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36 lines
917 B
36 lines
917 B
using UnityEngine; |
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using System; |
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using System.Collections; |
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namespace Fungus.Script |
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{ |
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[CommandInfo("Scripting", |
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"Load Scene", |
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"Loads a new scene and displays an optional loading image. This is useful " + |
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"for splitting a large game across multiple scene files to reduce peak memory " + |
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"usage. All previously loaded assets (including textures and audio) will be released." + |
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"The scene to be loaded must be added to the scene list in Build Settings.", |
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253, 253, 150)] |
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public class LoadScene : FungusCommand |
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{ |
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public string sceneName = ""; |
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public Texture2D loadingImage; |
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public override void OnEnter() |
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{ |
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SceneLoader.LoadScene(sceneName, loadingImage); |
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} |
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public override string GetSummary() |
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{ |
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if (sceneName.Length == 0) |
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{ |
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return "Error: No scene name selected"; |
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} |
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return sceneName; |
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} |
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} |
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} |