An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

42 lines
989 B

using UnityEngine;
using System.Collections;
namespace Fungus
{
[CommandInfo("Audio",
"Set Audio Volume",
"Sets the global volume level for audio played with Play Music and Play Sound commands.")]
[AddComponentMenu("")]
public class SetAudioVolume : Command
{
[Range(0,1)]
[Tooltip("Global volume level for audio played using Play Music and Play Sound")]
public float volume = 1;
[Range(0,30)]
[Tooltip("Time to fade between current volume level and target volume level.")]
public float fadeDuration;
public override void OnEnter()
{
MusicController musicController = MusicController.GetInstance();
if (musicController != null)
{
musicController.SetAudioVolume(volume, fadeDuration);
}
Continue();
}
public override string GetSummary()
{
return "Set to " + volume + " over " + fadeDuration + " seconds.";
}
public override Color GetButtonColor()
{
return new Color32(242, 209, 176, 255);
}
}
}