An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using UnityEditor;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Fungus
{
public class FungusScriptWindow : EditorWindow
{
static bool locked = false;
static GUIStyle lockButtonStyle;
static FungusScript activeFungusScript;
public static List<Sequence> deleteList = new List<Sequence>();
protected List<Sequence> windowSequenceMap = new List<Sequence>();
// The ReorderableList control doesn't drag properly when used with GUI.DragWindow(),
// so we just implement dragging ourselves.
protected bool dragging;
protected Vector2 startDragPosition;
protected Sequence selectedSequence;
protected const float minZoomValue = 0.5f;
protected const float maxZoomValue = 1f;
// Set this flag to tell the context menu to appear.
// The context menu is modal, so we need to defer displaying it if the background needs to be repainted
public static bool showContextMenu;
[MenuItem("Window/Fungus Script")]
static void Init()
{
GetWindow(typeof(FungusScriptWindow), false, "Fungus Script");
}
// Implementing this method causes the padlock image to display on the window
// https://leahayes.wordpress.com/2013/04/30/adding-the-little-padlock-button-to-your-editorwindow/#more-455
protected virtual void ShowButton(Rect position) {
if (lockButtonStyle == null)
{
lockButtonStyle = "IN LockButton";
}
locked = GUI.Toggle(position, locked, GUIContent.none, lockButtonStyle);
}
public virtual void OnInspectorUpdate()
{
Repaint();
}
static public FungusScript GetFungusScript()
{
if (locked && activeFungusScript != null)
{
return activeFungusScript;
}
locked = false;
if (Selection.activeGameObject != null)
{
activeFungusScript = Selection.activeGameObject.GetComponent<FungusScript>();
return activeFungusScript;
}
return null;
}
protected virtual void OnGUI()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null)
{
GUILayout.Label("No Fungus Script scene object selected");
return;
}
// Delete any scheduled objects
foreach (Sequence deleteSequence in deleteList)
{
foreach (Command command in deleteSequence.commandList)
{
Undo.DestroyObjectImmediate(command);
}
Undo.DestroyObjectImmediate(deleteSequence);
fungusScript.selectedSequence = null;
fungusScript.selectedCommands.Clear();
}
deleteList.Clear();
DrawScriptView(fungusScript);
DrawControls(fungusScript);
if (Event.current.type == EventType.Repaint &&
showContextMenu)
{
ShowContextMenu();
showContextMenu = false;
}
}
protected virtual void DrawControls(FungusScript fungusScript)
{
GUILayout.Space(8);
GUILayout.BeginHorizontal();
GUILayout.Space(8);
if (GUILayout.Button(FungusEditorResources.texAddButton))
{
Vector2 newNodePosition = new Vector2(50 - fungusScript.scrollPos.x,
50 - fungusScript.scrollPos.y);
CreateSequence(fungusScript, newNodePosition);
}
GUILayout.FlexibleSpace();
fungusScript.zoom = GUILayout.HorizontalSlider(fungusScript.zoom, minZoomValue, maxZoomValue, GUILayout.Width(100));
GUILayout.EndHorizontal();
}
protected virtual void DrawScriptView(FungusScript fungusScript)
{
Sequence[] sequences = fungusScript.GetComponentsInChildren<Sequence>(true);
foreach (Sequence s in sequences)
{
fungusScript.scrollViewRect.xMin = Mathf.Min(fungusScript.scrollViewRect.xMin, s.nodeRect.xMin - 400);
fungusScript.scrollViewRect.xMax = Mathf.Max(fungusScript.scrollViewRect.xMax, s.nodeRect.xMax + 400);
fungusScript.scrollViewRect.yMin = Mathf.Min(fungusScript.scrollViewRect.yMin, s.nodeRect.yMin - 400);
fungusScript.scrollViewRect.yMax = Mathf.Max(fungusScript.scrollViewRect.yMax, s.nodeRect.yMax + 400);
}
// Calc rect for script view
Rect scriptViewRect = new Rect(0, 0, this.position.width / fungusScript.zoom, this.position.height / fungusScript.zoom);
EditorZoomArea.Begin(fungusScript.zoom, scriptViewRect);
DrawGrid(fungusScript);
GLDraw.BeginGroup(scriptViewRect);
if (Event.current.button == 0 &&
Event.current.type == EventType.MouseDown)
{
selectedSequence = fungusScript.selectedSequence;
fungusScript.selectedSequence = null;
if (!EditorGUI.actionKey)
{
fungusScript.ClearSelectedCommands();
}
}
// Draw connections
foreach (Sequence s in sequences)
{
DrawConnections(fungusScript, s, false);
}
foreach (Sequence s in sequences)
{
DrawConnections(fungusScript, s, true);
}
GUIStyle windowStyle = new GUIStyle();
windowStyle.stretchHeight = true;
BeginWindows();
windowSequenceMap.Clear();
for (int i = 0; i < sequences.Length; ++i)
{
Sequence sequence = sequences[i];
// Hack to support legacy design where sequences were child gameobjects (will be removed soon)
sequence.UpdateSequenceName();
sequence.nodeRect.height = CalcRectHeight(sequence.commandList.Count);
Rect windowRect = new Rect(sequence.nodeRect);
windowRect.x += fungusScript.scrollPos.x;
windowRect.y += fungusScript.scrollPos.y;
windowRect.width = 240;
GUILayout.Window(i, windowRect, DrawWindow, "", windowStyle);
GUI.backgroundColor = Color.white;
windowSequenceMap.Add(sequence);
}
EndWindows();
// Right click to drag view
if (Event.current.button == 1 && Event.current.type == EventType.MouseDrag)
{
fungusScript.scrollPos += Event.current.delta;
}
else if (Event.current.type == EventType.ScrollWheel)
{
fungusScript.zoom -= Event.current.delta.y * 0.01f;
fungusScript.zoom = Mathf.Clamp(fungusScript.zoom, minZoomValue, maxZoomValue);
}
GLDraw.EndGroup();
EditorZoomArea.End();
}
protected virtual void DrawGrid(FungusScript fungusScript)
{
float width = this.position.width / fungusScript.zoom;
float height = this.position.height / fungusScript.zoom;
// Match background color of scene view
if (EditorGUIUtility.isProSkin)
{
GUI.color = new Color32(71, 71, 71, 255);
}
else
{
GUI.color = new Color32(86, 86, 86, 255);
}
GUI.DrawTexture( new Rect(0,0, width, height), EditorGUIUtility.whiteTexture );
GUI.color = Color.white;
Color color = new Color32(96, 96, 96, 255);
float gridSize = 128f;
float x = fungusScript.scrollPos.x % gridSize;
while (x < width)
{
GLDraw.DrawLine(new Vector2(x, 0), new Vector2(x, height), color, 1f);
x += gridSize;
}
float y = fungusScript.scrollPos.y % gridSize;
while (y < height)
{
GLDraw.DrawLine(new Vector2(0, y), new Vector2(width, y), color, 1f);
y += gridSize;
}
}
/*
protected virtual void ResizeViews(FungusScript fungusScript)
{
cursorChangeRect = new Rect(this.position.width - fungusScript.commandViewWidth, 0, 4f, this.position.height);
GUI.color = Color.grey;
GUI.DrawTexture(cursorChangeRect, EditorGUIUtility.whiteTexture);
GUI.color = Color.white;
EditorGUIUtility.AddCursorRect(cursorChangeRect, MouseCursor.ResizeHorizontal);
if (Event.current.type == EventType.mouseDown && cursorChangeRect.Contains(Event.current.mousePosition))
{
resize = true;
}
if (resize)
{
fungusScript.commandViewWidth = this.position.width - Event.current.mousePosition.x;
fungusScript.commandViewWidth = Mathf.Max(minViewWidth, fungusScript.commandViewWidth);
fungusScript.commandViewWidth = Mathf.Min(this.position.width - minViewWidth, fungusScript.commandViewWidth);
}
if(Event.current.type == EventType.MouseUp)
{
resize = false;
}
}
protected virtual void DrawSequenceView(FungusScript fungusScript)
{
GUILayout.Space(5);
fungusScript.commandScrollPos = GUILayout.BeginScrollView(fungusScript.commandScrollPos);
EditorGUILayout.BeginVertical();
GUILayout.Box("Sequence", GUILayout.ExpandWidth(true));
GUILayout.BeginHorizontal();
if (fungusScript.selectedSequence == null)
{
GUILayout.FlexibleSpace();
}
if (GUILayout.Button(fungusScript.selectedSequence == null ? "Create Sequence" : "Create",
fungusScript.selectedSequence == null ? EditorStyles.miniButton : EditorStyles.miniButtonLeft))
{
Vector2 newPosition;
if (fungusScript.selectedSequence == null)
{
newPosition = newNodePosition;
}
else
{
Rect selectedRect = fungusScript.selectedSequence.nodeRect;
newPosition = new Vector2(selectedRect.position.x + selectedRect.width + 20, selectedRect.y);
}
CreateSequence(fungusScript, newPosition);
}
if (fungusScript.selectedSequence == null)
{
GUILayout.FlexibleSpace();
}
else
{
if (GUILayout.Button("Delete", EditorStyles.miniButtonMid))
{
DeleteSequence(fungusScript, fungusScript.selectedSequence);
}
if (GUILayout.Button("Duplicate", EditorStyles.miniButtonRight))
{
DuplicateSequence(fungusScript, fungusScript.selectedSequence);
}
}
GUILayout.EndHorizontal();
if (fungusScript.selectedSequence != null)
{
EditorGUILayout.Separator();
SequenceEditor sequenceEditor = Editor.CreateEditor(fungusScript.selectedSequence) as SequenceEditor;
sequenceEditor.DrawSequenceGUI(fungusScript);
DestroyImmediate(sequenceEditor);
GUILayout.FlexibleSpace();
}
EditorGUILayout.EndVertical();
GUILayout.EndScrollView();
}
*/
public static Sequence CreateSequence(FungusScript fungusScript, Vector2 position)
{
Sequence newSequence = fungusScript.CreateSequence(position);
Undo.RegisterCreatedObjectUndo(newSequence, "New Sequence");
fungusScript.selectedSequence = newSequence;
fungusScript.ClearSelectedCommands();
newSequence.nodeRect.width = 240;
return newSequence;
}
protected virtual void DeleteSequence(FungusScript fungusScript, Sequence sequence)
{
foreach (Command command in sequence.commandList)
{
Undo.DestroyObjectImmediate(command);
}
Undo.DestroyObjectImmediate(sequence);
fungusScript.selectedSequence = null;
fungusScript.ClearSelectedCommands();
}
protected virtual void DrawWindow(int windowId)
{
Sequence sequence = windowSequenceMap[windowId];
FungusScript fungusScript = sequence.GetFungusScript();
if (!Application.isPlaying &&
Event.current.button == 0)
{
if (Event.current.type == EventType.MouseDrag && dragging)
{
sequence.nodeRect.x += Event.current.delta.x;
sequence.nodeRect.y += Event.current.delta.y;
}
else if (Event.current.type == EventType.MouseUp &&
dragging)
{
Vector2 newPos = new Vector2(sequence.nodeRect.x, sequence.nodeRect.y);
sequence.nodeRect.x = startDragPosition.x;
sequence.nodeRect.y = startDragPosition.y;
Undo.RecordObject(sequence, "Node Position");
sequence.nodeRect.x = newPos.x;
sequence.nodeRect.y = newPos.y;
dragging = false;
}
}
// Select sequence when node is clicked
if (!Application.isPlaying &&
(Event.current.button == 0 || Event.current.button == 1) &&
(Event.current.type == EventType.MouseDown))
{
// Check if might be start of a window drag
if (Event.current.button == 0 &&
Event.current.mousePosition.y < 26)
{
dragging = true;
startDragPosition.x = sequence.nodeRect.x;
startDragPosition.y = sequence.nodeRect.y;
}
if (windowId < windowSequenceMap.Count)
{
Undo.RecordObject(fungusScript, "Select");
if (sequence != selectedSequence || !EditorGUI.actionKey)
{
int commandIndex = CalcCommandIndex(Event.current.mousePosition.y);
if (commandIndex < sequence.commandList.Count &&
fungusScript.selectedCommands.Contains(sequence.commandList[commandIndex]))
{
// Right clicking on an already selected command does not clear the selected list
}
else
{
fungusScript.ClearSelectedCommands();
}
}
if (selectedSequence != sequence &&
Event.current.mousePosition.x > sequence.nodeRect.width - 30f)
{
Event.current.Use();
}
fungusScript.selectedSequence = sequence;
GUIUtility.keyboardControl = 0; // Fix for textarea not refeshing (change focus)
}
}
if (fungusScript.selectedSequence == sequence ||
fungusScript.executingSequence == sequence)
{
GUI.backgroundColor = Color.green;
Rect highlightRect = new Rect(0, 0, sequence.nodeRect.width, 24);
GUIStyle highlightStyle = new GUIStyle();
highlightStyle.normal.background = FungusEditorResources.texCommandBackground;
highlightStyle.border.top = 1;
highlightStyle.border.bottom = 1;
highlightStyle.border.left = 1;
highlightStyle.border.right = 1;
GUI.Box(highlightRect, "", highlightStyle);
GUI.backgroundColor = Color.white;
}
GUILayout.BeginVertical();
SequenceEditor sequenceEditor = Editor.CreateEditor(sequence) as SequenceEditor;
sequenceEditor.DrawCommandListGUI(sequence.GetFungusScript());
DestroyImmediate(sequenceEditor);
GUILayout.EndVertical();
}
protected virtual void DrawConnections(FungusScript fungusScript, Sequence sequence, bool highlightedOnly)
{
if (sequence == null)
{
return;
}
List<Sequence> connectedSequences = new List<Sequence>();
bool sequenceIsSelected = (fungusScript.selectedSequence == sequence);
foreach (Command command in sequence.commandList)
{
if (command == null)
{
continue;
}
bool commandIsSelected = false;
foreach (Command selectedCommand in fungusScript.selectedCommands)
{
if (selectedCommand == command)
{
commandIsSelected = true;
break;
}
}
bool highlight = command.IsExecuting() || (sequenceIsSelected && commandIsSelected);
if (highlightedOnly && !highlight ||
!highlightedOnly && highlight)
{
continue;
}
connectedSequences.Clear();
command.GetConnectedSequences(ref connectedSequences);
foreach (Sequence sequenceB in connectedSequences)
{
if (sequenceB == null ||
sequenceB.GetFungusScript() != fungusScript)
{
continue;
}
Rect startRect = new Rect(sequence.nodeRect);
startRect.y += CalcRectHeight(sequence.commandList.Count);
startRect.height = 0;
startRect.x += fungusScript.scrollPos.x;
startRect.y += fungusScript.scrollPos.y;
Rect endRect = new Rect(sequenceB.nodeRect);
endRect.height = 22;
endRect.x += fungusScript.scrollPos.x;
endRect.y += fungusScript.scrollPos.y;
DrawRectConnection(startRect, endRect, highlight);
}
}
}
protected virtual void DrawRectConnection(Rect rectA, Rect rectB, bool highlight)
{
Vector2[] pointsA = new Vector2[] {
new Vector2(rectA.xMin, rectA.center.y),
new Vector2(rectA.xMin + rectA.width / 2, rectA.yMax + 15),
new Vector2(rectA.xMax, rectA.center.y)
};
Vector2[] pointsB = new Vector2[] {
new Vector2(rectB.xMin, rectB.center.y + 4),
new Vector2(rectB.xMin + rectB.width / 2, rectB.yMin),
new Vector2(rectB.xMax, rectB.center.y + 4)
};
Vector2 pointA = Vector2.zero;
Vector2 pointB = Vector2.zero;
float minDist = float.MaxValue;
foreach (Vector2 a in pointsA)
{
foreach (Vector2 b in pointsB)
{
float d = Vector2.Distance(a, b);
if (d < minDist)
{
pointA = a;
pointB = b;
minDist = d;
}
}
}
Color color = Color.grey;
if (highlight)
{
color = Color.green;
}
GLDraw.DrawConnectingCurve(pointA, pointB, color, 1.025f);
Rect dotARect = new Rect(pointA.x - 5, pointA.y - 5, 10, 10);
GUI.Label(dotARect, "", new GUIStyle("U2D.dragDotActive"));
Rect dotBRect = new Rect(pointB.x - 5, pointB.y - 5, 10, 10);
GUI.Label(dotBRect, "", new GUIStyle("U2D.dragDotActive"));
}
protected virtual float CalcRectHeight(int numCommands)
{
return (numCommands * 20) + 34;
}
protected virtual int CalcCommandIndex(float mouseY)
{
return Math.Max(0, (int)(mouseY - 34 + 7) / 20);
}
public static void ShowContextMenu()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null)
{
return;
}
bool showCut = false;
bool showCopy = false;
bool showDelete = false;
bool showPaste = false;
if (fungusScript.selectedCommands.Count > 0)
{
showCut = true;
showCopy = true;
showDelete = true;
}
CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance();
if (commandCopyBuffer.HasCommands())
{
showPaste = true;
}
GenericMenu commandMenu = new GenericMenu();
if (showCut)
{
commandMenu.AddItem (new GUIContent ("Cut"), false, Cut);
}
else
{
commandMenu.AddDisabledItem(new GUIContent ("Cut"));
}
if (showCopy)
{
commandMenu.AddItem (new GUIContent ("Copy"), false, Copy);
}
else
{
commandMenu.AddDisabledItem(new GUIContent ("Copy"));
}
if (showPaste)
{
commandMenu.AddItem (new GUIContent ("Paste"), false, Paste);
}
else
{
commandMenu.AddDisabledItem(new GUIContent ("Paste"));
}
if (showDelete)
{
commandMenu.AddItem (new GUIContent ("Delete"), false, Delete);
}
else
{
commandMenu.AddDisabledItem(new GUIContent ("Delete"));
}
commandMenu.AddSeparator("");
commandMenu.AddItem (new GUIContent ("Select All"), false, SelectAll);
commandMenu.AddItem (new GUIContent ("Select None"), false, SelectNone);
commandMenu.AddSeparator("");
commandMenu.AddItem (new GUIContent ("Delete Sequence"), false, DeleteSequence);
commandMenu.AddItem (new GUIContent ("Duplicate Sequence"), false, DuplicateSequence);
commandMenu.ShowAsContext();
}
protected static void SelectAll()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
fungusScript.ClearSelectedCommands();
Undo.RecordObject(fungusScript, "Select All");
foreach (Command command in fungusScript.selectedSequence.commandList)
{
fungusScript.selectedCommands.Add(command);
}
}
protected static void SelectNone()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
Undo.RecordObject(fungusScript, "Select None");
fungusScript.ClearSelectedCommands();
}
protected static void Cut()
{
Copy();
Delete();
}
protected static void Copy()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance();
commandCopyBuffer.Clear();
foreach (Command command in fungusScript.selectedCommands)
{
System.Type type = command.GetType();
Command newCommand = Undo.AddComponent(commandCopyBuffer.gameObject, type) as Command;
System.Reflection.FieldInfo[] fields = type.GetFields();
foreach (System.Reflection.FieldInfo field in fields)
{
field.SetValue(newCommand, field.GetValue(command));
}
}
}
protected static void Paste()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance();
// Find where to paste commands in sequence (either at end or after last selected command)
int pasteIndex = fungusScript.selectedSequence.commandList.Count;
if (fungusScript.selectedCommands.Count > 0)
{
for (int i = 0; i < fungusScript.selectedSequence.commandList.Count; ++i)
{
Command command = fungusScript.selectedSequence.commandList[i];
foreach (Command selectedCommand in fungusScript.selectedCommands)
{
if (command == selectedCommand)
{
pasteIndex = i + 1;
}
}
}
}
foreach (Command command in commandCopyBuffer.GetCommands())
{
System.Type type = command.GetType();
Command newCommand = Undo.AddComponent(fungusScript.selectedSequence.gameObject, type) as Command;
System.Reflection.FieldInfo[] fields = type.GetFields();
foreach (System.Reflection.FieldInfo field in fields)
{
field.SetValue(newCommand, field.GetValue(command));
}
Undo.RecordObject(fungusScript.selectedSequence, "Paste");
fungusScript.selectedSequence.commandList.Insert(pasteIndex++, newCommand);
}
}
protected static void Delete()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
for (int i = fungusScript.selectedSequence.commandList.Count - 1; i >= 0; --i)
{
Command command = fungusScript.selectedSequence.commandList[i];
foreach (Command selectedCommand in fungusScript.selectedCommands)
{
if (command == selectedCommand)
{
Undo.RecordObject(fungusScript.selectedSequence, "Delete");
fungusScript.selectedSequence.commandList.RemoveAt(i);
Undo.DestroyObjectImmediate(command);
break;
}
}
}
Undo.RecordObject(fungusScript, "Delete");
fungusScript.ClearSelectedCommands();
fungusScript.selectedSequence = null;
}
public static void DeleteSequence()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
FungusScriptWindow.deleteList.Add(fungusScript.selectedSequence);
}
protected static void DuplicateSequence()
{
FungusScript fungusScript = GetFungusScript();
if (fungusScript == null ||
fungusScript.selectedSequence == null)
{
return;
}
Vector2 newPosition = new Vector2(fungusScript.selectedSequence.nodeRect.position.x +
fungusScript.selectedSequence.nodeRect.width + 20,
fungusScript.selectedSequence.nodeRect.y);
Sequence oldSequence = fungusScript.selectedSequence;
Sequence newSequence = FungusScriptWindow.CreateSequence(fungusScript, newPosition);
newSequence.sequenceName = oldSequence.sequenceName + " (Copy)";
foreach (Command command in oldSequence.commandList)
{
System.Type type = command.GetType();
Command newCommand = Undo.AddComponent(fungusScript.gameObject, type) as Command;
System.Reflection.FieldInfo[] fields = type.GetFields();
foreach (System.Reflection.FieldInfo field in fields)
{
field.SetValue(newCommand, field.GetValue(command));
}
newSequence.commandList.Add(newCommand);
}
}
}
}