An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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296 B

using UnityEngine;
using UnityEditor;
using System.Collections;
namespace Fungus
{
public class CameraMenuItems
{
[MenuItem("GameObject/Fungus/Camera/View")]
static void CreateBackground()
{
FungusScriptMenuItems.SpawnPrefab("Assets/Fungus/Camera/Prefabs/View.prefab");
}
}
}