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using UnityEngine; |
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using UnityEditor; |
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using System.Collections; |
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namespace Fungus |
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{ |
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public class CameraMenuItems |
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{ |
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[MenuItem("GameObject/Fungus/Camera/View")] |
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static void CreateBackground() |
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{ |
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FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Camera/Prefabs/View.prefab"); |
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} |
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} |
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} |