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An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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fungus/Assets/Fungus/Scripts/Utils
History
Christopher ebc63819f8
Reverted IConversationManager interface
9 years ago
..
ConversationManager.cs Reverted IConversationManager interface 9 years ago
ConversationManager.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
FungusConstants.cs Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 9 years ago
FungusConstants.cs.meta Moved global constants to FungusConstants static class. 9 years ago
PortraitUtils.cs Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 9 years ago
PortraitUtils.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
StringFormatter.cs Added Fungus.Commands, Fungus.EventHandlers, Fungus.Variables and Fungus.Utils namespaces 9 years ago
StringFormatter.cs.meta Moved Flowchart scripts into main Scripts folder 9 years ago
TextTagParser.cs Documented all enum values. Moved all enums to namespace scope. 9 years ago
TextTagParser.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
TextTagToken.cs Documented all enum values. Moved all enums to namespace scope. 9 years ago
TextTagToken.cs.meta Moved all scripts into a unified script folder (except Flowchart yet) 9 years ago
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