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120 lines
2.1 KiB
120 lines
2.1 KiB
using UnityEngine; |
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using UnityEngine.UI; |
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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namespace Fungus.Script |
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{ |
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public class ChooseDialog : Dialog |
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{ |
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public class Option |
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{ |
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public string text; |
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public Action onSelect; |
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} |
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public List<UnityEngine.UI.Button> optionButtons = new List<UnityEngine.UI.Button>(); |
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List<Action> optionActions = new List<Action>(); |
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public void Choose(string text, List<Option> options, float timeoutDuration, Action onTimeout) |
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{ |
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Clear(); |
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StartCoroutine(WriteText(text, delegate { |
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foreach (Option option in options) |
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{ |
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AddOption(option.text, option.onSelect); |
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} |
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if (timeoutDuration > 0) |
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{ |
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StartCoroutine(WaitForTimeout(timeoutDuration, onTimeout)); |
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} |
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})); |
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} |
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IEnumerator WaitForTimeout(float timeoutDuration, Action onTimeout) |
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{ |
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yield return new WaitForSeconds(timeoutDuration); |
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Clear(); |
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if (onTimeout != null) |
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{ |
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onTimeout(); |
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} |
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} |
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protected override void Clear() |
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{ |
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base.Clear(); |
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ClearOptions(); |
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} |
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void ClearOptions() |
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{ |
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if (optionButtons == null) |
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{ |
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return; |
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} |
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optionActions.Clear(); |
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foreach (UnityEngine.UI.Button button in optionButtons) |
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{ |
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if (button != null) |
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{ |
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button.gameObject.SetActive(false); |
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} |
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} |
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} |
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bool AddOption(string text, Action action) |
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{ |
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if (optionButtons == null) |
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{ |
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return false; |
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} |
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bool addedOption = false; |
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foreach (UnityEngine.UI.Button button in optionButtons) |
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{ |
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if (!button.gameObject.activeSelf) |
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{ |
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button.gameObject.SetActive(true); |
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Text textComponent = button.GetComponentInChildren<Text>(); |
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if (textComponent != null) |
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{ |
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textComponent.text = text; |
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} |
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optionActions.Add(action); |
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addedOption = true; |
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break; |
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} |
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} |
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return addedOption; |
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} |
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public void SelectOption(int index) |
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{ |
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if (index < optionActions.Count) |
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{ |
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Action optionAction = optionActions[index]; |
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if (optionAction != null) |
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{ |
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StopCoroutine("WaitForTimeout"); |
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Clear(); |
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optionAction(); |
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} |
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} |
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} |
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} |
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}
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