An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 9ead74d659 Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
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ClearMenu.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
ClearMenu.cs.meta Added Clear Menu command #300 9 years ago
ControlStage.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
ControlStage.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
ControlWithDisplay.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
ControlWithDisplay.cs.meta extract ControlWithDisplay generic base class 9 years ago
Conversation.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Conversation.cs.meta Added Conversation command 8 years ago
Menu.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Menu.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
MenuTimer.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
MenuTimer.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Portrait.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Portrait.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Say.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
Say.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SetLanguage.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
SetLanguage.cs.meta Added Set Language command 10 years ago
SetMenuDialog.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
SetMenuDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SetSayDialog.cs Refactored Narrative scripts to use protected fields with public property accessors 8 years ago
SetSayDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago