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27 lines
830 B
27 lines
830 B
using UnityEngine; |
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using UnityEditor; |
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using System.Collections; |
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namespace Fungus |
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{ |
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public class FungusScriptMenuItems |
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{ |
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[MenuItem("GameObject/Fungus/Fungus Script")] |
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static void CreateFungusScript() |
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{ |
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GameObject newFungusScriptGO = new GameObject(); |
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newFungusScriptGO.name = "FungusScript"; |
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FungusScript fungusScript = newFungusScriptGO.AddComponent<FungusScript>(); |
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GameObject newSequenceGO = new GameObject(); |
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newSequenceGO.transform.parent = newFungusScriptGO.transform; |
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newSequenceGO.name = "Start"; |
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newSequenceGO.hideFlags = HideFlags.HideInHierarchy; |
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Sequence sequence = newSequenceGO.AddComponent<Sequence>(); |
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fungusScript.startSequence = sequence; |
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fungusScript.selectedSequence = sequence; |
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Undo.RegisterCreatedObjectUndo(newFungusScriptGO, "Create Fungus Script"); |
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} |
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} |
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} |