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2204 lines
78 KiB
2204 lines
78 KiB
// This code is part of the Fungus library (https://github.com/snozbot/fungus) |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using UnityEditor; |
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using System; |
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using System.Linq; |
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using System.Collections.Generic; |
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using System.Reflection; |
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using Object = UnityEngine.Object; |
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namespace Fungus.EditorUtils |
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{ |
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public class FlowchartWindow : EventWindow |
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{ |
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protected class ClipboardObject |
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{ |
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internal SerializedObject serializedObject; |
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internal Type type; |
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internal ClipboardObject(Object obj) |
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{ |
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serializedObject = new SerializedObject(obj); |
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type = obj.GetType(); |
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} |
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} |
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protected class BlockCopy |
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{ |
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private SerializedObject block = null; |
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private List<ClipboardObject> commands = new List<ClipboardObject>(); |
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private ClipboardObject eventHandler = null; |
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internal BlockCopy(Block block) |
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{ |
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this.block = new SerializedObject(block); |
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foreach (var command in block.CommandList) |
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{ |
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commands.Add(new ClipboardObject(command)); |
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} |
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if (block._EventHandler != null) |
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{ |
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eventHandler = new ClipboardObject(block._EventHandler); |
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} |
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} |
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private void CopyProperties(SerializedObject source, Object dest, params SerializedPropertyType[] excludeTypes) |
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{ |
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var newSerializedObject = new SerializedObject(dest); |
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var prop = source.GetIterator(); |
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while (prop.NextVisible(true)) |
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{ |
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if (!excludeTypes.Contains(prop.propertyType)) |
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{ |
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newSerializedObject.CopyFromSerializedProperty(prop); |
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} |
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} |
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newSerializedObject.ApplyModifiedProperties(); |
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} |
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internal Block PasteBlock(FlowchartWindow flowWind ,Flowchart flowchart) |
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{ |
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var newBlock = flowWind.CreateBlock(flowchart, Vector2.zero); |
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// Copy all command serialized properties |
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// Copy references to match duplication behavior |
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foreach (var command in commands) |
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{ |
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var newCommand = Undo.AddComponent(flowchart.gameObject, command.type) as Command; |
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CopyProperties(command.serializedObject, newCommand); |
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newCommand.ItemId = flowchart.NextItemId(); |
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newBlock.CommandList.Add(newCommand); |
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} |
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// Copy event handler |
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if (eventHandler != null) |
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{ |
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var newEventHandler = Undo.AddComponent(flowchart.gameObject, eventHandler.type) as EventHandler; |
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CopyProperties(eventHandler.serializedObject, newEventHandler); |
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newEventHandler.ParentBlock = newBlock; |
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newBlock._EventHandler = newEventHandler; |
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} |
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// Copy block properties, but do not copy references because those were just assigned |
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CopyProperties( |
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block, |
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newBlock, |
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SerializedPropertyType.ObjectReference, |
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SerializedPropertyType.Generic, |
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SerializedPropertyType.ArraySize |
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); |
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newBlock.BlockName = flowchart.GetUniqueBlockKey(block.FindProperty("blockName").stringValue + " (Copy)"); |
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return newBlock; |
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} |
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} |
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protected struct BlockGraphics |
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{ |
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internal Color tint; |
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internal Texture2D onTexture; |
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internal Texture2D offTexture; |
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} |
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/// <summary> |
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/// Helper class to maintain list of blocks that are currently executing when the game is running in editor |
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/// </summary> |
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protected class ExecutingBlocks |
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{ |
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internal List<Block> areExecuting = new List<Block>(), |
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wereExecuting = new List<Block>(), |
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workspace = new List<Block>(); |
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internal bool isChangeDetected { get; set; } |
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private float lastFade; |
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internal void ProcessAllBlocks(Block[] blocks) |
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{ |
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isChangeDetected = false; |
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workspace.Clear(); |
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//cache these once as they can end up being called thousands of times per frame otherwise |
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var curRealTime = Time.realtimeSinceStartup; |
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var fadeTimer = curRealTime + FungusConstants.ExecutingIconFadeTime; |
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for (int i = 0; i < blocks.Length; ++i) |
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{ |
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var b = blocks[i]; |
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var bIsExec = b.IsExecuting(); |
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if (bIsExec) |
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{ |
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b.ExecutingIconTimer = fadeTimer; |
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b.ActiveCommand.ExecutingIconTimer = fadeTimer; |
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workspace.Add(b); |
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} |
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} |
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if(areExecuting.Count != workspace.Count || !WorkspaceMatchesExeucting()) |
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{ |
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wereExecuting.Clear(); |
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wereExecuting.AddRange(areExecuting); |
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areExecuting.Clear(); |
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areExecuting.AddRange(workspace); |
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isChangeDetected = true; |
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lastFade = fadeTimer; |
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} |
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} |
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internal bool WorkspaceMatchesExeucting() |
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{ |
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for (int i = 0; i < areExecuting.Count; i++) |
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{ |
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if (areExecuting[i] != workspace[i]) |
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return false; |
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} |
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return true; |
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} |
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internal bool IsAnimFadeoutNeed() |
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{ |
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return (lastFade - Time.realtimeSinceStartup) >= 0; |
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} |
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internal void ClearAll() |
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{ |
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areExecuting.Clear(); |
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wereExecuting.Clear(); |
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workspace.Clear(); |
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isChangeDetected = true; |
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lastFade = 0; |
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} |
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} |
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public const float GridLineSpacingSize = 120; |
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public const float GridObjectSnap = 20; |
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public const float DefaultBlockHeight = 40; |
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public const float BlockMinWidth = 60; |
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public const float BlockMaxWidth = 240; |
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public const float MinZoomValue = 0.25f; |
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public const float MaxZoomValue = 1f; |
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public const int HorizontalPad = 20; |
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public const int VerticalPad = 5; |
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//defines the distance between a down and up for a right click to be a click rather than a drag |
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public const float RightClickTolerance = 5f; |
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public const string SearchFieldName = "search"; |
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protected readonly Color connectionColor = new Color(0.65f, 0.65f, 0.65f, 1.0f); |
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protected List<BlockCopy> copyList = new List<BlockCopy>(); |
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public static List<Block> deleteList = new List<Block>(); |
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protected Vector2 startDragPosition; |
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protected GUIStyle nodeStyle, descriptionStyle, handlerStyle, blockSearchPopupNormalStyle, blockSearchPopupSelectedStyle; |
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protected static BlockInspector blockInspector; |
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protected int forceRepaintCount; |
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protected Texture2D addTexture; |
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protected GUIContent addButtonContent; |
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protected Texture2D connectionPointTexture; |
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protected Rect selectionBox; |
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protected Vector2 startSelectionBoxPosition = -Vector2.one; |
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protected List<Block> mouseDownSelectionState = new List<Block>(); |
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protected Color gridLineColor = Color.black; |
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// Context Click occurs on MouseDown which interferes with panning |
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// Track right click positions manually to show menus on MouseUp |
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protected Vector2 rightClickDown = -Vector2.one; |
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private string searchString = string.Empty; |
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protected Rect searchRect; |
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protected Rect popupRect; |
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protected List<Block> filteredBlocks = new List<Block>(); |
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protected int blockPopupSelection = -1; |
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protected Vector2 popupScroll; |
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protected Flowchart flowchart, prevFlowchart; |
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protected int prevVarCount; |
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protected Block[] blocks = new Block[0]; |
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protected Block dragBlock; |
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protected bool hasDraggedSelected = false; |
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protected static FungusState fungusState; |
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static protected VariableListAdaptor variableListAdaptor; |
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private bool filterStale = true; |
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private bool wasControl; |
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private ExecutingBlocks executingBlocks = new ExecutingBlocks(); |
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private GUIStyle toolbarSeachTextFieldStyle; |
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protected GUIStyle ToolbarSeachTextFieldStyle |
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{ |
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get |
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{ |
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if(toolbarSeachTextFieldStyle == null) |
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toolbarSeachTextFieldStyle = GUI.skin.FindStyle("ToolbarSeachTextField"); |
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return toolbarSeachTextFieldStyle; |
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} |
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} |
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private GUIStyle toolbarSeachCancelButtonStyle; |
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private bool didDoubleClick; |
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protected GUIStyle ToolbarSeachCancelButtonStyle |
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{ |
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get |
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{ |
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if(toolbarSeachCancelButtonStyle == null) |
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toolbarSeachCancelButtonStyle = GUI.skin.FindStyle("ToolbarSeachCancelButton"); |
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return toolbarSeachCancelButtonStyle; |
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} |
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} |
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[MenuItem("Tools/Fungus/Flowchart Window")] |
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static void Init() |
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{ |
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GetWindow(typeof(FlowchartWindow), false, "Flowchart"); |
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} |
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protected virtual void OnEnable() |
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{ |
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addTexture = FungusEditorResources.AddSmall; |
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addButtonContent = new GUIContent(addTexture, "Add a new block"); |
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connectionPointTexture = FungusEditorResources.ConnectionPoint; |
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gridLineColor.a = EditorGUIUtility.isProSkin ? 0.5f : 0.25f; |
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copyList.Clear(); |
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wantsMouseMove = true; // For hover selection in block search popup |
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UpdateBlockCollection(); |
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EditorApplication.update += OnEditorUpdate; |
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Undo.undoRedoPerformed += Undo_ForceRepaint; |
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#if UNITY_2017_4_OR_NEWER |
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EditorApplication.playModeStateChanged += EditorApplication_playModeStateChanged; |
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#endif |
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} |
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//cache styles here, rather than duping them for every block we may ever draw, |
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// does mean any modifications made to the style when drawing must be undone as you go |
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protected void InitStyles() |
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{ |
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if (nodeStyle == null) |
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{ |
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nodeStyle = new GUIStyle(); |
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} |
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// All block nodes use the same GUIStyle, but with a different background |
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nodeStyle.border = new RectOffset(HorizontalPad, HorizontalPad, VerticalPad, VerticalPad); |
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nodeStyle.padding = nodeStyle.border; |
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nodeStyle.contentOffset = Vector2.zero; |
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nodeStyle.alignment = TextAnchor.MiddleCenter; |
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nodeStyle.wordWrap = true; |
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if (EditorStyles.helpBox != null && descriptionStyle == null) |
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{ |
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descriptionStyle = new GUIStyle(EditorStyles.helpBox); |
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} |
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descriptionStyle.wordWrap = true; |
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if (EditorStyles.whiteLabel != null && handlerStyle == null) |
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{ |
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handlerStyle = new GUIStyle(EditorStyles.label); |
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} |
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handlerStyle.wordWrap = true; |
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handlerStyle.margin.top = 0; |
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handlerStyle.margin.bottom = 0; |
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handlerStyle.alignment = TextAnchor.MiddleCenter; |
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if (blockSearchPopupNormalStyle == null || blockSearchPopupSelectedStyle == null) |
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{ |
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blockSearchPopupNormalStyle = new GUIStyle(GUI.skin.FindStyle("MenuItem")); |
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} |
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blockSearchPopupNormalStyle.padding = new RectOffset(8, 0, 0, 0); |
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blockSearchPopupNormalStyle.imagePosition = ImagePosition.ImageLeft; |
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blockSearchPopupSelectedStyle = new GUIStyle(blockSearchPopupNormalStyle); |
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blockSearchPopupSelectedStyle.normal = blockSearchPopupSelectedStyle.hover; |
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blockSearchPopupNormalStyle.hover = blockSearchPopupNormalStyle.normal; |
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} |
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protected virtual void OnDisable() |
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{ |
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EditorApplication.update -= OnEditorUpdate; |
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Undo.undoRedoPerformed -= Undo_ForceRepaint; |
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#if UNITY_2017_4_OR_NEWER |
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EditorApplication.playModeStateChanged -= EditorApplication_playModeStateChanged; |
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#endif |
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} |
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#if UNITY_2017_4_OR_NEWER |
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private void EditorApplication_playModeStateChanged(PlayModeStateChange obj) |
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{ |
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//force null so it can refresh context on the other side of the context |
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flowchart = null; |
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prevFlowchart = null; |
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blockInspector = null; |
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} |
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#endif |
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protected void Undo_ForceRepaint() |
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{ |
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//an undo redo may have added or removed blocks so |
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UpdateBlockCollection(); |
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flowchart.UpdateSelectedCache(); |
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Repaint(); |
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} |
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protected void OnEditorUpdate() |
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{ |
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HandleFlowchartSelectionChange(); |
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if(flowchart != null) |
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{ |
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var varcount = flowchart.VariableCount; |
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if (varcount != prevVarCount) |
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{ |
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prevVarCount = varcount; |
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Repaint(); |
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} |
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if(flowchart.SelectedCommandsStale) |
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{ |
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flowchart.SelectedCommandsStale = false; |
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Repaint(); |
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} |
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if(CommandEditor.SelectedCommandDataStale) |
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{ |
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CommandEditor.SelectedCommandDataStale = false; |
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Repaint(); |
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} |
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if(BlockEditor.SelectedBlockDataStale) |
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{ |
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BlockEditor.SelectedBlockDataStale = false; |
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Repaint(); |
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} |
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if (FlowchartEditor.FlowchartDataStale) |
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{ |
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FlowchartEditor.FlowchartDataStale = false; |
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Repaint(); |
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} |
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} |
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else |
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{ |
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prevVarCount = 0; |
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} |
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if (Application.isPlaying) |
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{ |
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executingBlocks.ProcessAllBlocks(blocks); |
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if (executingBlocks.isChangeDetected || executingBlocks.IsAnimFadeoutNeed()) |
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Repaint(); |
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} |
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} |
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protected void UpdateBlockCollection() |
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{ |
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flowchart = GetFlowchart(); |
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if (flowchart == null) |
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{ |
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blocks = new Block[0]; |
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filteredBlocks = new List<Block>(); |
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} |
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else |
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{ |
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blocks = flowchart.GetComponents<Block>(); |
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} |
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filterStale = true; |
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UpdateFilteredBlocks(); |
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} |
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protected virtual void OnInspectorUpdate() |
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{ |
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if (HandleFlowchartSelectionChange()) return; |
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// Ensure the Block Inspector is always showing the currently selected block |
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var flowchart = GetFlowchart(); |
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if (flowchart == null || AnyNullBLocks()) |
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{ |
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UpdateBlockCollection(); |
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Repaint(); |
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return; |
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} |
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if (Selection.activeGameObject == null && |
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flowchart.SelectedBlock != null) |
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{ |
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if (blockInspector == null) |
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{ |
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ShowBlockInspector(flowchart); |
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} |
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blockInspector.block = (Block)flowchart.SelectedBlock; |
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} |
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if (forceRepaintCount != 0) |
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{ |
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forceRepaintCount--; |
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forceRepaintCount = Math.Max(0, forceRepaintCount); |
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Repaint(); |
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} |
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} |
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private bool AnyNullBLocks() |
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{ |
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if (blocks == null) |
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return true; |
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for (int i = 0; i < blocks.Length; i++) |
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{ |
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if (blocks[i] == null) |
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return true; |
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} |
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return false; |
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} |
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protected virtual void OnBecameVisible() |
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{ |
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// Ensure that toolbar looks correct in both docked and undocked windows |
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// The docked value doesn't always report correctly without the delayCall |
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EditorApplication.delayCall += () => { |
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var flags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance; |
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var isDockedMethod = typeof(EditorWindow).GetProperty("docked", flags).GetGetMethod(true); |
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if ((bool) isDockedMethod.Invoke(this, null)) |
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{ |
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EditorZoomArea.Offset = new Vector2(2.0f, 19.0f); |
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} |
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else |
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{ |
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EditorZoomArea.Offset = new Vector2(0.0f, 22.0f); |
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} |
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}; |
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} |
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public static Flowchart GetFlowchart() |
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{ |
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// Using a temp hidden object to track the active Flowchart across |
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// serialization / deserialization when playing the game in the editor. |
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if (fungusState == null) |
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{ |
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fungusState = GameObject.FindObjectOfType<FungusState>(); |
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if (fungusState == null) |
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{ |
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GameObject go = new GameObject("_FungusState"); |
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go.hideFlags = HideFlags.HideInHierarchy; |
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fungusState = go.AddComponent<FungusState>(); |
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} |
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} |
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if (Selection.activeGameObject != null) |
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{ |
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var fs = Selection.activeGameObject.GetComponent<Flowchart>(); |
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if (fs != null) |
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{ |
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fungusState.SelectedFlowchart = fs; |
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} |
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} |
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if (fungusState.SelectedFlowchart == null) |
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{ |
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variableListAdaptor = null; |
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} |
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else if (variableListAdaptor == null || variableListAdaptor.TargetFlowchart != fungusState.SelectedFlowchart) |
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{ |
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var fsSO = new SerializedObject(fungusState.SelectedFlowchart); |
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variableListAdaptor = new VariableListAdaptor(fsSO.FindProperty("variables"), fungusState.SelectedFlowchart); |
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} |
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return fungusState.SelectedFlowchart; |
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} |
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protected void UpdateFilteredBlocks() |
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{ |
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if (filterStale) |
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{ |
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filterStale = false; |
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//reset all |
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for (int i = 0; filteredBlocks != null && i < filteredBlocks.Count; i++) |
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{ |
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if (filteredBlocks[i] != null) |
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{ |
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filteredBlocks[i].FilterState = Block.FilteredState.None; |
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} |
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} |
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var nullCount = filteredBlocks.Count(x => x == null); |
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if (nullCount > 0 && nullCount != filteredBlocks.Count) |
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{ |
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Debug.LogWarning("Null block found in filteredBlocks. May be a symptom of an underlying issue"); |
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} |
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filteredBlocks.Clear(); |
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for (int i = 0; i < blocks.Length; i++) |
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{ |
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var item = blocks[i]; |
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if (item != null) |
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{ |
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if(IsBlockNameMatch(item)) |
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{ |
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filteredBlocks.Add(item); |
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item.FilterState = Block.FilteredState.Full; |
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} |
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else if (IsCommandContentMatch(item)) |
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{ |
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filteredBlocks.Add(item); |
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item.FilterState = Block.FilteredState.Partial; |
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} |
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} |
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} |
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blockPopupSelection = Mathf.Clamp(blockPopupSelection, 0, filteredBlocks.Count - 1); |
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} |
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} |
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private bool IsBlockNameMatch(Block block) |
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{ |
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return block.BlockName.IndexOf(searchString, StringComparison.OrdinalIgnoreCase) >= 0; |
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} |
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|
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private bool IsCommandContentMatch(Block block) |
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{ |
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try |
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{ |
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return block.CommandList.Any(command => command.GetSearchableContent().IndexOf(searchString, StringComparison.OrdinalIgnoreCase) >= 0); |
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} |
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catch (Exception) |
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{ |
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return false; |
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} |
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} |
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|
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protected virtual void HandleEarlyEvents(Event e) |
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{ |
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switch (e.type) |
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{ |
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case EventType.MouseDown: |
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// Clear search filter focus |
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if (!searchRect.Contains(e.mousePosition) && !popupRect.Contains(e.mousePosition)) |
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{ |
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CloseBlockPopup(); |
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} |
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|
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if (e.button == 0 && searchRect.Contains(e.mousePosition)) |
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{ |
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blockPopupSelection = 0; |
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popupScroll = Vector2.zero; |
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} |
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|
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rightClickDown = -Vector2.one; |
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break; |
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|
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case EventType.KeyDown: |
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if (GUI.GetNameOfFocusedControl() == SearchFieldName) |
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{ |
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var centerBlock = false; |
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var selectBlock = false; |
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var closePopup = false; |
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var useEvent = false; |
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|
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switch (e.keyCode) |
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{ |
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case KeyCode.DownArrow: |
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++blockPopupSelection; |
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centerBlock = true; |
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useEvent = true; |
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break; |
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|
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case KeyCode.UpArrow: |
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--blockPopupSelection; |
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centerBlock = true; |
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useEvent = true; |
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break; |
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|
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case KeyCode.Return: |
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centerBlock = true; |
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selectBlock = true; |
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closePopup = true; |
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useEvent = true; |
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break; |
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|
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case KeyCode.Escape: |
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closePopup = true; |
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useEvent = true; |
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break; |
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} |
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|
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blockPopupSelection = Mathf.Clamp(blockPopupSelection, 0, filteredBlocks.Count - 1); |
|
|
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if (centerBlock && filteredBlocks.Count > 0) |
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{ |
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var block = filteredBlocks[blockPopupSelection]; |
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CenterBlock(block); |
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|
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if (selectBlock) |
|
{ |
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SelectBlock(block); |
|
} |
|
} |
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|
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if (closePopup) |
|
{ |
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CloseBlockPopup(); |
|
} |
|
|
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if (useEvent) |
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{ |
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e.Use(); |
|
} |
|
} |
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else if (e.keyCode == KeyCode.Escape) |
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{ |
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DeselectAll(); |
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e.Use(); |
|
} |
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else if (e.control && !wasControl) |
|
{ |
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StartControlSelection(); |
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Repaint(); |
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wasControl = true; |
|
} |
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break; |
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case EventType.KeyUp: |
|
if (!e.control && wasControl) |
|
{ |
|
wasControl = false; |
|
EndControlSelection(); |
|
Repaint(); |
|
} |
|
break; |
|
} |
|
} |
|
|
|
private void StartControlSelection() |
|
{ |
|
mouseDownSelectionState.AddRange(flowchart.SelectedBlocks); |
|
flowchart.ClearSelectedBlocks(); |
|
for (int i = 0; i < mouseDownSelectionState.Count; i++) |
|
{ |
|
if (mouseDownSelectionState[i] != null) |
|
{ |
|
mouseDownSelectionState[i].IsControlSelected = true; |
|
} |
|
else |
|
{ |
|
Debug.LogWarning("Null block found in mouseDownSelectionState. May be a symptom of an underlying issue"); |
|
} |
|
} |
|
} |
|
|
|
private void AddMouseDownSelectionState(Block item) |
|
{ |
|
mouseDownSelectionState.Add(item); |
|
item.IsControlSelected = true; |
|
} |
|
|
|
private void RemoveMouseDownSelectionState(Block item) |
|
{ |
|
mouseDownSelectionState.Remove(item); |
|
item.IsControlSelected = false; |
|
} |
|
|
|
private void EndControlSelection() |
|
{ |
|
//we can be called either by mouse up with control still held or because ctrl was released |
|
if (GetAppendModifierDown()) |
|
{ |
|
//remove items selected from the mouse down and then move the mouse down to the selection |
|
for (int i = mouseDownSelectionState.Count - 1; i >= 0; i--) |
|
{ |
|
var item = mouseDownSelectionState[i]; |
|
|
|
if (item.IsSelected) |
|
{ |
|
flowchart.DeselectBlockNoCheck(item); |
|
RemoveMouseDownSelectionState(item); |
|
} |
|
else |
|
{ |
|
flowchart.AddSelectedBlock(item); |
|
} |
|
} |
|
} |
|
else |
|
{ |
|
//ctrl released moves all back to selection |
|
for (int i = mouseDownSelectionState.Count - 1; i >= 0; i--) |
|
{ |
|
var item = mouseDownSelectionState[i]; |
|
flowchart.AddSelectedBlock(item); |
|
RemoveMouseDownSelectionState(item); |
|
} |
|
} |
|
} |
|
|
|
internal bool HandleFlowchartSelectionChange() |
|
{ |
|
flowchart = GetFlowchart(); |
|
//target has changed, so clear the blockinspector |
|
if (flowchart != prevFlowchart) |
|
{ |
|
blockInspector = null; |
|
prevFlowchart = flowchart; |
|
executingBlocks.ClearAll(); |
|
|
|
//attempt to defilter previous, if due to scene change these will be null |
|
// the regular filter updates will still occur within UpdateBlockCollection |
|
for (int i = 0; i < filteredBlocks.Count; i++) |
|
{ |
|
if (filteredBlocks[i] != null) |
|
{ |
|
filteredBlocks[i].FilterState = Block.FilteredState.None; |
|
} |
|
} |
|
|
|
UpdateBlockCollection(); |
|
|
|
if(flowchart != null) |
|
flowchart.ReverseUpdateSelectedCache();//becomes reverse restore selected cache |
|
|
|
Repaint(); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
protected virtual void OnGUI() |
|
{ |
|
// TODO: avoid calling some of these methods in OnGUI because it should be possible |
|
// to only call them when the window is initialized or a new flowchart is selected, etc. |
|
if (HandleFlowchartSelectionChange()) return; |
|
|
|
if (flowchart == null) |
|
{ |
|
GUILayout.Label("No Flowchart scene object selected"); |
|
return; |
|
} |
|
|
|
InitStyles(); |
|
|
|
DeleteBlocks(); |
|
|
|
UpdateFilteredBlocks(); |
|
|
|
HandleEarlyEvents(Event.current); |
|
|
|
// Draw background color / drop shadow |
|
if (Event.current.type == EventType.Repaint) |
|
{ |
|
UnityEditor.Graphs.Styles.graphBackground.Draw( |
|
new Rect(0, 17, position.width, position.height - 17), false, false, false, false |
|
); |
|
} |
|
|
|
// Draw blocks and connections |
|
DrawFlowchartView(Event.current); |
|
|
|
// Draw selection box |
|
if (Event.current.type == EventType.Repaint) |
|
{ |
|
if (startSelectionBoxPosition.x >= 0 && startSelectionBoxPosition.y >= 0) |
|
{ |
|
GUI.Box(selectionBox, "", GUI.skin.FindStyle("SelectionRect")); |
|
} |
|
} |
|
|
|
// Draw toolbar, search popup, and variables window |
|
// need try catch here as we are now invalidating the drawer if the target flowchart |
|
// has changed which makes unity GUILayouts upset and this function appears to |
|
// actually get called partially outside our control |
|
try |
|
{ |
|
DrawOverlay(Event.current); |
|
} |
|
catch (Exception) |
|
{ |
|
//Debug.Log("Failed to draw overlay in some way"); |
|
} |
|
|
|
// Handle events for custom GUI |
|
base.HandleEvents(Event.current); |
|
|
|
if (forceRepaintCount > 0) |
|
{ |
|
// Redraw on next frame to get crisp refresh rate |
|
Repaint(); |
|
} |
|
|
|
#if UNITY_2020_1_OR_NEWER |
|
//Force exit gui once repainted |
|
GUIUtility.ExitGUI(); |
|
#endif |
|
} |
|
|
|
protected virtual void DrawOverlay(Event e) |
|
{ |
|
// Main toolbar group |
|
GUILayout.BeginHorizontal(EditorStyles.toolbar); |
|
{ |
|
GUILayout.Space(2); |
|
|
|
// Draw add block button |
|
if (GUILayout.Button(addButtonContent, EditorStyles.toolbarButton)) |
|
{ |
|
DeselectAll(); |
|
Vector2 newNodePosition = new Vector2( |
|
50 / flowchart.Zoom - flowchart.ScrollPos.x, 50 / flowchart.Zoom - flowchart.ScrollPos.y |
|
); |
|
CreateBlock(flowchart, newNodePosition); |
|
UpdateBlockCollection(); |
|
} |
|
|
|
GUILayout.Label("", EditorStyles.toolbarButton, GUILayout.Width(8)); // Separator |
|
|
|
// Draw scale bar and labels |
|
GUILayout.Label("Scale", EditorStyles.miniLabel); |
|
var newZoom = GUILayout.HorizontalSlider( |
|
flowchart.Zoom, MinZoomValue, MaxZoomValue, GUILayout.MinWidth(40), GUILayout.MaxWidth(100) |
|
); |
|
GUILayout.Label(flowchart.Zoom.ToString("0.0#x"), EditorStyles.miniLabel, GUILayout.Width(30)); |
|
|
|
if (newZoom != flowchart.Zoom) |
|
{ |
|
DoZoom(newZoom - flowchart.Zoom, Vector2.one * 0.5f); |
|
} |
|
|
|
// Draw center button |
|
if (GUILayout.Button("Center", EditorStyles.toolbarButton)) |
|
{ |
|
CenterFlowchart(); |
|
} |
|
|
|
GUILayout.FlexibleSpace(); |
|
|
|
// Draw search bar |
|
GUI.SetNextControlName(SearchFieldName); |
|
var newString = EditorGUILayout.TextField(searchString, ToolbarSeachTextFieldStyle, GUILayout.Width(150)); |
|
if (newString != searchString) |
|
{ |
|
searchString = newString; |
|
filterStale = true; |
|
} |
|
GUI.SetNextControlName(string.Empty); |
|
|
|
if (e.type == EventType.Repaint) |
|
{ |
|
searchRect = GUILayoutUtility.GetLastRect(); |
|
popupRect = searchRect; |
|
popupRect.width += 12; |
|
popupRect.y += popupRect.height; |
|
popupRect.height = Mathf.Min(Mathf.Max(1,filteredBlocks.Count) * 16, position.height - 22); |
|
} |
|
|
|
if (GUILayout.Button("", ToolbarSeachCancelButtonStyle)) |
|
{ |
|
CloseBlockPopup(); |
|
} |
|
|
|
// Eat all click events on toolbar |
|
if (e.type == EventType.MouseDown) |
|
{ |
|
if (e.mousePosition.y < searchRect.height) |
|
{ |
|
e.Use(); |
|
} |
|
} |
|
} |
|
GUILayout.EndHorizontal(); |
|
|
|
// Name and description group |
|
GUILayout.BeginHorizontal(); |
|
{ |
|
GUILayout.FlexibleSpace(); |
|
|
|
GUILayout.BeginVertical(); |
|
{ |
|
GUILayout.Label(flowchart.name, EditorStyles.boldLabel); |
|
|
|
GUILayout.Space(2); |
|
|
|
if (flowchart.Description.Length > 0) |
|
{ |
|
GUILayout.Label(flowchart.Description, EditorStyles.helpBox); |
|
} |
|
} |
|
GUILayout.EndVertical(); |
|
} |
|
GUILayout.EndHorizontal(); |
|
|
|
|
|
// Draw block search popup on top of other controls |
|
if (!string.IsNullOrEmpty(searchString)) |
|
{ |
|
DrawBlockPopup(e); |
|
} |
|
|
|
DrawVariablesBlock(e); |
|
} |
|
|
|
protected virtual void DrawVariablesBlock(Event e) |
|
{ |
|
// Variables group |
|
GUILayout.BeginHorizontal(); |
|
{ |
|
GUILayout.BeginVertical(GUILayout.Width(440)); |
|
{ |
|
GUILayout.FlexibleSpace(); |
|
|
|
flowchart.VariablesScrollPos = GUILayout.BeginScrollView(flowchart.VariablesScrollPos); |
|
{ |
|
GUILayout.Space(8); |
|
|
|
EditorGUI.BeginChangeCheck(); |
|
|
|
if (variableListAdaptor != null) |
|
{ |
|
if (variableListAdaptor.TargetFlowchart != null) |
|
{ |
|
//440 - space for scrollbar |
|
variableListAdaptor.DrawVarList(400); |
|
} |
|
else |
|
{ |
|
variableListAdaptor = null; |
|
} |
|
} |
|
|
|
if (EditorGUI.EndChangeCheck()) |
|
{ |
|
EditorUtility.SetDirty(flowchart); |
|
} |
|
} |
|
GUILayout.EndScrollView(); |
|
|
|
|
|
// Eat mouse events |
|
if (e.type == EventType.MouseDown) |
|
{ |
|
Rect variableWindowRect = GUILayoutUtility.GetLastRect(); |
|
if (flowchart.VariablesExpanded && flowchart.Variables.Count > 0) |
|
{ |
|
variableWindowRect.y -= 20; |
|
variableWindowRect.height += 20; |
|
} |
|
|
|
if (variableWindowRect.Contains(e.mousePosition)) |
|
{ |
|
e.Use(); |
|
} |
|
} |
|
} |
|
GUILayout.EndVertical(); |
|
|
|
GUILayout.FlexibleSpace(); |
|
} |
|
GUILayout.EndHorizontal(); |
|
} |
|
|
|
protected virtual void DrawBlockPopup(Event e) |
|
{ |
|
blockPopupSelection = Mathf.Clamp(blockPopupSelection, 0, Mathf.Max(filteredBlocks.Count - 1,0)); |
|
|
|
GUI.Box(popupRect, "", GUI.skin.FindStyle("sv_iconselector_back")); |
|
|
|
if (e.type == EventType.MouseMove) |
|
{ |
|
if (popupRect.Contains(e.mousePosition)) |
|
{ |
|
var relativeY = e.mousePosition.y - popupRect.yMin + popupScroll.y; |
|
blockPopupSelection = (int) (relativeY / 16); |
|
} |
|
|
|
e.Use(); |
|
} |
|
|
|
GUILayout.BeginArea(popupRect); |
|
{ |
|
popupScroll = EditorGUILayout.BeginScrollView(popupScroll, GUIStyle.none, GUI.skin.verticalScrollbar); |
|
{ |
|
for (int i = 0; i < filteredBlocks.Count; ++i) |
|
{ |
|
DrawBlockSearchPopUpItem(filteredBlocks[i], i == blockPopupSelection); |
|
} |
|
|
|
if(filteredBlocks.Count == 0) |
|
{ |
|
DrawBlockSearchPopUpItem(null, false); |
|
} |
|
} |
|
EditorGUILayout.EndScrollView(); |
|
} |
|
GUILayout.EndArea(); |
|
} |
|
|
|
protected void DrawBlockSearchPopUpItem(Block block, bool selected) |
|
{ |
|
EditorGUILayout.BeginHorizontal(GUILayout.Height(16)); |
|
|
|
var style = selected ? blockSearchPopupSelectedStyle : blockSearchPopupNormalStyle; |
|
|
|
GUI.contentColor = block != null ? GetBlockGraphics(block).tint : Color.white; |
|
|
|
var buttonPressed = false; |
|
if (GUILayout.Button(FungusEditorResources.BulletPoint, style, GUILayout.Width(16))) |
|
{ |
|
buttonPressed = true; |
|
} |
|
|
|
GUI.contentColor = Color.white; |
|
|
|
if (GUILayout.Button(block != null ? block.BlockName : "No Matches", style)) |
|
{ |
|
buttonPressed = true; |
|
} |
|
|
|
if (buttonPressed) |
|
{ |
|
CenterBlock(block); |
|
SelectBlock(block); |
|
CloseBlockPopup(); |
|
} |
|
|
|
EditorGUILayout.EndHorizontal(); |
|
} |
|
|
|
protected Block GetBlockAtPoint(Vector2 point) |
|
{ |
|
for (int i = blocks.Length - 1; i > -1; --i) |
|
{ |
|
var block = blocks[i]; |
|
var rect = block._NodeRect; |
|
rect.position += flowchart.ScrollPos; |
|
|
|
if (rect.Contains(point / flowchart.Zoom)) |
|
{ |
|
return block; |
|
} |
|
} |
|
|
|
return null; |
|
} |
|
|
|
protected override void OnMouseDown(Event e) |
|
{ |
|
var hitBlock = GetBlockAtPoint(e.mousePosition); |
|
|
|
// Convert Ctrl+Left click to a right click on mac |
|
if (Application.platform == RuntimePlatform.OSXEditor) |
|
{ |
|
if (e.button == MouseButton.Left && |
|
e.control) |
|
{ |
|
e.button = MouseButton.Right; |
|
} |
|
} |
|
|
|
switch(e.button) |
|
{ |
|
case MouseButton.Left: |
|
if (!e.alt) |
|
{ |
|
if (hitBlock != null) |
|
{ |
|
if(e.clickCount == 2) |
|
{ |
|
CenterBlock(hitBlock); |
|
|
|
e.Use(); |
|
didDoubleClick = true; |
|
return; |
|
} |
|
|
|
startDragPosition = e.mousePosition / flowchart.Zoom - flowchart.ScrollPos; |
|
Undo.RecordObject(flowchart, "Select"); |
|
|
|
if (GetAppendModifierDown()) |
|
{ |
|
//ctrl clicking blocks toggles between |
|
if (mouseDownSelectionState.Contains(hitBlock)) |
|
{ |
|
RemoveMouseDownSelectionState(hitBlock); |
|
} |
|
else |
|
{ |
|
AddMouseDownSelectionState(hitBlock); |
|
} |
|
} |
|
else |
|
{ |
|
if (flowchart.SelectedBlocks.Contains(hitBlock)) |
|
{ |
|
SetBlockForInspector(flowchart, hitBlock); |
|
} |
|
else |
|
{ |
|
SelectBlock(hitBlock); |
|
} |
|
|
|
dragBlock = hitBlock; |
|
hasDraggedSelected = false; |
|
} |
|
|
|
e.Use(); |
|
GUIUtility.keyboardControl = 0; // Fix for textarea not refeshing (change focus) |
|
} |
|
else if (!(UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Zoom)) |
|
{ |
|
startSelectionBoxPosition = e.mousePosition; |
|
selectionBox = Rect.MinMaxRect(selectionBox.x, selectionBox.y, selectionBox.x, selectionBox.y); |
|
e.Use(); |
|
} |
|
} |
|
break; |
|
|
|
case MouseButton.Right: |
|
rightClickDown = e.mousePosition; |
|
e.Use(); |
|
break; |
|
} |
|
} |
|
|
|
protected override void OnMouseDrag(Event e) |
|
{ |
|
var draggingWindow = false; |
|
switch (e.button) |
|
{ |
|
case MouseButton.Left: |
|
// Block dragging |
|
if (dragBlock != null) |
|
{ |
|
for (int i = 0; i < flowchart.SelectedBlocks.Count; ++i) |
|
{ |
|
var block = flowchart.SelectedBlocks[i]; |
|
var tempRect = block._NodeRect; |
|
tempRect.position += e.delta / flowchart.Zoom; |
|
block._NodeRect = tempRect; |
|
} |
|
|
|
hasDraggedSelected = true; |
|
e.Use(); |
|
} |
|
// Pan tool or alt + left click |
|
else if (UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Pan || e.alt) |
|
{ |
|
draggingWindow = true; |
|
} |
|
else if (UnityEditor.Tools.current == Tool.View && UnityEditor.Tools.viewTool == ViewTool.Zoom) |
|
{ |
|
DoZoom(-e.delta.y * 0.01f, Vector2.one * 0.5f); |
|
e.Use(); |
|
} |
|
// Selection box |
|
else if (startSelectionBoxPosition.x >= 0 && startSelectionBoxPosition.y >= 0) |
|
{ |
|
if (Mathf.Approximately(e.delta.magnitude, 0)) |
|
break; |
|
|
|
var topLeft = Vector2.Min(startSelectionBoxPosition, e.mousePosition); |
|
var bottomRight = Vector2.Max(startSelectionBoxPosition, e.mousePosition); |
|
selectionBox = Rect.MinMaxRect(topLeft.x, topLeft.y, bottomRight.x, bottomRight.y); |
|
|
|
Rect zoomSelectionBox = selectionBox; |
|
zoomSelectionBox.position -= flowchart.ScrollPos * flowchart.Zoom; |
|
zoomSelectionBox.position /= flowchart.Zoom; |
|
zoomSelectionBox.size /= flowchart.Zoom; |
|
|
|
|
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
var block = blocks[i]; |
|
var doesMarqueOverlap = zoomSelectionBox.Overlaps(block._NodeRect); |
|
if (doesMarqueOverlap) |
|
{ |
|
flowchart.AddSelectedBlock(block); |
|
} |
|
else |
|
{ |
|
flowchart.DeselectBlockNoCheck(block); |
|
} |
|
} |
|
|
|
e.Use(); |
|
} |
|
break; |
|
|
|
case MouseButton.Right: |
|
if (Vector2.Distance(rightClickDown, e.mousePosition) > RightClickTolerance) |
|
{ |
|
rightClickDown = -Vector2.one; |
|
} |
|
draggingWindow = true; |
|
break; |
|
|
|
case MouseButton.Middle: |
|
draggingWindow = true; |
|
break; |
|
} |
|
|
|
if (draggingWindow) |
|
{ |
|
flowchart.ScrollPos += e.delta / flowchart.Zoom; |
|
e.Use(); |
|
} |
|
} |
|
|
|
protected override void OnRawMouseUp(Event e) |
|
{ |
|
var hitBlock = GetBlockAtPoint(e.mousePosition); |
|
|
|
// Convert Ctrl+Left click to a right click on mac |
|
if (Application.platform == RuntimePlatform.OSXEditor) |
|
{ |
|
if (e.button == MouseButton.Left && |
|
e.control) |
|
{ |
|
e.button = MouseButton.Right; |
|
} |
|
} |
|
|
|
switch (e.button) |
|
{ |
|
case MouseButton.Left: |
|
if(didDoubleClick) |
|
{ |
|
didDoubleClick = false; |
|
return; |
|
} |
|
|
|
|
|
if (dragBlock != null) |
|
{ |
|
for (int i = 0; i < flowchart.SelectedBlocks.Count; ++i) |
|
{ |
|
var block = flowchart.SelectedBlocks[i]; |
|
var tempRect = block._NodeRect; |
|
var distance = e.mousePosition / flowchart.Zoom - flowchart.ScrollPos - startDragPosition; |
|
tempRect.position -= distance; |
|
block._NodeRect = tempRect; |
|
Undo.RecordObject(block, "Block Position"); |
|
tempRect.position += distance; |
|
block._NodeRect = tempRect; |
|
if (FungusEditorPreferences.useGridSnap) |
|
{ |
|
block._NodeRect = block._NodeRect.SnapPosition(GridObjectSnap); |
|
} |
|
Repaint(); |
|
} |
|
|
|
dragBlock = null; |
|
} |
|
|
|
// Check to see if selection actually changed? |
|
if (selectionBox.size.x > 0 && selectionBox.size.y > 0) |
|
{ |
|
Undo.RecordObject(flowchart, "Select"); |
|
flowchart.UpdateSelectedCache(); |
|
|
|
EndControlSelection(); |
|
//if ctrl down push them immediately back into mouse down |
|
if (GetAppendModifierDown()) |
|
StartControlSelection(); |
|
|
|
Repaint(); |
|
|
|
if (flowchart.SelectedBlock != null) |
|
{ |
|
SetBlockForInspector(flowchart, flowchart.SelectedBlock); |
|
} |
|
Repaint(); |
|
} |
|
else |
|
{ |
|
if (!GetAppendModifierDown() && !hasDraggedSelected) |
|
{ |
|
DeselectAll(); |
|
|
|
if (hitBlock != null) |
|
{ |
|
SelectBlock(hitBlock); |
|
} |
|
} |
|
} |
|
|
|
hasDraggedSelected = false; |
|
break; |
|
|
|
case MouseButton.Right: |
|
if (rightClickDown != -Vector2.one) |
|
{ |
|
var menu = new GenericMenu(); |
|
var mousePosition = rightClickDown; |
|
|
|
// Clicked on a block |
|
if (hitBlock != null) |
|
{ |
|
flowchart.AddSelectedBlock(hitBlock); |
|
|
|
// Use a copy because flowchart.SelectedBlocks gets modified |
|
var blockList = new List<Block>(flowchart.SelectedBlocks); |
|
menu.AddItem(new GUIContent ("Copy"), false, () => Copy()); |
|
menu.AddItem(new GUIContent ("Cut"), false, () => Cut()); |
|
menu.AddItem(new GUIContent ("Duplicate"), false, () => Duplicate()); |
|
menu.AddItem(new GUIContent ("Delete"), false, () => AddToDeleteList(blockList)); |
|
menu.AddSeparator(""); |
|
if(Application.isPlaying) |
|
{ |
|
menu.AddItem(new GUIContent("StopAll"), false, () => StopAllBlocks()); |
|
menu.AddItem(new GUIContent("Stop"), false, () => StopThisBlock(hitBlock)); |
|
menu.AddItem(new GUIContent("Execute"), false, () => ExecuteThisBlock(hitBlock, false)); |
|
menu.AddItem(new GUIContent("Execute (Stop All First)"), false, () => ExecuteThisBlock(hitBlock, true)); |
|
} |
|
else |
|
{ |
|
menu.AddDisabledItem(new GUIContent("StopAll"));//, false), () => StopAllBlocks()); |
|
menu.AddDisabledItem(new GUIContent("Stop"));//, false);, () => StopThisBlock(hitBlock)); |
|
menu.AddDisabledItem(new GUIContent("Execute"));//, false);, () => ExecuteThisBlock(hitBlock, false)); |
|
menu.AddDisabledItem(new GUIContent("Execute (Stop All First)"));//, false);, () => ExecuteThisBlock(hitBlock, true)); |
|
} |
|
} |
|
else |
|
{ |
|
DeselectAll(); |
|
|
|
menu.AddItem(new GUIContent("Add Block"), false, () => CreateBlock(flowchart, mousePosition / flowchart.Zoom - flowchart.ScrollPos)); |
|
|
|
if (copyList.Count > 0) |
|
{ |
|
menu.AddItem(new GUIContent("Paste"), false, () => Paste(mousePosition)); |
|
} |
|
else |
|
{ |
|
menu.AddDisabledItem(new GUIContent("Paste")); |
|
} |
|
|
|
menu.AddSeparator(""); |
|
if (Application.isPlaying) |
|
{ |
|
menu.AddItem(new GUIContent("StopAll"), false, () => StopAllBlocks()); |
|
} |
|
else |
|
{ |
|
menu.AddDisabledItem(new GUIContent("StopAll"));//, false);, () => StopAllBlocks()); |
|
} |
|
} |
|
|
|
var menuRect = new Rect(); |
|
menuRect.position = new Vector2(mousePosition.x, mousePosition.y - 12f); |
|
menu.DropDown(menuRect); |
|
e.Use(); |
|
} |
|
break; |
|
} |
|
|
|
// Selection box |
|
selectionBox.size = Vector2.zero; |
|
selectionBox.position = -Vector2.one; |
|
startSelectionBoxPosition = selectionBox.position; |
|
} |
|
|
|
protected override void OnScrollWheel(Event e) |
|
{ |
|
if (selectionBox.size == Vector2.zero) |
|
{ |
|
Vector2 zoomCenter; |
|
zoomCenter.x = e.mousePosition.x / flowchart.Zoom / position.width; |
|
zoomCenter.y = e.mousePosition.y / flowchart.Zoom / position.height; |
|
zoomCenter *= flowchart.Zoom; |
|
|
|
DoZoom(-e.delta.y * 0.01f, zoomCenter); |
|
e.Use(); |
|
} |
|
} |
|
|
|
protected virtual void DrawFlowchartView(Event e) |
|
{ |
|
// Calc rect for script view |
|
Rect scriptViewRect = CalcFlowchartWindowViewRect(); |
|
|
|
EditorZoomArea.Begin(flowchart.Zoom, scriptViewRect); |
|
|
|
if (e.type == EventType.Repaint) |
|
{ |
|
DrawGrid(); |
|
|
|
//draw all non selected |
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
var block = blocks[i]; |
|
if(!block.IsSelected && ! block.IsControlSelected) |
|
DrawBlock(block, scriptViewRect); |
|
} |
|
|
|
//draw all held |
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
var block = blocks[i]; |
|
if (block.IsControlSelected) |
|
DrawBlock(block, scriptViewRect); |
|
} |
|
|
|
//draw all selected |
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
var block = blocks[i]; |
|
if (block.IsSelected) |
|
DrawBlock(block, scriptViewRect); |
|
} |
|
} |
|
|
|
// Draw play icons beside all executing blocks |
|
if (Application.isPlaying) |
|
{ |
|
var emptyStyle = new GUIStyle(); |
|
|
|
//cache these once as they can end up being called thousands of times per frame otherwise |
|
var curRealTime = Time.realtimeSinceStartup; |
|
|
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
var b = blocks[i]; |
|
DrawExecutingBlockIcon(b, |
|
scriptViewRect, |
|
(b.ExecutingIconTimer - curRealTime) / FungusConstants.ExecutingIconFadeTime, |
|
emptyStyle); |
|
} |
|
GUI.color = Color.white; |
|
} |
|
|
|
EditorZoomArea.End(); |
|
} |
|
|
|
private void DrawExecutingBlockIcon(Block b, Rect scriptViewRect, float alpha, GUIStyle style) |
|
{ |
|
if (alpha <= 0) |
|
return; |
|
|
|
Rect rect = new Rect(b._NodeRect); |
|
|
|
rect.x += flowchart.ScrollPos.x - 37; |
|
rect.y += flowchart.ScrollPos.y + 3; |
|
rect.width = 34; |
|
rect.height = 34; |
|
|
|
if (scriptViewRect.Overlaps(rect)) |
|
{ |
|
GUI.color = new Color(1f, 1f, 1f, alpha); |
|
|
|
if (GUI.Button(rect, FungusEditorResources.PlayBig, style)) |
|
{ |
|
SelectBlock(b); |
|
} |
|
|
|
GUI.color = Color.white; |
|
} |
|
} |
|
|
|
private Rect CalcFlowchartWindowViewRect() |
|
{ |
|
return new Rect(0, 0, this.position.width / flowchart.Zoom, this.position.height / flowchart.Zoom); |
|
} |
|
|
|
public virtual Vector2 GetBlockCenter(Block[] blocks) |
|
{ |
|
if (blocks.Length == 0) |
|
{ |
|
return Vector2.zero; |
|
} |
|
|
|
Vector2 min = blocks[0]._NodeRect.min; |
|
Vector2 max = blocks[0]._NodeRect.max; |
|
|
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
var block = blocks[i]; |
|
min.x = Mathf.Min(min.x, block._NodeRect.center.x); |
|
min.y = Mathf.Min(min.y, block._NodeRect.center.y); |
|
max.x = Mathf.Max(max.x, block._NodeRect.center.x); |
|
max.y = Mathf.Max(max.y, block._NodeRect.center.y); |
|
} |
|
|
|
return (min + max) * 0.5f; |
|
} |
|
|
|
protected virtual void CenterFlowchart() |
|
{ |
|
UpdateBlockCollection(); |
|
|
|
if (blocks.Length > 0) |
|
{ |
|
var center = -GetBlockCenter(blocks); |
|
center.x += position.width * 0.5f / flowchart.Zoom; |
|
center.y += position.height * 0.5f / flowchart.Zoom; |
|
|
|
flowchart.CenterPosition = center; |
|
flowchart.ScrollPos = flowchart.CenterPosition; |
|
} |
|
} |
|
|
|
protected virtual void DoZoom(float delta, Vector2 center) |
|
{ |
|
var prevZoom = flowchart.Zoom; |
|
flowchart.Zoom += delta; |
|
flowchart.Zoom = Mathf.Clamp(flowchart.Zoom, MinZoomValue, MaxZoomValue); |
|
var deltaSize = position.size / prevZoom - position.size / flowchart.Zoom; |
|
var offset = -Vector2.Scale(deltaSize, center); |
|
flowchart.ScrollPos += offset; |
|
forceRepaintCount = 1; |
|
} |
|
|
|
//Potentially could be faster using https://forum.unity.com/threads/how-do-i-access-the-background-image-used-for-the-animator.501876/ |
|
protected virtual void DrawGrid() |
|
{ |
|
float width = this.position.width / flowchart.Zoom; |
|
float height = this.position.height / flowchart.Zoom; |
|
|
|
Handles.color = gridLineColor; |
|
|
|
|
|
float x = flowchart.ScrollPos.x % GridLineSpacingSize; |
|
while (x < width) |
|
{ |
|
Handles.DrawLine(new Vector2(x, 0), new Vector2(x, height)); |
|
x += GridLineSpacingSize; |
|
} |
|
|
|
float y = (flowchart.ScrollPos.y % GridLineSpacingSize); |
|
while (y < height) |
|
{ |
|
if (y >= 0) |
|
{ |
|
Handles.DrawLine(new Vector2(0, y), new Vector2(width, y)); |
|
} |
|
y += GridLineSpacingSize; |
|
} |
|
|
|
Handles.color = Color.white; |
|
} |
|
|
|
protected virtual void SelectBlock(Block block) |
|
{ |
|
// Select the block and also select currently executing command |
|
flowchart.SelectedBlock = block; |
|
SetBlockForInspector(flowchart, block); |
|
} |
|
|
|
protected virtual void DeselectAll() |
|
{ |
|
Undo.RecordObject(flowchart, "Deselect"); |
|
flowchart.ClearSelectedCommands(); |
|
EndControlSelection(); |
|
flowchart.ClearSelectedBlocks(); |
|
Selection.activeGameObject = flowchart.gameObject; |
|
} |
|
|
|
public Block CreateBlock(Flowchart flowchart, Vector2 position) |
|
{ |
|
Block newBlock = flowchart.CreateBlock(position); |
|
UpdateBlockCollection(); |
|
Undo.RegisterCreatedObjectUndo(newBlock, "New Block"); |
|
|
|
// Use AddSelected instead of Select for when multiple blocks are duplicated |
|
flowchart.AddSelectedBlock(newBlock); |
|
SetBlockForInspector(flowchart, newBlock); |
|
|
|
return newBlock; |
|
} |
|
|
|
public Block CreateBlockSuppressSelect(Flowchart flowchart, Vector2 position) |
|
{ |
|
Block newBlock = flowchart.CreateBlock(position); |
|
UpdateBlockCollection(); |
|
Undo.RegisterCreatedObjectUndo(newBlock, "New Block"); |
|
|
|
return newBlock; |
|
} |
|
|
|
//prevent every DrawConnections from allocating a new list for all of its connections |
|
protected List<Block> connectedBlocksWorkSpace = new List<Block>(); |
|
|
|
protected virtual void DrawConnections(Block block) |
|
{ |
|
if (block == null) |
|
{ |
|
return; |
|
} |
|
|
|
|
|
bool blockIsSelected = flowchart.SelectedBlock == block; |
|
|
|
|
|
Rect scriptViewRect = CalcFlowchartWindowViewRect(); |
|
|
|
var commandList = block.CommandList; |
|
foreach (var command in commandList) |
|
{ |
|
if (command == null) |
|
{ |
|
continue; |
|
} |
|
|
|
bool commandIsSelected = false; |
|
var selectedCommands = flowchart.SelectedCommands; |
|
foreach (var selectedCommand in selectedCommands) |
|
{ |
|
if (selectedCommand == command) |
|
{ |
|
commandIsSelected = true; |
|
break; |
|
} |
|
} |
|
|
|
bool highlight = command.IsExecuting || (blockIsSelected && commandIsSelected); |
|
|
|
connectedBlocksWorkSpace.Clear(); |
|
command.GetConnectedBlocks(ref connectedBlocksWorkSpace); |
|
|
|
foreach (var blockB in connectedBlocksWorkSpace) |
|
{ |
|
if (blockB == null || |
|
block == blockB || |
|
!blockB.GetFlowchart().Equals(flowchart)) |
|
{ |
|
continue; |
|
} |
|
|
|
Rect startRect = new Rect(block._NodeRect); |
|
startRect.x += flowchart.ScrollPos.x; |
|
startRect.y += flowchart.ScrollPos.y; |
|
|
|
Rect endRect = new Rect(blockB._NodeRect); |
|
endRect.x += flowchart.ScrollPos.x; |
|
endRect.y += flowchart.ScrollPos.y; |
|
|
|
Rect boundRect = new Rect(); |
|
boundRect.xMin = Mathf.Min(startRect.xMin, endRect.xMin); |
|
boundRect.xMax = Mathf.Max(startRect.xMax, endRect.xMax); |
|
boundRect.yMin = Mathf.Min(startRect.yMin, endRect.yMin); |
|
boundRect.yMax = Mathf.Max(startRect.yMax, endRect.yMax); |
|
|
|
if (boundRect.Overlaps(scriptViewRect)) |
|
DrawRectConnection(startRect, endRect, highlight); |
|
} |
|
} |
|
} |
|
|
|
static readonly Vector2[] pointsA = new Vector2[4]; |
|
static readonly Vector2[] pointsB = new Vector2[4]; |
|
|
|
//we only connect mids on sides to matching opposing middle side on other block |
|
private struct IndexPair { public int a, b; public IndexPair(int a, int b) { this.a = a;this.b = b; } } |
|
static readonly IndexPair[] closestCornerIndexPairs = new IndexPair[] |
|
{ |
|
new IndexPair(){a=0,b=3 }, |
|
new IndexPair(){a=3,b=0 }, |
|
new IndexPair(){a=1,b=2 }, |
|
new IndexPair(){a=2,b=1 }, |
|
}; |
|
|
|
//prevent alloc in DrawAAConvexPolygon |
|
static readonly Vector3[] beizerWorkSpace = new Vector3[3]; |
|
|
|
protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight) |
|
{ |
|
//previous method made a lot of garbage so now we reuse the same array |
|
pointsA[0] = new Vector2(rectA.xMin, rectA.center.y); |
|
pointsA[1] = new Vector2(rectA.xMin + rectA.width / 2, rectA.yMin); |
|
pointsA[2] = new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax); |
|
pointsA[3] = new Vector2(rectA.xMax, rectA.center.y); |
|
|
|
pointsB[0] = new Vector2(rectB.xMin, rectB.center.y); |
|
pointsB[1] = new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin); |
|
pointsB[2] = new Vector2(rectB.xMin + rectB.width / 2, rectB.yMax); |
|
pointsB[3] = new Vector2(rectB.xMax, rectB.center.y); |
|
|
|
Vector2 pointA = Vector2.zero; |
|
Vector2 pointB = Vector2.zero; |
|
float minDist = float.MaxValue; |
|
|
|
//previous method compared every point to every point |
|
// we only check mathcing opposing mids |
|
for (int i = 0; i < closestCornerIndexPairs.Length; i++) |
|
{ |
|
var a = pointsA[closestCornerIndexPairs[i].a]; |
|
var b = pointsB[closestCornerIndexPairs[i].b]; |
|
float d = Vector2.Distance(a, b); |
|
if (d < minDist) |
|
{ |
|
pointA = a; |
|
pointB = b; |
|
minDist = d; |
|
} |
|
} |
|
|
|
Color color = connectionColor; |
|
if (highlight) |
|
{ |
|
color = Color.green; |
|
} |
|
|
|
Handles.color = color; |
|
|
|
// Place control based on distance between points |
|
// Weight the min component more so things don't get overly curvy |
|
var diff = pointA - pointB; |
|
diff.x = Mathf.Abs(diff.x); |
|
diff.y = Mathf.Abs(diff.y); |
|
var min = Mathf.Min(diff.x, diff.y); |
|
var max = Mathf.Max(diff.x, diff.y); |
|
var mod = min * 0.75f + max * 0.25f; |
|
|
|
// Draw bezier curve connecting blocks |
|
var directionA = (rectA.center - pointA).normalized; |
|
var directionB = (rectB.center - pointB).normalized; |
|
var controlA = pointA - directionA * mod * 0.67f; |
|
var controlB = pointB - directionB * mod * 0.67f; |
|
Handles.DrawBezier(pointA, pointB, controlA, controlB, color, null, 3f); |
|
|
|
// Draw arrow on curve |
|
var point = GetPointOnCurve(pointA, controlA, pointB, controlB, 0.7f); |
|
var direction = (GetPointOnCurve(pointA, controlA, pointB, controlB, 0.6f) - point).normalized; |
|
var perp = new Vector2(direction.y, -direction.x); |
|
//reuse same array to avoid the auto alloced one in DrawAAConvexPolygon |
|
beizerWorkSpace[0] = point; |
|
beizerWorkSpace[1] = point + direction * 10 + perp * 5; |
|
beizerWorkSpace[2] = point + direction * 10 - perp * 5; |
|
Handles.DrawAAConvexPolygon(beizerWorkSpace); |
|
|
|
var connectionPointA = pointA + directionA * 4f; |
|
var connectionRectA = new Rect(connectionPointA.x - 4f, connectionPointA.y - 4f, 8f, 8f); |
|
var connectionPointB = pointB + directionB * 4f; |
|
var connectionRectB = new Rect(connectionPointB.x - 4f, connectionPointB.y - 4f, 8f, 8f); |
|
|
|
GUI.DrawTexture(connectionRectA, connectionPointTexture, ScaleMode.ScaleToFit); |
|
GUI.DrawTexture(connectionRectB, connectionPointTexture, ScaleMode.ScaleToFit); |
|
|
|
Handles.color = Color.white; |
|
} |
|
|
|
private static Vector2 GetPointOnCurve(Vector2 s, Vector2 st, Vector2 e, Vector2 et, float t) |
|
{ |
|
float rt = 1 - t; |
|
float rtt = rt * t; |
|
return rt * rt * rt * s + 3 * rt * rtt * st + 3 * rtt * t * et + t * t * t * e; |
|
} |
|
|
|
protected void AddToDeleteList(List<Block> blocks) |
|
{ |
|
for (int i = 0; i < blocks.Count; ++i) |
|
{ |
|
FlowchartWindow.deleteList.Add(blocks[i]); |
|
} |
|
} |
|
|
|
internal void StopThisBlock(Block block) |
|
{ |
|
block.Stop(); |
|
} |
|
|
|
internal void StopAllBlocks() |
|
{ |
|
flowchart.StopAllBlocks(); |
|
} |
|
|
|
internal void ExecuteThisBlock(Block block, bool stopRunningBlocks) |
|
{ |
|
if (stopRunningBlocks) |
|
StopAllBlocks(); |
|
|
|
block.StartExecution(); |
|
} |
|
|
|
public void DeleteBlocks() |
|
{ |
|
// Delete any scheduled objects |
|
for (int i = 0; i < deleteList.Count; ++i) |
|
{ |
|
var deleteBlock = deleteList[i]; |
|
|
|
var commandList = deleteBlock.CommandList; |
|
for (int j = 0; j < commandList.Count; ++j) |
|
{ |
|
Undo.DestroyObjectImmediate(commandList[j]); |
|
} |
|
|
|
if (deleteBlock._EventHandler != null) |
|
{ |
|
Undo.DestroyObjectImmediate(deleteBlock._EventHandler); |
|
} |
|
|
|
if (deleteBlock.IsSelected) |
|
{ |
|
// Deselect |
|
flowchart.DeselectBlockNoCheck(deleteBlock); |
|
} |
|
|
|
Undo.DestroyObjectImmediate(deleteBlock); |
|
} |
|
|
|
if (deleteList.Count > 0) |
|
{ |
|
UpdateBlockCollection(); |
|
// Revert to showing properties for the Flowchart |
|
Selection.activeGameObject = flowchart.gameObject; |
|
flowchart.ClearSelectedCommands(); |
|
Repaint(); |
|
} |
|
|
|
deleteList.Clear(); |
|
} |
|
|
|
protected static void ShowBlockInspector(Flowchart flowchart) |
|
{ |
|
if (blockInspector == null) |
|
{ |
|
// Create a Scriptable Object with a custom editor which we can use to inspect the selected block. |
|
// Editors for Scriptable Objects display using the full height of the inspector window. |
|
blockInspector = ScriptableObject.CreateInstance<BlockInspector>() as BlockInspector; |
|
blockInspector.hideFlags = HideFlags.DontSave; |
|
} |
|
|
|
Selection.activeObject = blockInspector; |
|
|
|
EditorUtility.SetDirty(blockInspector); |
|
} |
|
|
|
protected static void SetBlockForInspector(Flowchart flowchart, Block block) |
|
{ |
|
ShowBlockInspector(flowchart); |
|
flowchart.ClearSelectedCommands(); |
|
if (block.ActiveCommand != null) |
|
{ |
|
flowchart.AddSelectedCommand(block.ActiveCommand); |
|
} |
|
} |
|
|
|
/// <summary> |
|
/// Displays a temporary text alert in the center of the Flowchart window. |
|
/// </summary> |
|
public static void ShowNotification(string notificationText) |
|
{ |
|
EditorWindow window = EditorWindow.GetWindow(typeof(FlowchartWindow), false, "Flowchart"); |
|
if (window != null) |
|
{ |
|
window.ShowNotification(new GUIContent(notificationText)); |
|
} |
|
} |
|
|
|
protected virtual bool GetAppendModifierDown() |
|
{ |
|
return (Event.current != null && Event.current.shift) || EditorGUI.actionKey; |
|
} |
|
|
|
protected virtual void Copy() |
|
{ |
|
copyList.Clear(); |
|
|
|
foreach (var block in flowchart.SelectedBlocks |
|
.Union(mouseDownSelectionState)) |
|
{ |
|
copyList.Add(new BlockCopy(block)); |
|
} |
|
} |
|
|
|
protected virtual void Cut() |
|
{ |
|
Copy(); |
|
Undo.RecordObject(flowchart, "Cut"); |
|
AddToDeleteList(flowchart.SelectedBlocks); |
|
} |
|
|
|
// Center is position in unscaled window space |
|
protected virtual void Paste(Vector2 center, bool relative = false) |
|
{ |
|
Undo.RecordObject(flowchart, "Deselect"); |
|
DeselectAll(); |
|
|
|
var pasteList = new List<Block>(); |
|
|
|
foreach (var copy in copyList) |
|
{ |
|
pasteList.Add(copy.PasteBlock(this, flowchart)); |
|
} |
|
|
|
var copiedCenter = GetBlockCenter(pasteList.ToArray()) + flowchart.ScrollPos; |
|
var delta = relative ? center : (center / flowchart.Zoom - copiedCenter); |
|
|
|
foreach (var block in pasteList) |
|
{ |
|
var tempRect = block._NodeRect; |
|
tempRect.position += delta; |
|
block._NodeRect = tempRect; |
|
} |
|
|
|
UpdateBlockCollection(); |
|
} |
|
|
|
protected virtual void Duplicate() |
|
{ |
|
var tempCopyList = new List<BlockCopy>(copyList); |
|
Copy(); |
|
Paste(new Vector2(20, 0), true); |
|
copyList = tempCopyList; |
|
} |
|
|
|
protected override void OnValidateCommand(Event e) |
|
{ |
|
if (e.type == EventType.ValidateCommand) |
|
{ |
|
var c = e.commandName; |
|
if (c == "Copy" || c == "Cut" || c == "SoftDelete" || c == "Delete" || c == "Duplicate") |
|
{ |
|
if (flowchart.SelectedBlocks.Count > 0 || mouseDownSelectionState.Count > 0) |
|
{ |
|
e.Use(); |
|
} |
|
} |
|
else if (c == "Paste") |
|
{ |
|
if (copyList.Count > 0) |
|
{ |
|
e.Use(); |
|
} |
|
} |
|
else if (c == "SelectAll" || c == "Find") |
|
{ |
|
e.Use(); |
|
} |
|
} |
|
} |
|
|
|
protected override void OnExecuteCommand(Event e) |
|
{ |
|
switch (e.commandName) |
|
{ |
|
case "Copy": |
|
Copy(); |
|
e.Use(); |
|
break; |
|
|
|
case "Cut": |
|
Cut(); |
|
e.Use(); |
|
break; |
|
|
|
case "Paste": |
|
Paste(position.center - position.position); |
|
e.Use(); |
|
break; |
|
|
|
case "Delete": |
|
AddToDeleteList(flowchart.SelectedBlocks); |
|
e.Use(); |
|
break; |
|
|
|
case "SoftDelete": |
|
AddToDeleteList(flowchart.SelectedBlocks); |
|
e.Use(); |
|
break; |
|
|
|
case "Duplicate": |
|
Duplicate(); |
|
e.Use(); |
|
break; |
|
|
|
case "SelectAll": |
|
Undo.RecordObject(flowchart, "Selection"); |
|
flowchart.ClearSelectedBlocks(); |
|
for (int i = 0; i < blocks.Length; ++i) |
|
{ |
|
flowchart.AddSelectedBlock(blocks[i]); |
|
} |
|
e.Use(); |
|
break; |
|
|
|
case "Find": |
|
blockPopupSelection = 0; |
|
popupScroll = Vector2.zero; |
|
EditorGUI.FocusTextInControl(SearchFieldName); |
|
e.Use(); |
|
break; |
|
} |
|
} |
|
|
|
protected virtual void CenterBlock(Block block) |
|
{ |
|
if (flowchart.Zoom < 1) |
|
{ |
|
DoZoom(1 - flowchart.Zoom, Vector2.one * 0.5f); |
|
} |
|
|
|
flowchart.ScrollPos = -block._NodeRect.center + position.size * 0.5f / flowchart.Zoom; |
|
} |
|
|
|
protected virtual void CloseBlockPopup() |
|
{ |
|
GUIUtility.keyboardControl = 0; |
|
searchString = string.Empty; |
|
filterStale = true; |
|
} |
|
|
|
static protected List<Block> blockGraphicsUniqueListWorkSpace = new List<Block>(); |
|
static protected List<Block> blockGraphicsConnectedWorkSpace = new List<Block>(); |
|
protected virtual BlockGraphics GetBlockGraphics(Block block) |
|
{ |
|
var graphics = new BlockGraphics(); |
|
|
|
blockGraphicsUniqueListWorkSpace.Clear(); |
|
blockGraphicsConnectedWorkSpace.Clear(); |
|
Color defaultTint; |
|
if (block._EventHandler != null) |
|
{ |
|
graphics.offTexture = FungusEditorResources.EventNodeOff; |
|
graphics.onTexture = FungusEditorResources.EventNodeOn; |
|
defaultTint = FungusConstants.DefaultEventBlockTint; |
|
} |
|
else |
|
{ |
|
// Count the number of unique connections (excluding self references) |
|
block.GetConnectedBlocks(ref blockGraphicsConnectedWorkSpace); |
|
foreach (var connectedBlock in blockGraphicsConnectedWorkSpace) |
|
{ |
|
if (connectedBlock == block || |
|
blockGraphicsUniqueListWorkSpace.Contains(connectedBlock)) |
|
{ |
|
continue; |
|
} |
|
blockGraphicsUniqueListWorkSpace.Add(connectedBlock); |
|
} |
|
|
|
if (blockGraphicsUniqueListWorkSpace.Count > 1) |
|
{ |
|
graphics.offTexture = FungusEditorResources.ChoiceNodeOff; |
|
graphics.onTexture = FungusEditorResources.ChoiceNodeOn; |
|
defaultTint = FungusConstants.DefaultChoiceBlockTint; |
|
} |
|
else |
|
{ |
|
graphics.offTexture = FungusEditorResources.ProcessNodeOff; |
|
graphics.onTexture = FungusEditorResources.ProcessNodeOn; |
|
defaultTint = FungusConstants.DefaultProcessBlockTint; |
|
} |
|
} |
|
|
|
graphics.tint = block.UseCustomTint ? block.Tint : defaultTint; |
|
|
|
return graphics; |
|
} |
|
|
|
private void DrawBlock(Block block, Rect scriptViewRect) |
|
{ |
|
float nodeWidthA = nodeStyle.CalcSize(new GUIContent(block.BlockName)).x + 10; |
|
|
|
Rect tempRect = block._NodeRect; |
|
tempRect.width = Mathf.Clamp(nodeWidthA, BlockMinWidth, BlockMaxWidth); |
|
tempRect.height = DefaultBlockHeight; |
|
if (FungusEditorPreferences.useGridSnap) |
|
{ |
|
tempRect = tempRect.SnapWidth(GridObjectSnap); |
|
} |
|
block._NodeRect = tempRect; |
|
|
|
// Draw blocks |
|
var graphics = GetBlockGraphics(block); |
|
|
|
Rect windowRelativeRect = new Rect(block._NodeRect); |
|
if (FungusEditorPreferences.useGridSnap) |
|
{ |
|
windowRelativeRect = windowRelativeRect.SnapPosition(GridObjectSnap); |
|
} |
|
windowRelativeRect.position += flowchart.ScrollPos; |
|
|
|
//skip if outside of view |
|
if (scriptViewRect.Overlaps(windowRelativeRect)) |
|
{ |
|
|
|
var tmpNormBg = nodeStyle.normal.background; |
|
|
|
// Draw untinted highlight |
|
if (block.IsSelected && !block.IsControlSelected) |
|
{ |
|
GUI.backgroundColor = Color.white; |
|
nodeStyle.normal.background = graphics.onTexture; |
|
GUI.Box(windowRelativeRect, "", nodeStyle); |
|
nodeStyle.normal.background = tmpNormBg; |
|
} |
|
|
|
if (block.IsControlSelected && !block.IsSelected) |
|
{ |
|
GUI.backgroundColor = Color.white; |
|
nodeStyle.normal.background = graphics.onTexture; |
|
var c = GUI.backgroundColor; |
|
c.a = 0.5f; |
|
GUI.backgroundColor = c; |
|
GUI.Box(windowRelativeRect, "", nodeStyle); |
|
nodeStyle.normal.background = tmpNormBg; |
|
} |
|
|
|
// Draw tinted block; ensure text is readable |
|
var brightness = graphics.tint.r * 0.3 + graphics.tint.g * 0.59 + graphics.tint.b * 0.11; |
|
var tmpNormTxtCol = nodeStyle.normal.textColor; |
|
nodeStyle.normal.textColor = brightness >= 0.5 ? Color.black : Color.white; |
|
|
|
switch (block.FilterState) |
|
{ |
|
case Block.FilteredState.Full: |
|
break; |
|
case Block.FilteredState.Partial: |
|
graphics.tint.a *= 0.65f; |
|
break; |
|
case Block.FilteredState.None: |
|
graphics.tint.a *= 0.2f; |
|
break; |
|
default: |
|
break; |
|
} |
|
|
|
nodeStyle.normal.background = graphics.offTexture; |
|
GUI.backgroundColor = graphics.tint; |
|
GUI.Box(windowRelativeRect, block.BlockName, nodeStyle); |
|
|
|
GUI.backgroundColor = Color.white; |
|
|
|
if (block.Description.Length > 0) |
|
{ |
|
var content = new GUIContent(block.Description); |
|
windowRelativeRect.y += windowRelativeRect.height; |
|
windowRelativeRect.height = descriptionStyle.CalcHeight(content, windowRelativeRect.width); |
|
GUI.Label(windowRelativeRect, content, descriptionStyle); |
|
} |
|
|
|
GUI.backgroundColor = Color.white; |
|
|
|
nodeStyle.normal.textColor = tmpNormTxtCol; |
|
nodeStyle.normal.background = tmpNormBg; |
|
|
|
// Draw Event Handler labels |
|
if (block._EventHandler != null) |
|
{ |
|
string handlerLabel = ""; |
|
EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(block._EventHandler.GetType()); |
|
if (info != null) |
|
{ |
|
handlerLabel = "<" + info.EventHandlerName + "> "; |
|
} |
|
|
|
Rect rect = new Rect(block._NodeRect); |
|
rect.height = handlerStyle.CalcHeight(new GUIContent(handlerLabel), block._NodeRect.width); |
|
rect.x += flowchart.ScrollPos.x; |
|
rect.y += flowchart.ScrollPos.y - rect.height; |
|
|
|
GUI.Label(rect, handlerLabel, handlerStyle); |
|
} |
|
} |
|
|
|
DrawConnections(block); |
|
} |
|
} |
|
} |