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18 lines
362 B
18 lines
362 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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[EventHandlerInfo("", |
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"Start Game", |
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"The sequence will execute when the game starts playing.")] |
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public class StartGame : EventHandler |
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{ |
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protected virtual void Start() |
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{ |
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ExecuteSequence(); |
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} |
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} |
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}
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