An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

554 lines
14 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
SceneSettings:
m_ObjectHideFlags: 0
m_PVSData:
m_PVSObjectsArray: []
m_PVSPortalsArray: []
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 7
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 7
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_TemporalCoherenceThreshold: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 4
m_Resolution: 2
m_BakeResolution: 40
m_TextureWidth: 1024
m_TextureHeight: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_DirectLightInLightProbes: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_LightingDataAsset: {fileID: 0}
m_RuntimeCPUUsage: 25
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
accuratePlacement: 0
minRegionArea: 2
cellSize: 0.16666667
manualCellSize: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &596180617
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 596180621}
- 114: {fileID: 596180620}
- 114: {fileID: 596180619}
- 114: {fileID: 596180618}
m_Layer: 0
m_Name: EventSystem
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &596180618
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 596180617}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1997211142, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ForceModuleActive: 0
--- !u!114 &596180619
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 596180617}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1077351063, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_HorizontalAxis: Horizontal
m_VerticalAxis: Vertical
m_SubmitButton: Submit
m_CancelButton: Cancel
m_InputActionsPerSecond: 10
m_RepeatDelay: 0.5
m_ForceModuleActive: 0
--- !u!114 &596180620
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 596180617}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -619905303, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
m_Name:
m_EditorClassIdentifier:
m_FirstSelected: {fileID: 0}
m_sendNavigationEvents: 1
m_DragThreshold: 5
--- !u!4 &596180621
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 596180617}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
--- !u!1 &668327051
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 668327056}
- 20: {fileID: 668327055}
- 92: {fileID: 668327054}
- 124: {fileID: 668327053}
- 81: {fileID: 668327052}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &668327052
AudioListener:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 668327051}
m_Enabled: 1
--- !u!124 &668327053
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 668327051}
m_Enabled: 1
--- !u!92 &668327054
Behaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 668327051}
m_Enabled: 1
--- !u!20 &668327055
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 668327051}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!4 &668327056
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 668327051}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!1 &1584700493
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1584700495}
- 114: {fileID: 1584700494}
m_Layer: 0
m_Name: _FungusState
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1584700494
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1584700493}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 61dddfdc5e0e44ca298d8f46f7f5a915, type: 3}
m_Name:
m_EditorClassIdentifier:
selectedFlowchart: {fileID: 1728985435}
--- !u!4 &1584700495
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1584700493}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
--- !u!1 &1728985428
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 142980, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2}
m_PrefabInternal: {fileID: 0}
serializedVersion: 4
m_Component:
- 4: {fileID: 1728985436}
- 114: {fileID: 1728985435}
- 114: {fileID: 1728985434}
- 114: {fileID: 1728985432}
- 114: {fileID: 1728985431}
- 114: {fileID: 1728985430}
- 114: {fileID: 1728985429}
- 114: {fileID: 1728985438}
- 114: {fileID: 1728985439}
- 114: {fileID: 1728985441}
- 114: {fileID: 1728985440}
- 114: {fileID: 1728985437}
m_Layer: 0
m_Name: Flowchart
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1728985429
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5d02d9822eec54c98afe95bb497211b3, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: BoolVar
value: 1
--- !u!114 &1728985430
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: afb91b566ceda411bad1e9d3c3243ecc, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: IntVar
value: 2
--- !u!114 &1728985431
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 705fa1ac97df74e3a84ff952ffd923f1, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: FloatVar
value: 1
--- !u!114 &1728985432
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: StringVar
value: One
--- !u!114 &1728985434
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 11433304, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3}
m_Name:
m_EditorClassIdentifier:
nodeRect:
serializedVersion: 2
x: 68
y: 70
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 0
blockName: Save
description:
eventHandler: {fileID: 1728985440}
commandList:
- {fileID: 1728985441}
--- !u!114 &1728985435
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 11430050, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a,
type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a334fe2ffb574b3583ff3b18b4792d3, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
scrollPos: {x: 1.6562496, y: 1.0743227}
variablesScrollPos: {x: 0, y: 0}
variablesExpanded: 1
blockViewHeight: 400
zoom: 0.98893297
scrollViewRect:
serializedVersion: 2
x: -351.0967
y: -353.54834
width: 1199.0886
height: 873.3693
selectedBlocks:
- {fileID: 1728985434}
selectedCommands: []
variables:
- {fileID: 1728985432}
- {fileID: 1728985431}
- {fileID: 1728985430}
- {fileID: 1728985429}
- {fileID: 1728985438}
description:
stepPause: 0
colorCommands: 1
hideComponents: 1
saveSelection: 1
localizationId:
showLineNumbers: 0
hideCommands: []
luaEnvironment: {fileID: 0}
luaBindingName: flowchart
--- !u!4 &1728985436
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 467082, guid: 5e7fbc8d4eb714b279eeeef2262c1e1a, type: 2}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
--- !u!114 &1728985437
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ec422cd568a9c4a31ad7c36d0572b9da, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 4
indentLevel: 0
storyText: Resumed ok!
description:
character: {fileID: 0}
portrait: {fileID: 0}
voiceOverClip: {fileID: 0}
showAlways: 1
showCount: 1
extendPrevious: 0
fadeWhenDone: 1
waitForClick: 1
stopVoiceover: 1
setSayDialog: {fileID: 0}
--- !u!114 &1728985438
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4580f28dd8581476b810b38eea2f1316, type: 3}
m_Name:
m_EditorClassIdentifier:
scope: 0
key: StringVar2
value: Two
--- !u!114 &1728985439
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d3d73aef2cfc4f51abf34ac00241f60, type: 3}
m_Name:
m_EditorClassIdentifier:
nodeRect:
serializedVersion: 2
x: 266.3094
y: 70.72026
width: 120
height: 40
tint: {r: 1, g: 1, b: 1, a: 1}
useCustomTint: 0
itemId: 2
blockName: Resume
description:
eventHandler: {fileID: 0}
commandList:
- {fileID: 1728985437}
--- !u!114 &1728985440
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 000864f8e9e1748a39807861d0e60e29, type: 3}
m_Name:
m_EditorClassIdentifier:
parentBlock: {fileID: 1728985434}
keyPressType: 0
keyCode: 115
--- !u!114 &1728985441
MonoBehaviour:
m_ObjectHideFlags: 2
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1728985428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b115619cb83b4d6ab8047d0e9407403, type: 3}
m_Name:
m_EditorClassIdentifier:
itemId: 3
indentLevel: 0
saveKey:
stringRef: {fileID: 0}
stringVal: savedata
resumeBlock: {fileID: 1728985439}