An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
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ControlAudio.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
ControlAudio.cs.meta Added Control Audio command #84 10 years ago
PlayMusic.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
PlayMusic.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
PlaySound.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
PlaySound.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
PlayUsfxrSound.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
PlayUsfxrSound.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
SetAudioPitch.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
SetAudioPitch.cs.meta Added Set Audio Pitch command #340 9 years ago
SetAudioVolume.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
SetAudioVolume.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
StopMusic.cs Converted tabs to spaces in all .cs files 8 years ago
StopMusic.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago