An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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desktop-maesty/steve 7334a463c8 Added Fungus Priority Signals 7 years ago
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BlockSignals.cs Added missing copyright headers 8 years ago
BlockSignals.cs.meta Added Block signals 8 years ago
FungusActiveSignals.cs Added Fungus Priority Signals 7 years ago
FungusActiveSignals.cs.meta Added Fungus Priority Signals 7 years ago
SaveManagerSignals.cs SavePoint now handles starting Flowchart execution for 'normal' scene loads. Use a Save Point with key 'Start' for the first Block to be executed in every scene. 8 years ago
SaveManagerSignals.cs.meta Added more save manager signals 8 years ago
WriterSignals.cs Reverted Fungus sub namespaces as they were breaking backwards compatibility. Kept the Fungus.EditorUtils namespace though as it doesn't affect compatibility. 8 years ago
WriterSignals.cs.meta Added Writer signals 8 years ago