An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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chrisgregan 921ea030a6 Fixed render order for sequence outlines 10 years ago
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AddOptionEditor.cs Pick variable or constant value 10 years ago
AddOptionEditor.cs.meta Implemented ShowConditions for AddOption command 10 years ago
CallEditor.cs Renamed Jump to Call 10 years ago
CallEditor.cs.meta Renamed Jump to Call 10 years ago
FungusCommandEditor.cs Null pointer check to prevent log errors 10 years ago
FungusCommandEditor.cs.meta Renamed command editor classes 10 years ago
FungusEditorWindow.cs Fixed render order for sequence outlines 10 years ago
FungusEditorWindow.cs.meta Renamed command editor classes 10 years ago
FungusScriptEditor.cs Hide transform in inspector and sequences in hierarchy 10 years ago
FungusScriptEditor.cs.meta Renamed command editor classes 10 years ago
FungusVariableEditor.cs Variables are now displayed in Reorderable List 10 years ago
FungusVariableEditor.cs.meta Custom editor for FungusVariables 10 years ago
FungusVariableListAdaptor.cs Fixed delete variable errors 10 years ago
FungusVariableListAdaptor.cs.meta Renamed FungusVariableListAdaptor 10 years ago
SayEditor.cs Pick variable or constant value 10 years ago
SayEditor.cs.meta Renamed command editor classes 10 years ago
SequenceEditor.cs Hide transform in inspector and sequences in hierarchy 10 years ago
SequenceEditor.cs.meta Renamed command editor classes 10 years ago
SetEditor.cs Set operators now match c# equivalents 10 years ago
SetEditor.cs.meta Renamed SetVariableEditor to SetEditor 10 years ago
VariablesWindow.cs Variable window layout improvements 10 years ago
VariablesWindow.cs.meta Add variables window 10 years ago