
|
if (block.eventHandler != null) |
|
{ |
|
nodeWidthB = nodeStyle.CalcSize(new GUIContent(block.eventHandler.GetSummary())).x + 10; |
|
} |
|
|
|
block.nodeRect.width = Mathf.Max(Mathf.Max(nodeWidthA, nodeWidthB), 120); |
|
block.nodeRect.height = 40; |
|
|
|
if (Event.current.button == 0) |
|
{ |
|
if (Event.current.type == EventType.MouseDrag && dragWindowId == i) |
|
{ |
|
block.nodeRect.x += Event.current.delta.x; |
|
block.nodeRect.y += Event.current.delta.y; |
|
|
|
forceRepaintCount = 6; |
|
} |
|
else if (Event.current.type == EventType.MouseUp && |
|
dragWindowId == i) |
|
{ |
|
Vector2 newPos = new Vector2(block.nodeRect.x, block.nodeRect.y); |
|
|
|
block.nodeRect.x = startDragPosition.x; |
|
block.nodeRect.y = startDragPosition.y; |
|
|
|
Undo.RecordObject(block, "Node Position"); |
|
|
|
block.nodeRect.x = newPos.x; |
|
block.nodeRect.y = newPos.y; |
|
|
|
dragWindowId = -1; |
|
forceRepaintCount = 6; |
|
} |
|
} |
|
|
|
Rect windowRect = new Rect(block.nodeRect); |
|
windowRect.x += flowchart.scrollPos.x; |
|
windowRect.y += flowchart.scrollPos.y; |
|
|
|
GUILayout.Window(i, windowRect, DrawWindow, "", windowStyle); |
|
|
|
GUI.backgroundColor = Color.white; |
|
|
|
windowBlockMap.Add(block); |
|
} |
|
|
|
EndWindows(); |
|
|
|
// Draw Event Handler labels |
|
foreach (Block block in blocks) |
|
{ |
|
if (block.eventHandler != null) |
|
{ |
|
string handlerLabel = ""; |
|
EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(block.eventHandler.GetType()); |
|
if (info != null) |
|
{ |
|
handlerLabel = "<" + info.EventHandlerName + "> "; |
|
} |
|
|
|
GUIStyle handlerStyle = new GUIStyle(EditorStyles.whiteLabel); |
|
handlerStyle.wordWrap = true; |
|
handlerStyle.margin.top = 0; |
|
handlerStyle.margin.bottom = 0; |
|
handlerStyle.alignment = TextAnchor.MiddleCenter; |
|
|
|
Rect rect = new Rect(block.nodeRect); |
|
rect.height = handlerStyle.CalcHeight(new GUIContent(handlerLabel), block.nodeRect.width); |
|
rect.x += flowchart.scrollPos.x; |
|
rect.y += flowchart.scrollPos.y - rect.height; |
|
|
|
GUI.Label(rect, handlerLabel, handlerStyle); |
|
} |
|
} |
|
|
|
|
|
// Draw play icons beside all executing blocks |
|
if (Application.isPlaying) |
|
{ |
|
foreach (Block b in blocks) |
|
{ |
|
if (b.IsExecuting()) |
|
{ |
|
b.executingIconTimer = Time.realtimeSinceStartup + Block.executingIconFadeTime; |
|
b.activeCommand.executingIconTimer = Time.realtimeSinceStartup + Block.executingIconFadeTime; |
|
forceRepaintCount = 6; |
|
} |
|
|
|
if (b.executingIconTimer > Time.realtimeSinceStartup) |
|
{ |
|
Rect rect = new Rect(b.nodeRect); |
|
|
|
rect.x += flowchart.scrollPos.x - 37; |
|
rect.y += flowchart.scrollPos.y + 3; |
|
rect.width = 34; |
|
rect.height = 34; |
|
|
|
if (!b.IsExecuting()) |
|
{ |
|
float alpha = (b.executingIconTimer - Time.realtimeSinceStartup) / Block.executingIconFadeTime; |
|
alpha = Mathf.Clamp01(alpha); |
|
GUI.color = new Color(1f, 1f, 1f, alpha); |
|
} |
|
|
|
if (GUI.Button(rect, FungusEditorResources.texPlayBig as Texture, new GUIStyle())) |
|
{ |
|
SelectBlock(flowchart, b); |
|
} |
|
|
|
GUI.color = Color.white; |
|
} |
|
} |
|
} |
|
|
|
PanAndZoom(flowchart); |
|
|
|
GLDraw.EndGroup(); |
|
|
|
EditorZoomArea.End(); |
|
} |
|
|
|
protected virtual void PanAndZoom(Flowchart flowchart) |
|
{ |
|
// Right click to drag view |
|
bool drag = false; |
|
|
|
// Pan tool |
|
if (UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Pan && |
|
Event.current.button == 0 && Event.current.type == EventType.MouseDrag) |
|
{ |
|
drag = true; |
|
} |
|
|
|
// Right or middle button drag |
|
if (Event.current.button > 0 && Event.current.type == EventType.MouseDrag) |
|
{ |
|
drag = true; |
|
} |
|
|
|
// Alt + left mouse drag |
|
if (Event.current.alt && |
|
Event.current.button == 0 && Event.current.type == EventType.MouseDrag) |
|
{ |
|
drag = true; |
|
} |
|
|
|
if (drag) |
|
{ |
|
flowchart.scrollPos += Event.current.delta; |
|
forceRepaintCount = 6; |
|
} |
|
|
|
bool zoom = false; |
|
|
|
// Scroll wheel |
|
if (Event.current.type == EventType.ScrollWheel) |
|
{ |
|
zoom = true; |
|
} |
|
|
|
// Zoom tool |
|
if (UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Zoom && |
|
Event.current.button == 0 && Event.current.type == EventType.MouseDrag) |
|
{ |
|
zoom = true; |
|
} |
|
|
|
if (zoom) |
|
{ |
|
flowchart.zoom -= Event.current.delta.y * 0.01f; |
|
flowchart.zoom = Mathf.Clamp(flowchart.zoom, minZoomValue, maxZoomValue); |
|
forceRepaintCount = 6; |
|
} |
|
} |
|
|
|
protected virtual void DrawGrid(Flowchart flowchart) |
|
{ |
|
float width = this.position.width / flowchart.zoom; |
|
float height = this.position.height / flowchart.zoom; |
|
|
|
// Match background color of scene view |
|
if (EditorGUIUtility.isProSkin) |
|
{ |
|
GUI.color = new Color32(71, 71, 71, 255); |
|
} |
|
else |
|
{ |
|
GUI.color = new Color32(86, 86, 86, 255); |
|
} |
|
GUI.DrawTexture( new Rect(0,0, width, height), EditorGUIUtility.whiteTexture ); |
|
|
|
GUI.color = Color.white; |
|
Color color = new Color32(96, 96, 96, 255); |
|
|
|
float gridSize = 128f; |
|
|
|
float x = flowchart.scrollPos.x % gridSize; |
|
while (x < width) |
|
{ |
|
GLDraw.DrawLine(new Vector2(x, 0), new Vector2(x, height), color, 1f); |
|
x += gridSize; |
|
} |
|
|
|
float y = (flowchart.scrollPos.y % gridSize); |
|
while (y < height) |
|
{ |
|
if (y >= 0) |
|
{ |
|
GLDraw.DrawLine(new Vector2(0, y), new Vector2(width, y), color, 1f); |
|
} |
|
y += gridSize; |
|
} |
|
} |
|
|
|
protected virtual void SelectBlock(Flowchart flowchart, Block block) |
|
{ |
|
// Select the block and also select currently executing command |
|
ShowBlockInspector(flowchart); |
|
flowchart.selectedBlock = block; |
|
flowchart.ClearSelectedCommands(); |
|
if (block.activeCommand != null) |
|
{ |
|
flowchart.AddSelectedCommand(block.activeCommand); |
|
} |
|
} |
|
|
|
public static Block CreateBlock(Flowchart flowchart, Vector2 position) |
|
{ |
|
Block newBlock = flowchart.CreateBlock(position); |
|
Undo.RegisterCreatedObjectUndo(newBlock, "New Block"); |
|
ShowBlockInspector(flowchart); |
|
flowchart.selectedBlock = newBlock; |
|
flowchart.ClearSelectedCommands(); |
|
|
|
return newBlock; |
|
} |
|
|
|
protected virtual void DeleteBlock(Flowchart flowchart, Block block) |
|
{ |
|
foreach (Command command in block.commandList) |
|
{ |
|
Undo.DestroyObjectImmediate(command); |
|
} |
|
|
|
Undo.DestroyObjectImmediate(block); |
|
flowchart.ClearSelectedCommands(); |
|
} |
|
|
|
protected virtual void DrawWindow(int windowId) |
|
{ |
|
Block block = windowBlockMap[windowId]; |
|
Flowchart flowchart = block.GetFlowchart(); |
|
|
|
// Select block when node is clicked |
|
if (Event.current.button == 0 && |
|
Event.current.type == EventType.MouseDown && |
|
!mouseOverVariables) |
|
{ |
|
// Check if might be start of a window drag |
|
if (Event.current.button == 0 && |
|
Event.current.alt == false) |
|
{ |
|
dragWindowId = windowId; |
|
startDragPosition.x = block.nodeRect.x; |
|
startDragPosition.y = block.nodeRect.y; |
|
} |
|
|
|
if (windowId < windowBlockMap.Count) |
|
{ |
|
Undo.RecordObject(flowchart, "Select"); |
|
|
|
SelectBlock(flowchart, block); |
|
|
|
GUIUtility.keyboardControl = 0; // Fix for textarea not refeshing (change focus) |
|
} |
|
} |
|
|
|
bool selected = (flowchart.selectedBlock == block); |
|
|
|
GUIStyle nodeStyleCopy = new GUIStyle(nodeStyle); |
|
|
|
if (block.eventHandler != null) |
|
{ |
|
nodeStyleCopy.normal.background = selected ? FungusEditorResources.texEventNodeOn : FungusEditorResources.texEventNodeOff; |
|
} |
|
else |
|
{ |
|
// Count the number of unique connections (excluding self references) |
|
List<Block> uniqueList = new List<Block>(); |
|
List<Block> connectedBlocks = block.GetConnectedBlocks(); |
|
foreach (Block connectedBlock in connectedBlocks) |
|
{ |
|
if (connectedBlock == block || |
|
uniqueList.Contains(connectedBlock)) |
|
{ |
|
continue; |
|
} |
|
uniqueList.Add(connectedBlock); |
|
} |
|
|
|
if (uniqueList.Count > 1) |
|
{ |
|
nodeStyleCopy.normal.background = selected ? FungusEditorResources.texChoiceNodeOn : FungusEditorResources.texChoiceNodeOff; |
|
} |
|
else |
|
{ |
|
nodeStyleCopy.normal.background = selected ? FungusEditorResources.texProcessNodeOn : FungusEditorResources.texProcessNodeOff; |
|
} |
|
} |
|
|
|
nodeStyleCopy.normal.textColor = Color.black; |
|
|
|
// Make sure node is wide enough to fit the node name text |
|
float width = nodeStyleCopy.CalcSize(new GUIContent(block.blockName)).x; |
|
block.nodeRect.width = Mathf.Max (block.nodeRect.width, width); |
|
|
|
GUI.backgroundColor = Color.white; |
|
GUILayout.Box(block.blockName, nodeStyleCopy, GUILayout.Width(block.nodeRect.width), GUILayout.Height(block.nodeRect.height)); |
|
|
|
if (block.description.Length > 0) |
|
{ |
|
GUIStyle descriptionStyle = new GUIStyle(EditorStyles.helpBox); |
|
descriptionStyle.wordWrap = true; |
|
GUILayout.Label(block.description, descriptionStyle); |
|
} |
|
|
|
if (Event.current.type == EventType.ContextClick) |
|
{ |
|
GenericMenu menu = new GenericMenu (); |
|
|
|
menu.AddItem(new GUIContent ("Duplicate"), false, DuplicateBlock, block); |
|
menu.AddItem(new GUIContent ("Delete"), false, DeleteBlock, block); |
|
|
|
menu.ShowAsContext(); |
|
} |
|
} |
|
|
|
protected virtual void DrawConnections(Flowchart flowchart, Block block, bool highlightedOnly) |
|
{ |
|
if (block == null) |
|
{ |
|
return; |
|
} |
|
|
|
List<Block> connectedBlocks = new List<Block>(); |
|
|
|
bool blockIsSelected = (flowchart.selectedBlock == block); |
|
|
|
foreach (Command command in block.commandList) |
|
{ |
|
if (command == null) |
|
{ |
|
continue; |
|
} |
|
|
|
bool commandIsSelected = false; |
|
foreach (Command selectedCommand in flowchart.selectedCommands) |
|
{ |
|
if (selectedCommand == command) |
|
{ |
|
commandIsSelected = true; |
|
break; |
|
} |
|
} |
|
|
|
bool highlight = command.isExecuting || (blockIsSelected && commandIsSelected); |
|
|
|
if (highlightedOnly && !highlight || |
|
!highlightedOnly && highlight) |
|
{ |
|
continue; |
|
} |
|
|
|
connectedBlocks.Clear(); |
|
command.GetConnectedBlocks(ref connectedBlocks); |
|
|
|
foreach (Block blockB in connectedBlocks) |
|
{ |
|
if (blockB == null || |
|
block == blockB || |
|
blockB.GetFlowchart() != flowchart) |
|
{ |
|
continue; |
|
} |
|
|
|
Rect startRect = new Rect(block.nodeRect); |
|
startRect.x += flowchart.scrollPos.x; |
|
startRect.y += flowchart.scrollPos.y; |
|
|
|
Rect endRect = new Rect(blockB.nodeRect); |
|
endRect.x += flowchart.scrollPos.x; |
|
endRect.y += flowchart.scrollPos.y; |
|
|
|
DrawRectConnection(startRect, endRect, highlight); |
|
} |
|
} |
|
} |
|
|
|
protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight) |
|
{ |
|
Vector2[] pointsA = new Vector2[] { |
|
new Vector2(rectA.xMin + 5, rectA.center.y), |
|
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMin + 2), |
|
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax - 2), |
|
new Vector2(rectA.xMax - 5, rectA.center.y) |
|
}; |
|
|
|
Vector2[] pointsB = new Vector2[] { |
|
new Vector2(rectB.xMin + 5, rectB.center.y), |
|
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin + 2), |
|
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMax - 2), |
|
new Vector2(rectB.xMax - 5, rectB.center.y) |
|
}; |
|
|
|
Vector2 pointA = Vector2.zero; |
|
Vector2 pointB = Vector2.zero; |
|
float minDist = float.MaxValue; |
|
|
|
foreach (Vector2 a in pointsA) |
|
{ |
|
foreach (Vector2 b in pointsB) |
|
{ |
|
float d = Vector2.Distance(a, b); |
|
if (d < minDist) |
|
{ |
|
pointA = a; |
|
pointB = b; |
|
minDist = d; |
|
} |
|
} |
|
} |
|
|
|
Color color = Color.grey; |
|
if (highlight) |
|
{ |
|
color = Color.green; |
|
} |
|
|
|
GLDraw.DrawConnectingCurve(pointA, pointB, color, 1.025f); |
|
|
|
Rect dotARect = new Rect(pointA.x - 5, pointA.y - 5, 10, 10); |
|
GUI.Label(dotARect, "", new GUIStyle("U2D.dragDotActive")); |
|
|
|
Rect dotBRect = new Rect(pointB.x - 5, pointB.y - 5, 10, 10); |
|
GUI.Label(dotBRect, "", new GUIStyle("U2D.dragDotActive")); |
|
} |
|
|
|
public static void DeleteBlock(object obj) |
|
{ |
|
Block block = obj as Block; |
|
FlowchartWindow.deleteList.Add(block); |
|
} |
|
|
|
protected static void DuplicateBlock(object obj) |
|
{ |
|
Flowchart flowchart = GetFlowchart(); |
|
Block block = obj as Block; |
|
|
|
Vector2 newPosition = new Vector2(block.nodeRect.position.x + |
|
block.nodeRect.width + 20, |
|
block.nodeRect.y); |
|
|
|
Block oldBlock = block; |
|
|
|
Block newBlock = FlowchartWindow.CreateBlock(flowchart, newPosition); |
|
newBlock.blockName = flowchart.GetUniqueBlockKey(oldBlock.blockName + " (Copy)"); |
|
|
|
Undo.RecordObject(newBlock, "Duplicate Block"); |
|
|
|
foreach (Command command in oldBlock.commandList) |
|
{ |
|
System.Type type = command.GetType(); |
|
Command newCommand = Undo.AddComponent(flowchart.gameObject, type) as Command; |
|
System.Reflection.FieldInfo[] fields = type.GetFields(); |
|
foreach (System.Reflection.FieldInfo field in fields) |
|
{ |
|
field.SetValue(newCommand, field.GetValue(command)); |
|
} |
|
newCommand.itemId = flowchart.NextItemId(); |
|
newBlock.commandList.Add(newCommand); |
|
} |
|
|
|
if (oldBlock.eventHandler != null) |
|
{ |
|
EventHandler eventHandler = oldBlock.eventHandler; |
|
System.Type type = eventHandler.GetType(); |
|
EventHandler newEventHandler = Undo.AddComponent(flowchart.gameObject, type) as EventHandler; |
|
System.Reflection.FieldInfo[] fields = type.GetFields(); |
|
foreach (System.Reflection.FieldInfo field in fields) |
|
{ |
|
field.SetValue(newEventHandler, field.GetValue(eventHandler)); |
|
} |
|
newEventHandler.parentBlock = newBlock; |
|
newBlock.eventHandler = newEventHandler; |
|
} |
|
} |
|
|
|
protected static void ShowBlockInspector(Flowchart flowchart) |
|
{ |
|
if (blockInspector == null) |
|
{ |
|
// Create a Scriptable Object with a custom editor which we can use to inspect the selected block. |
|
// Editors for Scriptable Objects display using the full height of the inspector window. |
|
blockInspector = ScriptableObject.CreateInstance<BlockInspector>() as BlockInspector; |
|
blockInspector.hideFlags = HideFlags.DontSave; |
|
} |
|
|
|
Selection.activeObject = blockInspector; |
|
|
|
EditorUtility.SetDirty(blockInspector); |
|
} |
|
|
|
/** |
|
* Displays a temporary text alert in the center of the Flowchart window. |
|
*/ |
|
public static void ShowNotification(string notificationText) |
|
{ |
|
EditorWindow window = EditorWindow.GetWindow(typeof(FlowchartWindow), false, "Flowchart"); |
|
if (window != null) |
|
{ |
|
window.ShowNotification(new GUIContent(notificationText)); |
|
} |
|
} |
|
} |
|
} |