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369 lines
14 KiB
369 lines
14 KiB
// This code is part of the Fungus library (https://github.com/snozbot/fungus) |
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE) |
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using UnityEngine; |
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using System.Collections.Generic; |
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namespace Fungus |
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{ |
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public abstract class VariableCondition : Condition |
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{ |
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[Tooltip("The type of comparison to be performed")] |
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[SerializeField] protected CompareOperator compareOperator; |
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[Tooltip("Variable to use in expression")] |
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[VariableProperty(typeof(BooleanVariable), |
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typeof(IntegerVariable), |
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typeof(FloatVariable), |
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typeof(StringVariable), |
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typeof(AnimatorVariable), |
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typeof(AudioSourceVariable), |
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typeof(ColorVariable), |
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typeof(GameObjectVariable), |
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typeof(MaterialVariable), |
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typeof(ObjectVariable), |
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typeof(Rigidbody2DVariable), |
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typeof(SpriteVariable), |
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typeof(TextureVariable), |
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typeof(TransformVariable), |
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typeof(Vector2Variable), |
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typeof(Vector3Variable))] |
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[SerializeField] protected Variable variable; |
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[Tooltip("Boolean value to compare against")] |
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[SerializeField] protected BooleanData booleanData; |
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[Tooltip("Integer value to compare against")] |
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[SerializeField] protected IntegerData integerData; |
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[Tooltip("Float value to compare against")] |
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[SerializeField] protected FloatData floatData; |
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[Tooltip("String value to compare against")] |
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[SerializeField] protected StringDataMulti stringData; |
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[Tooltip("Animator value to compare against")] |
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[SerializeField] protected AnimatorData animatorData; |
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[Tooltip("AudioSource value to compare against")] |
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[SerializeField] protected AudioSourceData audioSourceData; |
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[Tooltip("Color value to compare against")] |
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[SerializeField] protected ColorData colorData; |
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[Tooltip("GameObject value to compare against")] |
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[SerializeField] protected GameObjectData gameObjectData; |
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[Tooltip("Material value to compare against")] |
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[SerializeField] protected MaterialData materialData; |
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[Tooltip("Object value to compare against")] |
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[SerializeField] protected ObjectData objectData; |
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[Tooltip("Rigidbody2D value to compare against")] |
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[SerializeField] protected Rigidbody2DData rigidbody2DData; |
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[Tooltip("Sprite value to compare against")] |
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[SerializeField] protected SpriteData spriteData; |
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[Tooltip("Texture value to compare against")] |
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[SerializeField] protected TextureData textureData; |
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[Tooltip("Transform value to compare against")] |
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[SerializeField] protected TransformData transformData; |
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[Tooltip("Vector2 value to compare against")] |
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[SerializeField] protected Vector2Data vector2Data; |
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[Tooltip("Vector3 value to compare against")] |
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[SerializeField] protected Vector3Data vector3Data; |
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protected override bool EvaluateCondition() |
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{ |
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if (variable == null) |
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{ |
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return false; |
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} |
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bool condition = false; |
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var t = variable.GetType(); |
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if (t == typeof(BooleanVariable)) |
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{ |
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BooleanVariable booleanVariable = (variable as BooleanVariable); |
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condition = booleanVariable.Evaluate(compareOperator, booleanData.Value); |
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} |
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else if (t == typeof(IntegerVariable)) |
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{ |
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IntegerVariable integerVariable = (variable as IntegerVariable); |
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condition = integerVariable.Evaluate(compareOperator, integerData.Value); |
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} |
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else if (t == typeof(FloatVariable)) |
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{ |
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FloatVariable floatVariable = (variable as FloatVariable); |
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condition = floatVariable.Evaluate(compareOperator, floatData.Value); |
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} |
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else if (t == typeof(StringVariable)) |
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{ |
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StringVariable stringVariable = (variable as StringVariable); |
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condition = stringVariable.Evaluate(compareOperator, stringData.Value); |
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} |
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else if (t == typeof(AnimatorVariable)) |
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{ |
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AnimatorVariable animatorVariable = (variable as AnimatorVariable); |
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condition = animatorVariable.Evaluate(compareOperator, animatorData.Value); |
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} |
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else if (t == typeof(AudioSourceVariable)) |
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{ |
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AudioSourceVariable audioSourceVariable = (variable as AudioSourceVariable); |
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condition = audioSourceVariable.Evaluate(compareOperator, audioSourceData.Value); |
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} |
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else if (t == typeof(ColorVariable)) |
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{ |
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ColorVariable colorVariable = (variable as ColorVariable); |
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condition = colorVariable.Evaluate(compareOperator, colorData.Value); |
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} |
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else if (t == typeof(GameObjectVariable)) |
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{ |
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GameObjectVariable gameObjectVariable = (variable as GameObjectVariable); |
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condition = gameObjectVariable.Evaluate(compareOperator, gameObjectData.Value); |
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} |
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else if (t == typeof(MaterialVariable)) |
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{ |
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MaterialVariable materialVariable = (variable as MaterialVariable); |
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condition = materialVariable.Evaluate(compareOperator, materialData.Value); |
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} |
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else if (t == typeof(ObjectVariable)) |
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{ |
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ObjectVariable objectVariable = (variable as ObjectVariable); |
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condition = objectVariable.Evaluate(compareOperator, objectData.Value); |
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} |
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else if (t == typeof(Rigidbody2DVariable)) |
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{ |
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Rigidbody2DVariable rigidbody2DVariable = (variable as Rigidbody2DVariable); |
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condition = rigidbody2DVariable.Evaluate(compareOperator, rigidbody2DData.Value); |
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} |
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else if (t == typeof(SpriteVariable)) |
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{ |
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SpriteVariable spriteVariable = (variable as SpriteVariable); |
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condition = spriteVariable.Evaluate(compareOperator, spriteData.Value); |
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} |
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else if (t == typeof(TextureVariable)) |
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{ |
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TextureVariable textureVariable = (variable as TextureVariable); |
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condition = textureVariable.Evaluate(compareOperator, textureData.Value); |
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} |
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else if (t == typeof(TransformVariable)) |
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{ |
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TransformVariable transformVariable = (variable as TransformVariable); |
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condition = transformVariable.Evaluate(compareOperator, transformData.Value); |
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} |
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else if (t == typeof(Vector2Variable)) |
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{ |
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Vector2Variable vector2Variable = (variable as Vector2Variable); |
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condition = vector2Variable.Evaluate(compareOperator, vector2Data.Value); |
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} |
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else if (t == typeof(Vector3Variable)) |
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{ |
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Vector3Variable vector3Variable = (variable as Vector3Variable); |
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condition = vector3Variable.Evaluate(compareOperator, vector3Data.Value); |
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} |
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return condition; |
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} |
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protected override bool HasNeededProperties() |
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{ |
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return (variable != null); |
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} |
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#region Public members |
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public static readonly Dictionary<System.Type, CompareOperator[]> operatorsByVariableType = new Dictionary<System.Type, CompareOperator[]>() { |
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{ typeof(BooleanVariable), BooleanVariable.compareOperators }, |
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{ typeof(IntegerVariable), IntegerVariable.compareOperators }, |
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{ typeof(FloatVariable), FloatVariable.compareOperators }, |
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{ typeof(StringVariable), StringVariable.compareOperators }, |
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{ typeof(AnimatorVariable), AnimatorVariable.compareOperators }, |
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{ typeof(AudioSourceVariable), AudioSourceVariable.compareOperators }, |
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{ typeof(ColorVariable), ColorVariable.compareOperators }, |
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{ typeof(GameObjectVariable), GameObjectVariable.compareOperators }, |
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{ typeof(MaterialVariable), MaterialVariable.compareOperators }, |
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{ typeof(ObjectVariable), ObjectVariable.compareOperators }, |
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{ typeof(Rigidbody2DVariable), Rigidbody2DVariable.compareOperators }, |
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{ typeof(SpriteVariable), SpriteVariable.compareOperators }, |
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{ typeof(TextureVariable), TextureVariable.compareOperators }, |
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{ typeof(TransformVariable), TransformVariable.compareOperators }, |
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{ typeof(Vector2Variable), Vector2Variable.compareOperators }, |
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{ typeof(Vector3Variable), Vector3Variable.compareOperators } |
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}; |
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/// <summary> |
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/// The type of comparison operation to be performed. |
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/// </summary> |
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public virtual CompareOperator _CompareOperator { get { return compareOperator; } } |
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public override string GetSummary() |
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{ |
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if (variable == null) |
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{ |
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return "Error: No variable selected"; |
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} |
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var t = variable.GetType(); |
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string summary = variable.Key + " "; |
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summary += Condition.GetOperatorDescription(compareOperator) + " "; |
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if (t == typeof(BooleanVariable)) |
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{ |
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summary += booleanData.GetDescription(); |
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} |
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else if (t == typeof(IntegerVariable)) |
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{ |
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summary += integerData.GetDescription(); |
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} |
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else if (t == typeof(FloatVariable)) |
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{ |
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summary += floatData.GetDescription(); |
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} |
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else if (t == typeof(StringVariable)) |
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{ |
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summary += stringData.GetDescription(); |
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} |
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else if (t == typeof(AnimatorVariable)) |
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{ |
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summary += animatorData.GetDescription(); |
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} |
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else if (t == typeof(AudioSourceVariable)) |
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{ |
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summary += audioSourceData.GetDescription(); |
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} |
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else if (t == typeof(ColorVariable)) |
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{ |
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summary += colorData.GetDescription(); |
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} |
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else if (t == typeof(GameObjectVariable)) |
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{ |
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summary += gameObjectData.GetDescription(); |
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} |
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else if (t == typeof(MaterialVariable)) |
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{ |
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summary += materialData.GetDescription(); |
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} |
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else if (t == typeof(ObjectVariable)) |
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{ |
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summary += objectData.GetDescription(); |
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} |
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else if (t == typeof(Rigidbody2DVariable)) |
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{ |
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summary += rigidbody2DData.GetDescription(); |
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} |
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else if (t == typeof(SpriteVariable)) |
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{ |
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summary += spriteData.GetDescription(); |
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} |
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else if (t == typeof(TextureVariable)) |
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{ |
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summary += textureData.GetDescription(); |
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} |
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else if (t == typeof(TransformVariable)) |
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{ |
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summary += transformData.GetDescription(); |
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} |
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else if (t == typeof(Vector2Variable)) |
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{ |
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summary += vector2Data.GetDescription(); |
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} |
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else if (t == typeof(Vector3Variable)) |
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{ |
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summary += vector3Data.GetDescription(); |
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} |
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return summary; |
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} |
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public override bool HasReference(Variable variable) |
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{ |
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bool retval = (variable == this.variable) || base.HasReference(variable); |
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var t = variable.GetType(); |
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//this is a nightmare |
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if (t == typeof(BooleanVariable)) |
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{ |
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retval |= booleanData.booleanRef == variable; |
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} |
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else if (t == typeof(IntegerVariable)) |
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{ |
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retval |= integerData.integerRef == variable; |
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} |
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else if (t == typeof(FloatVariable)) |
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{ |
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retval |= floatData.floatRef == variable; |
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} |
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else if (t == typeof(StringVariable)) |
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{ |
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retval |= stringData.stringRef == variable; |
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} |
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else if (t == typeof(AnimatorVariable)) |
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{ |
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retval |= animatorData.animatorRef == variable; |
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} |
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else if (t == typeof(AudioSourceVariable)) |
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{ |
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retval |= audioSourceData.audioSourceRef == variable; |
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} |
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else if (t == typeof(ColorVariable)) |
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{ |
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retval |= colorData.colorRef == variable; |
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} |
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else if (t == typeof(GameObjectVariable)) |
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{ |
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retval |= gameObjectData.gameObjectRef == variable; |
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} |
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else if (t == typeof(MaterialVariable)) |
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{ |
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retval |= materialData.materialRef == variable; |
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} |
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else if (t == typeof(ObjectVariable)) |
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{ |
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retval |= objectData.objectRef == variable; |
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} |
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else if (t == typeof(Rigidbody2DVariable)) |
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{ |
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retval |= rigidbody2DData.rigidbody2DRef == variable; |
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} |
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else if (t == typeof(SpriteVariable)) |
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{ |
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retval |= spriteData.spriteRef == variable; |
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} |
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else if (t == typeof(TextureVariable)) |
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{ |
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retval |= textureData.textureRef == variable; |
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} |
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else if (t == typeof(TransformVariable)) |
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{ |
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retval |= transformData.transformRef == variable; |
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} |
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else if (t == typeof(Vector2Variable)) |
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{ |
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retval |= vector2Data.vector2Ref == variable; |
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} |
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else if (t == typeof(Vector3Variable)) |
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{ |
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retval |= vector3Data.vector3Ref == variable; |
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} |
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return retval; |
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} |
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public override Color GetButtonColor() |
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{ |
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return new Color32(253, 253, 150, 255); |
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} |
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#endregion |
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} |
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}
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