An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

25 lines
593 B

using UnityEngine;
namespace Fungus
{
/// <summary>
/// Base class for all simple Unary
/// </summary>
[AddComponentMenu("")]
public abstract class BaseUnaryMathCommand : Command
{
[Tooltip("Value to be passed in to the function.")]
[SerializeField]
protected FloatData inValue;
[Tooltip("Where the result of the function is stored.")]
[SerializeField]
protected FloatData outValue;
public override Color GetButtonColor()
{
return new Color32(235, 191, 217, 255);
}
}
}