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62 lines
2.3 KiB
62 lines
2.3 KiB
using UnityEngine; |
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using System.Collections; |
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using System.Collections.Generic; |
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using System.Linq; |
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public static class EditorExtensions |
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{ |
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/// <summary> |
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/// FindDerivedTypesFromAssembly allows a user to query all of types derived from a |
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/// particular Type at runtime. |
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/// Example usage: |
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/// foreach (System.Type st in EditorUtility.FindDerivedTypesFromAssembly(System.Reflection.Assembly.GetAssembly(typeof(BaseTimelineEvent)), typeof(BaseTimelineEvent), true)) |
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/// </summary> |
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/// <param name="assembly">The assembly to search in</param> |
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/// <param name="baseType">The base Type from which all returned Types derive</param> |
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/// <param name="classOnly">If true, only class Types will be returned</param> |
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/// <returns></returns> |
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public static System.Type[] FindDerivedTypesFromAssembly(this System.Reflection.Assembly assembly, System.Type baseType, bool classOnly = true) |
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{ |
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if (assembly == null) |
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Debug.LogError("Assembly must be defined"); |
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if (baseType == null) |
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Debug.LogError("Base type must be defined"); |
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// Iterate through all available types in the assembly |
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var types = assembly.GetTypes().Where(type => |
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{ |
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if (classOnly && !type.IsClass) |
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return false; |
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if (baseType.IsInterface) |
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{ |
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var it = type.GetInterface(baseType.FullName); |
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if (it != null) |
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return true; |
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} |
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else if (type.IsSubclassOf(baseType)) |
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{ |
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return true; |
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} |
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return false; |
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} |
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); |
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return types.ToArray(); |
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} |
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/// <summary> |
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/// A convenient method for calling the above. |
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/// Example usage: |
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/// List<System.Type> subTypes = EditorUtility.FindDerivedTypes(typeof(BaseTimelineEvent)).ToList(); |
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/// </summary> |
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/// <param name="baseType"></param> |
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/// <param name="classOnly"></param> |
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/// <returns></returns> |
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public static System.Type[] FindDerivedTypes(System.Type baseType, bool classOnly = true) |
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{ |
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return FindDerivedTypesFromAssembly(System.Reflection.Assembly.GetAssembly(baseType), baseType, classOnly); |
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} |
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}
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