An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
[TestFixture]
public abstract class UnityUnitTest
{
public GameObject CreateGameObject()
{
return CreateGameObject("");
}
public GameObject CreateGameObject(string name)
{
var go = string.IsNullOrEmpty(name) ? new GameObject() : new GameObject(name);
Undo.RegisterCreatedObjectUndo(go, "");
return go;
}
public GameObject CreatePrimitive(PrimitiveType type)
{
var p = GameObject.CreatePrimitive(type);
Undo.RegisterCreatedObjectUndo(p, "");
return p;
}
}