An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan b28a0cf922 Executing sequence always highlights (can still select other) 10 years ago
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AddOptionEditor.cs Improved button layout, using foldout 10 years ago
AddOptionEditor.cs.meta Implemented ShowConditions for AddOption command 10 years ago
CallEditor.cs Improved button layout, using foldout 10 years ago
CallEditor.cs.meta Renamed Jump to Call 10 years ago
FungusCommandEditor.cs Improved button layout, using foldout 10 years ago
FungusCommandEditor.cs.meta Renamed command editor classes 10 years ago
FungusEditorWindow.cs Executing sequence always highlights (can still select other) 10 years ago
FungusEditorWindow.cs.meta Renamed command editor classes 10 years ago
FungusScriptEditor.cs Executing sequence always highlights (can still select other) 10 years ago
FungusScriptEditor.cs.meta Renamed command editor classes 10 years ago
FungusVariableEditor.cs Variables are now displayed in Reorderable List 10 years ago
FungusVariableEditor.cs.meta Custom editor for FungusVariables 10 years ago
FungusVariableListAdaptor.cs Fixed delete variable errors 10 years ago
FungusVariableListAdaptor.cs.meta Renamed FungusVariableListAdaptor 10 years ago
SayEditor.cs Improved button layout, using foldout 10 years ago
SayEditor.cs.meta Renamed command editor classes 10 years ago
SequenceEditor.cs Hide transform in inspector and sequences in hierarchy 10 years ago
SequenceEditor.cs.meta Renamed command editor classes 10 years ago
SetEditor.cs Improved button layout, using foldout 10 years ago
SetEditor.cs.meta Renamed SetVariableEditor to SetEditor 10 years ago
VariablesWindow.cs Variable window layout improvements 10 years ago
VariablesWindow.cs.meta Add variables window 10 years ago