You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
52 lines
963 B
52 lines
963 B
using UnityEngine; |
|
using System.Collections; |
|
using Fungus; |
|
|
|
[CommandInfo("Flow", |
|
"WaitInput", |
|
"Waits for a period of time or for player input before executing the next command in the block.")] |
|
[AddComponentMenu("")] |
|
public class WaitInput : Command |
|
{ |
|
[Tooltip("Duration to wait for. If negative will wait until player input occurs.")] |
|
public float duration = 1; |
|
|
|
public override void OnEnter() |
|
{ |
|
StartCoroutine( CheckInput() ); |
|
} |
|
|
|
IEnumerator CheckInput() |
|
{ |
|
float timer = 0f; |
|
while (duration < 0f || timer < duration) |
|
{ |
|
timer += Time.deltaTime; |
|
|
|
if( Input.anyKeyDown || Input.GetMouseButtonDown(0) ) |
|
{ |
|
break; |
|
} |
|
|
|
yield return null; |
|
} |
|
|
|
Continue(); |
|
} |
|
|
|
public override string GetSummary() |
|
{ |
|
if( duration <= float.Epsilon ) |
|
{ |
|
return "Any input"; |
|
} |
|
|
|
return "Any input, or " + duration.ToString() + " seconds"; |
|
} |
|
|
|
public override Color GetButtonColor() |
|
{ |
|
return new Color32(235, 191, 217, 255); |
|
} |
|
} |
|
|
|
|