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44 lines
946 B
44 lines
946 B
using UnityEditor; |
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using UnityEngine; |
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using System.Collections; |
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namespace Fungus |
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{ |
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[CustomEditor (typeof(Game))] |
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public class GameEditor : Editor |
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{ |
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private void OnSceneGUI() |
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{ |
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GameEditor.DrawRoomNames(); |
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} |
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static public void DrawRoomNames() |
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{ |
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Handles.color = Color.white; |
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Handles.BeginGUI(); |
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// Show labels for each room |
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Room[] rooms = GameObject.FindObjectsOfType<Room>(); |
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foreach (Room room in rooms) |
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{ |
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if (!room.renderer) |
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{ |
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continue; |
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} |
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Bounds bounds = room.renderer.bounds; |
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Vector3 pos = new Vector3(bounds.min.x, bounds.max.y, 0); |
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GUIStyle style = new GUIStyle(GUI.skin.label); |
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style.normal.textColor = new Color(1,1,1); |
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style.fontSize /= 2; |
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Rect boxRect = HandleUtility.WorldPointToSizedRect(pos, new GUIContent(room.name), style); |
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boxRect.y -= boxRect.height * 1.5f; |
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GUI.Box(boxRect, room.name, style); |
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} |
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Handles.EndGUI(); |
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} |
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} |
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} |