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34 lines
1017 B
34 lines
1017 B
using System; |
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using System.Collections.Generic; |
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using System.Linq; |
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using UnityEditor; |
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using UnityEngine; |
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namespace UnityTest |
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{ |
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public class GroupByGoRenderer : AssertionListRenderer<GameObject> |
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{ |
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protected override IEnumerable<IGrouping<GameObject, AssertionComponent>> GroupResult(IEnumerable<AssertionComponent> assertionComponents) |
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{ |
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return assertionComponents.GroupBy(c => c.gameObject); |
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} |
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protected override bool PrintFoldout(bool isFolded, GameObject key) |
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{ |
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isFolded = base.PrintFoldout(isFolded, |
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key); |
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EditorGUILayout.ObjectField(key, |
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typeof(GameObject), |
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true, |
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GUILayout.ExpandWidth(false)); |
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return isFolded; |
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} |
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protected override string GetFoldoutDisplayName(GameObject key) |
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{ |
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return key.name; |
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} |
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} |
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}
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