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48 lines
1020 B
48 lines
1020 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CommandInfo("Animation", |
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"Set Anim Bool", |
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"Sets a boolean parameter on an Animator component to control a Unity animation")] |
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[AddComponentMenu("")] |
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public class SetAnimBool : Command |
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{ |
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[Tooltip("Reference to an Animator component in a game object")] |
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public Animator animator; |
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[Tooltip("Name of the boolean Animator parameter that will have its value changed")] |
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public string parameterName; |
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[Tooltip("The boolean value to set the parameter to")] |
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public BooleanData value; |
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public override void OnEnter() |
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{ |
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if (animator != null) |
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{ |
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animator.SetBool(parameterName, value.Value); |
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} |
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Continue(); |
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} |
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public override string GetSummary() |
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{ |
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if (animator == null) |
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{ |
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return "Error: No animator selected"; |
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} |
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return animator.name + " (" + parameterName + ")"; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(170, 204, 169, 255); |
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} |
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} |
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} |