You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
566 lines
15 KiB
566 lines
15 KiB
using UnityEngine; |
|
using UnityEditor; |
|
using System; |
|
using System.Collections; |
|
using System.Collections.Generic; |
|
|
|
namespace Fungus |
|
{ |
|
public class FungusScriptWindow : EditorWindow |
|
{ |
|
static GUIStyle lockButtonStyle; |
|
|
|
public static List<Sequence> deleteList = new List<Sequence>(); |
|
|
|
protected List<Sequence> windowSequenceMap = new List<Sequence>(); |
|
|
|
// The ReorderableList control doesn't drag properly when used with GUI.DragWindow(), |
|
// so we just implement dragging ourselves. |
|
protected int dragWindowId = -1; |
|
protected Vector2 startDragPosition; |
|
|
|
protected const float minZoomValue = 0.25f; |
|
protected const float maxZoomValue = 1f; |
|
|
|
protected static SequenceInspector sequenceInspector; |
|
|
|
[MenuItem("Window/Fungus Script")] |
|
static void Init() |
|
{ |
|
GetWindow(typeof(FungusScriptWindow), false, "Fungus Script"); |
|
} |
|
|
|
protected void OnInspectorUpdate() |
|
{ |
|
// Ensure the Sequence Inspector is always showing the currently selected sequence |
|
FungusScript fungusScript = GetFungusScript(); |
|
if (fungusScript == null) |
|
{ |
|
return; |
|
} |
|
|
|
if (fungusScript.selectedSequence != null) |
|
{ |
|
if (sequenceInspector == null) |
|
{ |
|
ShowSequenceInspector(fungusScript); |
|
} |
|
sequenceInspector.sequence = fungusScript.selectedSequence; |
|
} |
|
|
|
Repaint(); |
|
} |
|
|
|
static public FungusScript GetFungusScript() |
|
{ |
|
// Using a temp hidden object to track the active Fungus Script across |
|
// serialization / deserialization when playing the game in the editor. |
|
FungusState fungusState = GameObject.FindObjectOfType<FungusState>(); |
|
if (fungusState == null) |
|
{ |
|
GameObject go = new GameObject("_FungusState"); |
|
go.hideFlags = HideFlags.HideInHierarchy; |
|
fungusState = go.AddComponent<FungusState>(); |
|
} |
|
|
|
if (Selection.activeGameObject != null) |
|
{ |
|
FungusScript fs = Selection.activeGameObject.GetComponent<FungusScript>(); |
|
if (fs != null) |
|
{ |
|
fungusState.selectedFungusScript = fs; |
|
} |
|
} |
|
|
|
return fungusState.selectedFungusScript; |
|
} |
|
|
|
protected virtual void OnGUI() |
|
{ |
|
FungusScript fungusScript = GetFungusScript(); |
|
if (fungusScript == null) |
|
{ |
|
GUILayout.Label("No Fungus Script scene object selected"); |
|
return; |
|
} |
|
|
|
// Delete any scheduled objects |
|
foreach (Sequence deleteSequence in deleteList) |
|
{ |
|
bool isSelected = (fungusScript.selectedSequence == deleteSequence); |
|
|
|
foreach (Command command in deleteSequence.commandList) |
|
{ |
|
Undo.DestroyObjectImmediate(command); |
|
} |
|
|
|
Undo.DestroyObjectImmediate(deleteSequence); |
|
fungusScript.ClearSelectedCommands(); |
|
|
|
if (isSelected) |
|
{ |
|
// Revert to showing properties for the Fungus Script |
|
Selection.activeGameObject = fungusScript.gameObject; |
|
} |
|
} |
|
deleteList.Clear(); |
|
|
|
DrawScriptView(fungusScript); |
|
DrawOverlay(fungusScript); |
|
|
|
// Redraw on next frame to get crisp refresh rate |
|
Repaint(); |
|
} |
|
|
|
protected virtual void DrawOverlay(FungusScript fungusScript) |
|
{ |
|
GUILayout.Space(8); |
|
|
|
GUILayout.BeginHorizontal(); |
|
|
|
GUILayout.Space(8); |
|
|
|
if (GUILayout.Button(FungusEditorResources.texAddButton)) |
|
{ |
|
Vector2 newNodePosition = new Vector2(50 - fungusScript.scrollPos.x, |
|
50 - fungusScript.scrollPos.y); |
|
CreateSequence(fungusScript, newNodePosition); |
|
} |
|
|
|
GUILayout.Space(8); |
|
|
|
fungusScript.zoom = GUILayout.HorizontalSlider(fungusScript.zoom, minZoomValue, maxZoomValue, GUILayout.Width(100)); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.EndHorizontal(); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.BeginHorizontal(); |
|
|
|
GUILayout.BeginVertical(GUILayout.Width(300)); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
fungusScript.variablesScrollPos = GUILayout.BeginScrollView(fungusScript.variablesScrollPos, GUILayout.MaxHeight(position.height * 0.75f)); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.Space(8); |
|
|
|
FungusScriptEditor fungusScriptEditor = Editor.CreateEditor (fungusScript) as FungusScriptEditor; |
|
fungusScriptEditor.DrawVariablesGUI(); |
|
DestroyImmediate(fungusScriptEditor); |
|
|
|
GUILayout.EndScrollView(); |
|
|
|
GUILayout.EndVertical(); |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.EndHorizontal(); |
|
} |
|
|
|
protected virtual void DrawScriptView(FungusScript fungusScript) |
|
{ |
|
Sequence[] sequences = fungusScript.GetComponentsInChildren<Sequence>(true); |
|
|
|
foreach (Sequence s in sequences) |
|
{ |
|
fungusScript.scrollViewRect.xMin = Mathf.Min(fungusScript.scrollViewRect.xMin, s.nodeRect.xMin - 400); |
|
fungusScript.scrollViewRect.xMax = Mathf.Max(fungusScript.scrollViewRect.xMax, s.nodeRect.xMax + 400); |
|
fungusScript.scrollViewRect.yMin = Mathf.Min(fungusScript.scrollViewRect.yMin, s.nodeRect.yMin - 400); |
|
fungusScript.scrollViewRect.yMax = Mathf.Max(fungusScript.scrollViewRect.yMax, s.nodeRect.yMax + 400); |
|
} |
|
|
|
// Calc rect for script view |
|
Rect scriptViewRect = new Rect(0, 0, this.position.width / fungusScript.zoom, this.position.height / fungusScript.zoom); |
|
|
|
EditorZoomArea.Begin(fungusScript.zoom, scriptViewRect); |
|
|
|
DrawGrid(fungusScript); |
|
|
|
GLDraw.BeginGroup(scriptViewRect); |
|
|
|
if (Event.current.button == 0 && |
|
Event.current.type == EventType.MouseDown) |
|
{ |
|
fungusScript.selectedSequence = null; |
|
if (!EditorGUI.actionKey) |
|
{ |
|
fungusScript.ClearSelectedCommands(); |
|
} |
|
Selection.activeGameObject = fungusScript.gameObject; |
|
} |
|
|
|
// Draw connections |
|
foreach (Sequence s in sequences) |
|
{ |
|
DrawConnections(fungusScript, s, false); |
|
} |
|
foreach (Sequence s in sequences) |
|
{ |
|
DrawConnections(fungusScript, s, true); |
|
} |
|
|
|
GUIStyle windowStyle = new GUIStyle(); |
|
windowStyle.stretchHeight = true; |
|
|
|
BeginWindows(); |
|
|
|
GUIStyle nodeStyle = new GUIStyle("flow node 3"); |
|
|
|
windowSequenceMap.Clear(); |
|
for (int i = 0; i < sequences.Length; ++i) |
|
{ |
|
Sequence sequence = sequences[i]; |
|
|
|
// Hack to support legacy design where sequences were child gameobjects (will be removed soon) |
|
sequence.UpdateSequenceName(); |
|
|
|
float nodeWidth = nodeStyle.CalcSize(new GUIContent(sequence.sequenceName)).x + 10; |
|
sequence.nodeRect.width = Mathf.Max(120, nodeWidth); |
|
sequence.nodeRect.height = 30; |
|
|
|
if (Event.current.button == 0) |
|
{ |
|
if (Event.current.type == EventType.MouseDrag && dragWindowId == i) |
|
{ |
|
sequence.nodeRect.x += Event.current.delta.x; |
|
sequence.nodeRect.y += Event.current.delta.y; |
|
} |
|
else if (Event.current.type == EventType.MouseUp && |
|
dragWindowId == i) |
|
{ |
|
Vector2 newPos = new Vector2(sequence.nodeRect.x, sequence.nodeRect.y); |
|
|
|
sequence.nodeRect.x = startDragPosition.x; |
|
sequence.nodeRect.y = startDragPosition.y; |
|
|
|
Undo.RecordObject(sequence, "Node Position"); |
|
|
|
sequence.nodeRect.x = newPos.x; |
|
sequence.nodeRect.y = newPos.y; |
|
|
|
dragWindowId = -1; |
|
} |
|
} |
|
|
|
Rect windowRect = new Rect(sequence.nodeRect); |
|
windowRect.x += fungusScript.scrollPos.x; |
|
windowRect.y += fungusScript.scrollPos.y; |
|
|
|
GUILayout.Window(i, windowRect, DrawWindow, "", windowStyle); |
|
|
|
GUI.backgroundColor = Color.white; |
|
|
|
windowSequenceMap.Add(sequence); |
|
} |
|
|
|
EndWindows(); |
|
|
|
// Right click to drag view |
|
if (Event.current.button == 1 && Event.current.type == EventType.MouseDrag) |
|
{ |
|
fungusScript.scrollPos += Event.current.delta; |
|
} |
|
else if (Event.current.type == EventType.ScrollWheel) |
|
{ |
|
fungusScript.zoom -= Event.current.delta.y * 0.01f; |
|
fungusScript.zoom = Mathf.Clamp(fungusScript.zoom, minZoomValue, maxZoomValue); |
|
} |
|
|
|
GLDraw.EndGroup(); |
|
|
|
EditorZoomArea.End(); |
|
} |
|
|
|
protected virtual void DrawGrid(FungusScript fungusScript) |
|
{ |
|
float width = this.position.width / fungusScript.zoom; |
|
float height = this.position.height / fungusScript.zoom; |
|
|
|
// Match background color of scene view |
|
if (EditorGUIUtility.isProSkin) |
|
{ |
|
GUI.color = new Color32(71, 71, 71, 255); |
|
} |
|
else |
|
{ |
|
GUI.color = new Color32(86, 86, 86, 255); |
|
} |
|
GUI.DrawTexture( new Rect(0,0, width, height), EditorGUIUtility.whiteTexture ); |
|
|
|
GUI.color = Color.white; |
|
Color color = new Color32(96, 96, 96, 255); |
|
|
|
float gridSize = 128f; |
|
|
|
float x = fungusScript.scrollPos.x % gridSize; |
|
while (x < width) |
|
{ |
|
GLDraw.DrawLine(new Vector2(x, 0), new Vector2(x, height), color, 1f); |
|
x += gridSize; |
|
} |
|
|
|
float y = fungusScript.scrollPos.y % gridSize; |
|
while (y < height) |
|
{ |
|
GLDraw.DrawLine(new Vector2(0, y), new Vector2(width, y), color, 1f); |
|
y += gridSize; |
|
} |
|
} |
|
|
|
public static Sequence CreateSequence(FungusScript fungusScript, Vector2 position) |
|
{ |
|
Sequence newSequence = fungusScript.CreateSequence(position); |
|
Undo.RegisterCreatedObjectUndo(newSequence, "New Sequence"); |
|
ShowSequenceInspector(fungusScript); |
|
fungusScript.selectedSequence = newSequence; |
|
fungusScript.ClearSelectedCommands(); |
|
|
|
return newSequence; |
|
} |
|
|
|
protected virtual void DeleteSequence(FungusScript fungusScript, Sequence sequence) |
|
{ |
|
foreach (Command command in sequence.commandList) |
|
{ |
|
Undo.DestroyObjectImmediate(command); |
|
} |
|
|
|
Undo.DestroyObjectImmediate(sequence); |
|
fungusScript.ClearSelectedCommands(); |
|
} |
|
|
|
protected virtual void DrawWindow(int windowId) |
|
{ |
|
Sequence sequence = windowSequenceMap[windowId]; |
|
FungusScript fungusScript = sequence.GetFungusScript(); |
|
|
|
// Select sequence when node is clicked |
|
if (Event.current.button == 0 && |
|
Event.current.type == EventType.MouseDown) |
|
{ |
|
// Check if might be start of a window drag |
|
if (Event.current.button == 0) |
|
{ |
|
dragWindowId = windowId; |
|
startDragPosition.x = sequence.nodeRect.x; |
|
startDragPosition.y = sequence.nodeRect.y; |
|
} |
|
|
|
if (windowId < windowSequenceMap.Count) |
|
{ |
|
Undo.RecordObject(fungusScript, "Select"); |
|
|
|
ShowSequenceInspector(fungusScript); |
|
fungusScript.selectedSequence = sequence; |
|
|
|
GUIUtility.keyboardControl = 0; // Fix for textarea not refeshing (change focus) |
|
} |
|
} |
|
|
|
GUIStyle nodeStyle = null; |
|
if (fungusScript.selectedSequence == sequence) |
|
{ |
|
// Green node |
|
nodeStyle = new GUIStyle("flow node 3"); |
|
} |
|
else if (sequence.IsExecuting()) |
|
{ |
|
// Blue node |
|
nodeStyle = new GUIStyle("flow node 2"); |
|
} |
|
else |
|
{ |
|
// Yellow node |
|
nodeStyle = new GUIStyle("flow node 4"); |
|
} |
|
|
|
nodeStyle.wordWrap = true; |
|
string nodeName = ""; |
|
if (sequence.eventHandler != null) |
|
{ |
|
EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(sequence.eventHandler.GetType()); |
|
if (info != null) |
|
{ |
|
nodeName = "(" + info.EventHandlerName + ")\n"; |
|
nodeStyle.padding.top = 23; // Adjust label to fit on two lines |
|
|
|
} |
|
} |
|
nodeName += sequence.sequenceName; |
|
|
|
GUILayout.Box(nodeName, nodeStyle, GUILayout.Width(sequence.nodeRect.width), GUILayout.Height(sequence.nodeRect.height)); |
|
|
|
if (Event.current.type == EventType.ContextClick) |
|
{ |
|
GenericMenu menu = new GenericMenu (); |
|
|
|
menu.AddItem(new GUIContent ("Duplicate"), false, DuplicateSequence, sequence); |
|
menu.AddItem(new GUIContent ("Delete"), false, DeleteSequence, sequence); |
|
|
|
menu.ShowAsContext(); |
|
} |
|
} |
|
|
|
protected virtual void DrawConnections(FungusScript fungusScript, Sequence sequence, bool highlightedOnly) |
|
{ |
|
if (sequence == null) |
|
{ |
|
return; |
|
} |
|
|
|
List<Sequence> connectedSequences = new List<Sequence>(); |
|
|
|
bool sequenceIsSelected = (fungusScript.selectedSequence == sequence); |
|
|
|
foreach (Command command in sequence.commandList) |
|
{ |
|
if (command == null) |
|
{ |
|
continue; |
|
} |
|
|
|
bool commandIsSelected = false; |
|
foreach (Command selectedCommand in fungusScript.selectedCommands) |
|
{ |
|
if (selectedCommand == command) |
|
{ |
|
commandIsSelected = true; |
|
break; |
|
} |
|
} |
|
|
|
bool highlight = command.IsExecuting() || (sequenceIsSelected && commandIsSelected); |
|
|
|
if (highlightedOnly && !highlight || |
|
!highlightedOnly && highlight) |
|
{ |
|
continue; |
|
} |
|
|
|
connectedSequences.Clear(); |
|
command.GetConnectedSequences(ref connectedSequences); |
|
|
|
foreach (Sequence sequenceB in connectedSequences) |
|
{ |
|
if (sequenceB == null || |
|
sequenceB.GetFungusScript() != fungusScript) |
|
{ |
|
continue; |
|
} |
|
|
|
Rect startRect = new Rect(sequence.nodeRect); |
|
startRect.x += fungusScript.scrollPos.x; |
|
startRect.y += fungusScript.scrollPos.y; |
|
|
|
Rect endRect = new Rect(sequenceB.nodeRect); |
|
endRect.x += fungusScript.scrollPos.x; |
|
endRect.y += fungusScript.scrollPos.y; |
|
|
|
DrawRectConnection(startRect, endRect, highlight); |
|
} |
|
} |
|
} |
|
|
|
protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight) |
|
{ |
|
Vector2[] pointsA = new Vector2[] { |
|
new Vector2(rectA.xMin, rectA.center.y), |
|
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMin), |
|
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax), |
|
new Vector2(rectA.xMax, rectA.center.y) |
|
}; |
|
|
|
Vector2[] pointsB = new Vector2[] { |
|
new Vector2(rectB.xMin, rectB.center.y), |
|
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin), |
|
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMax), |
|
new Vector2(rectB.xMax, rectB.center.y) |
|
}; |
|
|
|
Vector2 pointA = Vector2.zero; |
|
Vector2 pointB = Vector2.zero; |
|
float minDist = float.MaxValue; |
|
|
|
foreach (Vector2 a in pointsA) |
|
{ |
|
foreach (Vector2 b in pointsB) |
|
{ |
|
float d = Vector2.Distance(a, b); |
|
if (d < minDist) |
|
{ |
|
pointA = a; |
|
pointB = b; |
|
minDist = d; |
|
} |
|
} |
|
} |
|
|
|
Color color = Color.grey; |
|
if (highlight) |
|
{ |
|
color = Color.green; |
|
} |
|
|
|
GLDraw.DrawConnectingCurve(pointA, pointB, color, 1.025f); |
|
|
|
Rect dotARect = new Rect(pointA.x - 5, pointA.y - 5, 10, 10); |
|
GUI.Label(dotARect, "", new GUIStyle("U2D.dragDotActive")); |
|
|
|
Rect dotBRect = new Rect(pointB.x - 5, pointB.y - 5, 10, 10); |
|
GUI.Label(dotBRect, "", new GUIStyle("U2D.dragDotActive")); |
|
} |
|
|
|
public static void DeleteSequence(object obj) |
|
{ |
|
Sequence sequence = obj as Sequence; |
|
FungusScriptWindow.deleteList.Add(sequence); |
|
} |
|
|
|
protected static void DuplicateSequence(object obj) |
|
{ |
|
FungusScript fungusScript = GetFungusScript(); |
|
Sequence sequence = obj as Sequence; |
|
|
|
Vector2 newPosition = new Vector2(sequence.nodeRect.position.x + |
|
sequence.nodeRect.width + 20, |
|
sequence.nodeRect.y); |
|
|
|
Sequence oldSequence = sequence; |
|
|
|
Sequence newSequence = FungusScriptWindow.CreateSequence(fungusScript, newPosition); |
|
newSequence.sequenceName = oldSequence.sequenceName + " (Copy)"; |
|
|
|
foreach (Command command in oldSequence.commandList) |
|
{ |
|
System.Type type = command.GetType(); |
|
Command newCommand = Undo.AddComponent(fungusScript.gameObject, type) as Command; |
|
System.Reflection.FieldInfo[] fields = type.GetFields(); |
|
foreach (System.Reflection.FieldInfo field in fields) |
|
{ |
|
field.SetValue(newCommand, field.GetValue(command)); |
|
} |
|
newSequence.commandList.Add(newCommand); |
|
} |
|
} |
|
|
|
protected static void ShowSequenceInspector(FungusScript fungusScript) |
|
{ |
|
if (sequenceInspector == null) |
|
{ |
|
// Create a Scriptable Object with a custom editor which we can use to inspect the selected sequence. |
|
// Editors for Scriptable Objects display using the full height of the inspector window. |
|
sequenceInspector = ScriptableObject.CreateInstance<SequenceInspector>() as SequenceInspector; |
|
sequenceInspector.hideFlags = HideFlags.DontSave; |
|
} |
|
|
|
Selection.activeObject = sequenceInspector; |
|
|
|
EditorUtility.SetDirty(sequenceInspector); |
|
} |
|
} |
|
} |