An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using System;
using System.Collections.Generic;
using UnityEngine;
namespace UnityTest
{
public enum TestResultState : byte
{
Inconclusive = 0,
/// <summary>
/// The test was not runnable.
/// </summary>
NotRunnable = 1,
/// <summary>
/// The test has been skipped.
/// </summary>
Skipped = 2,
/// <summary>
/// The test has been ignored.
/// </summary>
Ignored = 3,
/// <summary>
/// The test succeeded
/// </summary>
Success = 4,
/// <summary>
/// The test failed
/// </summary>
Failure = 5,
/// <summary>
/// The test encountered an unexpected exception
/// </summary>
Error = 6,
/// <summary>
/// The test was cancelled by the user
/// </summary>
Cancelled = 7
}
}