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17 lines
361 B
17 lines
361 B
using UnityEngine; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[System.Serializable] |
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public class SaveGameObjects |
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{ |
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[SerializeField] protected List<Flowchart> flowcharts = new List<Flowchart>(); |
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#region Public methods |
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public List<Flowchart> Flowcharts { get { return flowcharts; } } |
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#endregion |
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} |
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} |