An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Multiplicative Inverse of a float (1/f)
/// </summary>
[CommandInfo("Math",
"Inverse",
"Multiplicative Inverse of a float (1/f)")]
[AddComponentMenu("")]
public class Inv : BaseUnaryMathCommand
{
public override void OnEnter()
{
var v = inValue.Value;
outValue.Value = v != 0 ? (1.0f / inValue.Value) : 0.0f;
Continue();
}
}
}