An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 63dadcb457 Refactored Variable base class to use protected serialised value and public property accessor. 8 years ago
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Scripting.unity Added StopBlock command 9 years ago
Scripting.unity.meta Invoke Event and Invoke Method commands 9 years ago
TestInvoke.cs Refactored Variable base class to use protected serialised value and public property accessor. 8 years ago
TestInvoke.cs.meta Invoke Event and Invoke Method commands 9 years ago
WaitInput.cs Added open source license header to all source files 9 years ago
WaitInput.cs.meta Added WaitInput contribution #276 9 years ago