An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 54d80c5039 Fixed character Name appears in Say Dialog when used from Lua #484 9 years ago
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Commands extract ControlWithDisplay generic base class 9 years ago
Character.cs Fixed whitespaces 9 years ago
Character.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Commands.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
CustomTag.cs Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
CustomTag.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
DialogInput.cs Fixed can't click on Say Dialog when a Menu Dialog is active #374 9 years ago
DialogInput.cs.meta Dialog class now uses Writer component to write text 9 years ago
Localization.cs Fixed Child Object gets deleted when having a flowchart on parent and child. #475 9 years ago
Localization.cs.meta Renamed Language to Localisation for clarity #8 10 years ago
MenuDialog.cs Make sure MenuDialog game object is active 9 years ago
MenuDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
SayDialog.cs Fixed character Name appears in Say Dialog when used from Lua #484 9 years ago
SayDialog.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago
Stage.cs Fixed: Character portrait images have display artefacts #92 9 years ago
Stage.cs.meta Merge Dialog and Portrait modules into a single Narrative module #94 10 years ago