An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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Christopher 83c12c7e76 Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
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FadeScreen.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
FadeScreen.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
FadeToView.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
FadeToView.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
Fullscreen.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
Fullscreen.cs.meta Added Fullscreen command 10 years ago
MoveToView.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
MoveToView.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
ShakeCamera.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
ShakeCamera.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
StartSwipe.cs Refactored many classes to use protected serialisable fields, with public property accessors where required. 8 years ago
StartSwipe.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago
StopSwipe.cs Converted tabs to spaces in all .cs files 8 years ago
StopSwipe.cs.meta Reorganized Commands and EventHandlers under Scripts folders 10 years ago