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49 lines
1.5 KiB
49 lines
1.5 KiB
// This code is part of the Fungus library (https://github.com/snozbot/fungus) |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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namespace Fungus |
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{ |
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/// <summary> |
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/// The block will execute when the desired OnParticle message for the monobehaviour is received. |
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/// </summary> |
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[EventHandlerInfo("MonoBehaviour", |
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"Particle", |
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"The block will execute when the desired OnParticle message for the monobehaviour is received.")] |
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[AddComponentMenu("")] |
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public class Particle : TagFilteredEventHandler |
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{ |
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[System.Flags] |
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public enum ParticleMessageFlags |
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{ |
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OnParticleCollision = 1 << 0, |
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OnParticleTrigger = 1 << 1, |
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} |
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[Tooltip("Which of the Rendering messages to trigger on.")] |
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[SerializeField] |
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[EnumFlag] |
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protected ParticleMessageFlags FireOn = ParticleMessageFlags.OnParticleCollision; |
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private void OnParticleCollision(GameObject other) |
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{ |
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if ((FireOn & ParticleMessageFlags.OnParticleCollision) != 0) |
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{ |
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ProcessTagFilter(other.tag); |
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} |
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} |
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private void OnParticleTrigger() |
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{ |
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if ((FireOn & ParticleMessageFlags.OnParticleTrigger) != 0) |
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{ |
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ExecuteBlock(); |
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} |
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} |
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} |
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}
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