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40 lines
1.1 KiB
40 lines
1.1 KiB
using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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/** |
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* Defines a camera view point. |
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* The position and rotation are specified using the game object's transform, so this class |
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* only needs to specify the ortographic view size. |
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*/ |
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[ExecuteInEditMode] |
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public class View : MonoBehaviour |
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{ |
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/** |
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* Orthographic size of the camera view in world units. |
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*/ |
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[Tooltip("Orthographic size of the camera view in world units.")] |
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public float viewSize = 0.5f; |
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/** |
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* Aspect ratio of the primary view rectangle. |
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* e.g. a 4:3 aspect ratio = 1.333 |
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*/ |
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[Tooltip("Aspect ratio of the primary view rectangle. (e.g. 4:3 aspect ratio = 1.333)")] |
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public Vector2 primaryAspectRatio = new Vector2(4, 3); |
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/** |
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* Aspect ratio of the secondary view rectangle. |
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* e.g. a 2:1 aspect ratio = 2/1 = 2.0 |
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*/ |
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[Tooltip("Aspect ratio of the secondary view rectangle. (e.g. 2:1 aspect ratio = 2.0)")] |
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public Vector2 secondaryAspectRatio = new Vector2(2, 1); |
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protected virtual void Update() |
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{ |
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// Disable scaling to avoid complicating the orthographic size calculations |
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transform.localScale = new Vector3(1,1,1); |
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} |
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} |
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} |