An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher d9209ebc2f Refactored MenuDialog to use IMenuDialog interface 8 years ago
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ClearMenu.cs Refactored comments 8 years ago
ClearMenu.cs.meta Added Clear Menu command #300 9 years ago
ControlStage.cs Change all public properties to use virtual 8 years ago
ControlStage.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
ControlWithDisplay.cs Change all public properties to use virtual 8 years ago
ControlWithDisplay.cs.meta extract ControlWithDisplay generic base class 9 years ago
Conversation.cs Changed comment style on header block 8 years ago
Conversation.cs.meta Added Conversation command 8 years ago
Menu.cs Refactored MenuDialog to use IMenuDialog interface 8 years ago
Menu.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
MenuTimer.cs Refactored MenuDialog to use IMenuDialog interface 8 years ago
MenuTimer.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Portrait.cs Change all public properties to use virtual 8 years ago
Portrait.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Say.cs Refactored SayDialog to use an ISayDialog interface 8 years ago
Say.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SetLanguage.cs Changed comment style on header block 8 years ago
SetLanguage.cs.meta Added Set Language command 10 years ago
SetMenuDialog.cs Refactored comments 8 years ago
SetMenuDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SetSayDialog.cs Refactored comments 8 years ago
SetSayDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago