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59 lines
2.3 KiB
59 lines
2.3 KiB
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus). |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEditor; |
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using UnityEngine; |
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using Fungus.Commands; |
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namespace Fungus.EditorUtils |
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{ |
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[CustomEditor (typeof(Fungus.Commands.Menu))] |
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public class MenuEditor : CommandEditor |
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{ |
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protected SerializedProperty textProp; |
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protected SerializedProperty descriptionProp; |
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protected SerializedProperty targetBlockProp; |
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protected SerializedProperty hideIfVisitedProp; |
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protected SerializedProperty interactableProp; |
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protected SerializedProperty setMenuDialogProp; |
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protected virtual void OnEnable() |
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{ |
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if (NullTargetCheck()) // Check for an orphaned editor instance |
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return; |
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textProp = serializedObject.FindProperty("text"); |
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descriptionProp = serializedObject.FindProperty("description"); |
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targetBlockProp = serializedObject.FindProperty("targetBlock"); |
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hideIfVisitedProp = serializedObject.FindProperty("hideIfVisited"); |
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interactableProp = serializedObject.FindProperty("interactable"); |
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setMenuDialogProp = serializedObject.FindProperty("setMenuDialog"); |
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} |
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public override void DrawCommandGUI() |
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{ |
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var flowchart = FlowchartWindow.GetFlowchart(); |
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if (flowchart == null) |
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{ |
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return; |
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} |
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serializedObject.Update(); |
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EditorGUILayout.PropertyField(textProp); |
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EditorGUILayout.PropertyField(descriptionProp); |
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BlockEditor.BlockField(targetBlockProp, |
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new GUIContent("Target Block", "Block to call when option is selected"), |
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new GUIContent("<None>"), |
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flowchart); |
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EditorGUILayout.PropertyField(hideIfVisitedProp); |
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EditorGUILayout.PropertyField(interactableProp); |
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EditorGUILayout.PropertyField(setMenuDialogProp); |
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serializedObject.ApplyModifiedProperties(); |
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} |
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} |
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}
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