An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Continuously loop through a block of commands while the condition is true. Use the Break command to force the loop to terminate immediately.
/// </summary>
[CommandInfo("Flow",
"While",
"Continuously loop through a block of commands while the condition is true. Use the Break command to force the loop to terminate immediately.")]
[AddComponentMenu("")]
public class While : If
{
#region Public members
public override bool IsLooping { get { return true; } }
#endregion
}
}