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56 lines
2.1 KiB
56 lines
2.1 KiB
using UnityEngine; |
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public class TestComboBox : MonoBehaviour |
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{ |
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public ComboBox comboBox; |
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public Sprite image; |
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private void Start() |
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{ |
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var itemMakeBig = new ComboBoxItem("Make me big!"); |
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var itemMakeNormal = new ComboBoxItem("Normal", image, true); |
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var itemMakeSmall = new ComboBoxItem("Make me small!"); |
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itemMakeBig.OnSelect += () => |
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{ |
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comboBox.GetComponent<RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 180); |
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comboBox.GetComponent<RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 40); |
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comboBox.UpdateGraphics(); |
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itemMakeBig.Caption = "Big"; |
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itemMakeBig.IsDisabled = true; |
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itemMakeNormal.Caption = "Make me normal!"; |
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itemMakeNormal.IsDisabled = false; |
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itemMakeSmall.Caption = "Make me small!"; |
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itemMakeSmall.IsDisabled = false; |
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}; |
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itemMakeNormal.OnSelect += () => |
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{ |
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comboBox.GetComponent<RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 160); |
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comboBox.GetComponent<RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 30); |
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comboBox.UpdateGraphics(); |
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itemMakeBig.Caption = "Make me big!"; |
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itemMakeBig.IsDisabled = false; |
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itemMakeNormal.Caption = "Normal"; |
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itemMakeNormal.IsDisabled = true; |
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itemMakeSmall.Caption = "Make me small!"; |
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itemMakeSmall.IsDisabled = false; |
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}; |
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itemMakeSmall.OnSelect += () => |
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{ |
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comboBox.GetComponent<RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, 160); |
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comboBox.GetComponent<RectTransform>().SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, 20); |
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comboBox.UpdateGraphics(); |
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itemMakeBig.Caption = "Make me big!"; |
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itemMakeBig.IsDisabled = false; |
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itemMakeNormal.Caption = "Make me normal!"; |
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itemMakeNormal.IsDisabled = false; |
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itemMakeSmall.Caption = "Small"; |
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itemMakeSmall.IsDisabled = true; |
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}; |
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comboBox.AddItems(itemMakeBig, itemMakeNormal, itemMakeSmall); |
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comboBox.SelectedIndex = 1; |
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comboBox.OnSelectionChanged += (int index) => |
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{ |
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Camera.main.backgroundColor = new Color32((byte)Random.Range(0, 256), (byte)Random.Range(0, 256), (byte)Random.Range(0, 256), 255); |
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}; |
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} |
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}
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