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596 lines
16 KiB
596 lines
16 KiB
using UnityEngine; |
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using UnityEditor; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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public class FungusScriptWindow : EditorWindow |
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{ |
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static GUIStyle lockButtonStyle; |
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public static List<Sequence> deleteList = new List<Sequence>(); |
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protected List<Sequence> windowSequenceMap = new List<Sequence>(); |
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// The ReorderableList control doesn't drag properly when used with GUI.DragWindow(), |
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// so we just implement dragging ourselves. |
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protected int dragWindowId = -1; |
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protected Vector2 startDragPosition; |
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protected const float minZoomValue = 0.25f; |
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protected const float maxZoomValue = 1f; |
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protected static SequenceInspector sequenceInspector; |
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[MenuItem("Window/Fungus Script")] |
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static void Init() |
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{ |
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GetWindow(typeof(FungusScriptWindow), false, "Fungus Script"); |
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} |
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protected void OnInspectorUpdate() |
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{ |
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// Ensure the Sequence Inspector is always showing the currently selected sequence |
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FungusScript fungusScript = GetFungusScript(); |
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if (fungusScript == null) |
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{ |
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return; |
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} |
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if (fungusScript.selectedSequence != null) |
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{ |
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if (sequenceInspector == null) |
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{ |
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ShowSequenceInspector(fungusScript); |
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} |
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sequenceInspector.sequence = fungusScript.selectedSequence; |
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} |
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Repaint(); |
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} |
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static public FungusScript GetFungusScript() |
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{ |
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// Using a temp hidden object to track the active Fungus Script across |
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// serialization / deserialization when playing the game in the editor. |
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FungusState fungusState = GameObject.FindObjectOfType<FungusState>(); |
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if (fungusState == null) |
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{ |
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GameObject go = new GameObject("_FungusState"); |
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go.hideFlags = HideFlags.HideInHierarchy; |
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fungusState = go.AddComponent<FungusState>(); |
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} |
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if (Selection.activeGameObject != null) |
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{ |
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FungusScript fs = Selection.activeGameObject.GetComponent<FungusScript>(); |
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if (fs != null) |
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{ |
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fungusState.selectedFungusScript = fs; |
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} |
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} |
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return fungusState.selectedFungusScript; |
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} |
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protected virtual void OnGUI() |
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{ |
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FungusScript fungusScript = GetFungusScript(); |
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if (fungusScript == null) |
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{ |
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GUILayout.Label("No Fungus Script scene object selected"); |
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return; |
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} |
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// Delete any scheduled objects |
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foreach (Sequence deleteSequence in deleteList) |
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{ |
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bool isSelected = (fungusScript.selectedSequence == deleteSequence); |
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foreach (Command command in deleteSequence.commandList) |
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{ |
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Undo.DestroyObjectImmediate(command); |
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} |
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Undo.DestroyObjectImmediate(deleteSequence); |
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fungusScript.ClearSelectedCommands(); |
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if (isSelected) |
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{ |
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// Revert to showing properties for the Fungus Script |
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Selection.activeGameObject = fungusScript.gameObject; |
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} |
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} |
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deleteList.Clear(); |
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DrawScriptView(fungusScript); |
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DrawOverlay(fungusScript); |
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// Redraw on next frame to get crisp refresh rate |
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Repaint(); |
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} |
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protected virtual void DrawOverlay(FungusScript fungusScript) |
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{ |
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GUILayout.Space(8); |
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GUILayout.BeginHorizontal(); |
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GUILayout.Space(8); |
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if (GUILayout.Button(FungusEditorResources.texAddButton)) |
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{ |
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Vector2 newNodePosition = new Vector2(50 - fungusScript.scrollPos.x, |
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50 - fungusScript.scrollPos.y); |
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CreateSequence(fungusScript, newNodePosition); |
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} |
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GUILayout.Space(8); |
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fungusScript.zoom = GUILayout.HorizontalSlider(fungusScript.zoom, minZoomValue, maxZoomValue, GUILayout.Width(100)); |
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GUILayout.FlexibleSpace(); |
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GUILayout.EndHorizontal(); |
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GUILayout.FlexibleSpace(); |
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GUILayout.BeginHorizontal(); |
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GUILayout.BeginVertical(GUILayout.Width(300)); |
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GUILayout.FlexibleSpace(); |
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fungusScript.variablesScrollPos = GUILayout.BeginScrollView(fungusScript.variablesScrollPos, GUILayout.MaxHeight(position.height * 0.75f)); |
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GUILayout.FlexibleSpace(); |
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GUILayout.Space(8); |
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FungusScriptEditor fungusScriptEditor = Editor.CreateEditor (fungusScript) as FungusScriptEditor; |
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fungusScriptEditor.DrawVariablesGUI(); |
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DestroyImmediate(fungusScriptEditor); |
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GUILayout.EndScrollView(); |
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GUILayout.EndVertical(); |
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GUILayout.FlexibleSpace(); |
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GUILayout.BeginVertical(); |
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GUILayout.FlexibleSpace(); |
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GUILayout.Label(fungusScript.name, EditorStyles.whiteBoldLabel); |
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if (fungusScript.description.Length > 0) |
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{ |
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GUILayout.Label(fungusScript.description, EditorStyles.whiteLargeLabel); |
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} |
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GUILayout.EndVertical(); |
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GUILayout.EndHorizontal(); |
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} |
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protected virtual void DrawScriptView(FungusScript fungusScript) |
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{ |
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Sequence[] sequences = fungusScript.GetComponentsInChildren<Sequence>(true); |
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foreach (Sequence s in sequences) |
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{ |
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fungusScript.scrollViewRect.xMin = Mathf.Min(fungusScript.scrollViewRect.xMin, s.nodeRect.xMin - 400); |
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fungusScript.scrollViewRect.xMax = Mathf.Max(fungusScript.scrollViewRect.xMax, s.nodeRect.xMax + 400); |
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fungusScript.scrollViewRect.yMin = Mathf.Min(fungusScript.scrollViewRect.yMin, s.nodeRect.yMin - 400); |
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fungusScript.scrollViewRect.yMax = Mathf.Max(fungusScript.scrollViewRect.yMax, s.nodeRect.yMax + 400); |
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} |
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// Calc rect for script view |
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Rect scriptViewRect = new Rect(0, 0, this.position.width / fungusScript.zoom, this.position.height / fungusScript.zoom); |
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EditorZoomArea.Begin(fungusScript.zoom, scriptViewRect); |
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DrawGrid(fungusScript); |
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GLDraw.BeginGroup(scriptViewRect); |
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if (Event.current.button == 0 && |
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Event.current.type == EventType.MouseDown) |
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{ |
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fungusScript.selectedSequence = null; |
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if (!EditorGUI.actionKey) |
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{ |
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fungusScript.ClearSelectedCommands(); |
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} |
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Selection.activeGameObject = fungusScript.gameObject; |
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} |
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// Draw connections |
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foreach (Sequence s in sequences) |
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{ |
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DrawConnections(fungusScript, s, false); |
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} |
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foreach (Sequence s in sequences) |
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{ |
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DrawConnections(fungusScript, s, true); |
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} |
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GUIStyle windowStyle = new GUIStyle(); |
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windowStyle.stretchHeight = true; |
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BeginWindows(); |
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GUIStyle nodeStyle = new GUIStyle("flow node 3"); |
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windowSequenceMap.Clear(); |
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for (int i = 0; i < sequences.Length; ++i) |
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{ |
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Sequence sequence = sequences[i]; |
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float nodeWidth = nodeStyle.CalcSize(new GUIContent(sequence.sequenceName)).x + 10; |
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sequence.nodeRect.width = Mathf.Max(120, nodeWidth); |
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sequence.nodeRect.height = 30; |
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if (Event.current.button == 0) |
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{ |
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if (Event.current.type == EventType.MouseDrag && dragWindowId == i) |
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{ |
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sequence.nodeRect.x += Event.current.delta.x; |
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sequence.nodeRect.y += Event.current.delta.y; |
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} |
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else if (Event.current.type == EventType.MouseUp && |
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dragWindowId == i) |
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{ |
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Vector2 newPos = new Vector2(sequence.nodeRect.x, sequence.nodeRect.y); |
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sequence.nodeRect.x = startDragPosition.x; |
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sequence.nodeRect.y = startDragPosition.y; |
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Undo.RecordObject(sequence, "Node Position"); |
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sequence.nodeRect.x = newPos.x; |
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sequence.nodeRect.y = newPos.y; |
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dragWindowId = -1; |
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} |
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} |
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Rect windowRect = new Rect(sequence.nodeRect); |
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windowRect.x += fungusScript.scrollPos.x; |
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windowRect.y += fungusScript.scrollPos.y; |
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GUILayout.Window(i, windowRect, DrawWindow, "", windowStyle); |
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GUI.backgroundColor = Color.white; |
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windowSequenceMap.Add(sequence); |
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} |
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EndWindows(); |
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// Right click to drag view |
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if (Event.current.button == 1 && Event.current.type == EventType.MouseDrag) |
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{ |
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fungusScript.scrollPos += Event.current.delta; |
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} |
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else if (Event.current.type == EventType.ScrollWheel) |
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{ |
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fungusScript.zoom -= Event.current.delta.y * 0.01f; |
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fungusScript.zoom = Mathf.Clamp(fungusScript.zoom, minZoomValue, maxZoomValue); |
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} |
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GLDraw.EndGroup(); |
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EditorZoomArea.End(); |
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} |
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protected virtual void DrawGrid(FungusScript fungusScript) |
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{ |
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float width = this.position.width / fungusScript.zoom; |
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float height = this.position.height / fungusScript.zoom; |
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// Match background color of scene view |
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if (EditorGUIUtility.isProSkin) |
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{ |
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GUI.color = new Color32(71, 71, 71, 255); |
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} |
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else |
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{ |
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GUI.color = new Color32(86, 86, 86, 255); |
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} |
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GUI.DrawTexture( new Rect(0,0, width, height), EditorGUIUtility.whiteTexture ); |
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GUI.color = Color.white; |
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Color color = new Color32(96, 96, 96, 255); |
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float gridSize = 128f; |
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float x = fungusScript.scrollPos.x % gridSize; |
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while (x < width) |
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{ |
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GLDraw.DrawLine(new Vector2(x, 0), new Vector2(x, height), color, 1f); |
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x += gridSize; |
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} |
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float y = (fungusScript.scrollPos.y % gridSize); |
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while (y < height) |
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{ |
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if (y >= 0) |
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{ |
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GLDraw.DrawLine(new Vector2(0, y), new Vector2(width, y), color, 1f); |
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} |
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y += gridSize; |
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} |
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} |
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public static Sequence CreateSequence(FungusScript fungusScript, Vector2 position) |
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{ |
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Sequence newSequence = fungusScript.CreateSequence(position); |
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Undo.RegisterCreatedObjectUndo(newSequence, "New Sequence"); |
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ShowSequenceInspector(fungusScript); |
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fungusScript.selectedSequence = newSequence; |
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fungusScript.ClearSelectedCommands(); |
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return newSequence; |
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} |
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protected virtual void DeleteSequence(FungusScript fungusScript, Sequence sequence) |
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{ |
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foreach (Command command in sequence.commandList) |
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{ |
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Undo.DestroyObjectImmediate(command); |
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} |
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Undo.DestroyObjectImmediate(sequence); |
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fungusScript.ClearSelectedCommands(); |
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} |
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protected virtual void DrawWindow(int windowId) |
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{ |
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Sequence sequence = windowSequenceMap[windowId]; |
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FungusScript fungusScript = sequence.GetFungusScript(); |
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// Select sequence when node is clicked |
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if (Event.current.button == 0 && |
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Event.current.type == EventType.MouseDown) |
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{ |
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// Check if might be start of a window drag |
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if (Event.current.button == 0) |
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{ |
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dragWindowId = windowId; |
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startDragPosition.x = sequence.nodeRect.x; |
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startDragPosition.y = sequence.nodeRect.y; |
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} |
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if (windowId < windowSequenceMap.Count) |
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{ |
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Undo.RecordObject(fungusScript, "Select"); |
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ShowSequenceInspector(fungusScript); |
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fungusScript.selectedSequence = sequence; |
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GUIUtility.keyboardControl = 0; // Fix for textarea not refeshing (change focus) |
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} |
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} |
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GUIStyle nodeStyle = null; |
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if (fungusScript.selectedSequence == sequence) |
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{ |
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// Green node |
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nodeStyle = new GUIStyle("flow node 3"); |
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} |
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else if (sequence.IsExecuting()) |
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{ |
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// Blue node |
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nodeStyle = new GUIStyle("flow node 2"); |
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} |
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else |
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{ |
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// Yellow node |
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nodeStyle = new GUIStyle("flow node 4"); |
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} |
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nodeStyle.wordWrap = true; |
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string nodeName = ""; |
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if (sequence.eventHandler != null) |
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{ |
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EventHandlerInfoAttribute info = EventHandlerEditor.GetEventHandlerInfo(sequence.eventHandler.GetType()); |
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if (info != null) |
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{ |
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string handlerSummary = sequence.eventHandler.GetSummary(); |
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if (handlerSummary == "") |
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{ |
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handlerSummary = info.EventHandlerName; |
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} |
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nodeName = "(" + handlerSummary + ")\n"; |
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nodeStyle.padding.top = 23; // Adjust label to fit on two lines |
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} |
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} |
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nodeName += sequence.sequenceName; |
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GUILayout.Box(nodeName, nodeStyle, GUILayout.Width(sequence.nodeRect.width), GUILayout.Height(sequence.nodeRect.height)); |
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if (Event.current.type == EventType.ContextClick) |
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{ |
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GenericMenu menu = new GenericMenu (); |
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menu.AddItem(new GUIContent ("Duplicate"), false, DuplicateSequence, sequence); |
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menu.AddItem(new GUIContent ("Delete"), false, DeleteSequence, sequence); |
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menu.ShowAsContext(); |
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} |
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} |
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protected virtual void DrawConnections(FungusScript fungusScript, Sequence sequence, bool highlightedOnly) |
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{ |
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if (sequence == null) |
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{ |
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return; |
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} |
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List<Sequence> connectedSequences = new List<Sequence>(); |
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bool sequenceIsSelected = (fungusScript.selectedSequence == sequence); |
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foreach (Command command in sequence.commandList) |
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{ |
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if (command == null) |
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{ |
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continue; |
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} |
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bool commandIsSelected = false; |
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foreach (Command selectedCommand in fungusScript.selectedCommands) |
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{ |
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if (selectedCommand == command) |
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{ |
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commandIsSelected = true; |
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break; |
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} |
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} |
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bool highlight = command.IsExecuting() || (sequenceIsSelected && commandIsSelected); |
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if (highlightedOnly && !highlight || |
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!highlightedOnly && highlight) |
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{ |
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continue; |
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} |
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connectedSequences.Clear(); |
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command.GetConnectedSequences(ref connectedSequences); |
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foreach (Sequence sequenceB in connectedSequences) |
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{ |
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if (sequenceB == null || |
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sequenceB.GetFungusScript() != fungusScript) |
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{ |
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continue; |
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} |
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Rect startRect = new Rect(sequence.nodeRect); |
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startRect.x += fungusScript.scrollPos.x; |
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startRect.y += fungusScript.scrollPos.y; |
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Rect endRect = new Rect(sequenceB.nodeRect); |
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endRect.x += fungusScript.scrollPos.x; |
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endRect.y += fungusScript.scrollPos.y; |
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DrawRectConnection(startRect, endRect, highlight); |
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} |
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} |
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} |
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protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight) |
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{ |
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Vector2[] pointsA = new Vector2[] { |
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new Vector2(rectA.xMin, rectA.center.y), |
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new Vector2(rectA.xMin + rectA.width / 2, rectA.yMin), |
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new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax), |
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new Vector2(rectA.xMax, rectA.center.y) |
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}; |
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Vector2[] pointsB = new Vector2[] { |
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new Vector2(rectB.xMin, rectB.center.y), |
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new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin), |
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new Vector2(rectB.xMin + rectB.width / 2, rectB.yMax), |
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new Vector2(rectB.xMax, rectB.center.y) |
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}; |
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Vector2 pointA = Vector2.zero; |
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Vector2 pointB = Vector2.zero; |
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float minDist = float.MaxValue; |
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foreach (Vector2 a in pointsA) |
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{ |
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foreach (Vector2 b in pointsB) |
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{ |
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float d = Vector2.Distance(a, b); |
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if (d < minDist) |
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{ |
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pointA = a; |
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pointB = b; |
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minDist = d; |
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} |
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} |
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} |
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Color color = Color.grey; |
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if (highlight) |
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{ |
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color = Color.green; |
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} |
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GLDraw.DrawConnectingCurve(pointA, pointB, color, 1.025f); |
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Rect dotARect = new Rect(pointA.x - 5, pointA.y - 5, 10, 10); |
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GUI.Label(dotARect, "", new GUIStyle("U2D.dragDotActive")); |
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Rect dotBRect = new Rect(pointB.x - 5, pointB.y - 5, 10, 10); |
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GUI.Label(dotBRect, "", new GUIStyle("U2D.dragDotActive")); |
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} |
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public static void DeleteSequence(object obj) |
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{ |
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Sequence sequence = obj as Sequence; |
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FungusScriptWindow.deleteList.Add(sequence); |
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} |
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protected static void DuplicateSequence(object obj) |
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{ |
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FungusScript fungusScript = GetFungusScript(); |
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Sequence sequence = obj as Sequence; |
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Vector2 newPosition = new Vector2(sequence.nodeRect.position.x + |
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sequence.nodeRect.width + 20, |
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sequence.nodeRect.y); |
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Sequence oldSequence = sequence; |
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Sequence newSequence = FungusScriptWindow.CreateSequence(fungusScript, newPosition); |
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newSequence.sequenceName = oldSequence.sequenceName + " (Copy)"; |
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Undo.RecordObject(newSequence, "Duplicate Sequence"); |
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foreach (Command command in oldSequence.commandList) |
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{ |
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System.Type type = command.GetType(); |
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Command newCommand = Undo.AddComponent(fungusScript.gameObject, type) as Command; |
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System.Reflection.FieldInfo[] fields = type.GetFields(); |
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foreach (System.Reflection.FieldInfo field in fields) |
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{ |
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field.SetValue(newCommand, field.GetValue(command)); |
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} |
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newSequence.commandList.Add(newCommand); |
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} |
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if (oldSequence.eventHandler != null) |
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{ |
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EventHandler eventHandler = oldSequence.eventHandler; |
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System.Type type = eventHandler.GetType(); |
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EventHandler newEventHandler = Undo.AddComponent(fungusScript.gameObject, type) as EventHandler; |
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System.Reflection.FieldInfo[] fields = type.GetFields(); |
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foreach (System.Reflection.FieldInfo field in fields) |
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{ |
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field.SetValue(newEventHandler, field.GetValue(eventHandler)); |
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} |
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newSequence.eventHandler = newEventHandler; |
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} |
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} |
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protected static void ShowSequenceInspector(FungusScript fungusScript) |
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{ |
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if (sequenceInspector == null) |
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{ |
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// Create a Scriptable Object with a custom editor which we can use to inspect the selected sequence. |
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// Editors for Scriptable Objects display using the full height of the inspector window. |
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sequenceInspector = ScriptableObject.CreateInstance<SequenceInspector>() as SequenceInspector; |
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sequenceInspector.hideFlags = HideFlags.DontSave; |
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} |
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Selection.activeObject = sequenceInspector; |
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EditorUtility.SetDirty(sequenceInspector); |
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} |
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} |
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} |